Swiftgram/submodules/AnimatedStickerNode/Sources/SoftwareAnimationRenderer.swift
2024-01-26 15:33:01 +01:00

261 lines
12 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import Display
import SwiftSignalKit
import YuvConversion
import Accelerate
final class SoftwareAnimationRenderer: ASDisplayNode, AnimationRenderer {
private let templateImageSupport: Bool
private var highlightedContentNode: ASDisplayNode?
private var highlightedColor: UIColor?
private var highlightReplacesContent = false
public var renderAsTemplateImage: Bool = false
public private(set) var currentFrameImage: UIImage?
init(templateImageSupport: Bool) {
self.templateImageSupport = templateImageSupport
super.init()
if templateImageSupport {
self.setViewBlock({
return UIImageView()
})
}
}
func render(queue: Queue, width: Int, height: Int, bytesPerRow: Int, data: Data, type: AnimationRendererFrameType, mulAlpha: Bool, completion: @escaping () -> Void, averageColor: ((UIColor) -> Void)?) {
assert(bytesPerRow > 0)
let renderAsTemplateImage = self.renderAsTemplateImage
queue.async { [weak self] in
switch type {
case .argb:
let calculatedBytesPerRow = DeviceGraphicsContextSettings.shared.bytesPerRow(forWidth: Int(width))
assert(bytesPerRow == calculatedBytesPerRow)
case .yuva:
break
case .dct:
break
}
var image: UIImage?
var averageColorValue: UIColor?
autoreleasepool {
image = generateImagePixel(CGSize(width: CGFloat(width), height: CGFloat(height)), scale: 1.0, pixelGenerator: { _, pixelData, contextBytesPerRow in
switch type {
case .yuva:
data.withUnsafeBytes { bytes -> Void in
guard let baseAddress = bytes.baseAddress else {
return
}
if bytesPerRow <= 0 || height <= 0 || width <= 0 || bytesPerRow * height > bytes.count {
assert(false)
return
}
decodeYUVAToRGBA(baseAddress.assumingMemoryBound(to: UInt8.self), pixelData, Int32(width), Int32(height), Int32(contextBytesPerRow))
}
case .argb:
var data = data
data.withUnsafeMutableBytes { bytes -> Void in
guard let baseAddress = bytes.baseAddress else {
return
}
if mulAlpha {
var srcData = vImage_Buffer(data: baseAddress.assumingMemoryBound(to: UInt8.self), height: vImagePixelCount(height), width: vImagePixelCount(width), rowBytes: bytesPerRow)
var destData = vImage_Buffer(data: pixelData, height: vImagePixelCount(height), width: vImagePixelCount(width), rowBytes: bytesPerRow)
let permuteMap: [UInt8] = [3, 2, 1, 0]
vImagePermuteChannels_ARGB8888(&srcData, &destData, permuteMap, vImage_Flags(kvImageDoNotTile))
vImagePremultiplyData_ARGB8888(&destData, &destData, vImage_Flags(kvImageDoNotTile))
vImagePermuteChannels_ARGB8888(&destData, &destData, permuteMap, vImage_Flags(kvImageDoNotTile))
} else {
memcpy(pixelData, baseAddress.assumingMemoryBound(to: UInt8.self), bytes.count)
}
}
case .dct:
break
}
})
if renderAsTemplateImage {
image = image?.withRenderingMode(.alwaysTemplate)
}
if averageColor != nil {
let blurredWidth = 16
let blurredHeight = 16
let blurredBytesPerRow = blurredWidth * 4
guard let context = DrawingContext(size: CGSize(width: CGFloat(blurredWidth), height: CGFloat(blurredHeight)), scale: 1.0, opaque: true, bytesPerRow: blurredBytesPerRow) else {
return
}
let size = CGSize(width: CGFloat(blurredWidth), height: CGFloat(blurredHeight))
if let image, let cgImage = image.cgImage {
context.withFlippedContext { c in
c.setFillColor(UIColor.white.cgColor)
c.fill(CGRect(origin: CGPoint(), size: size))
c.draw(cgImage, in: CGRect(origin: CGPoint(x: -size.width / 2.0, y: -size.height / 2.0), size: CGSize(width: size.width * 1.8, height: size.height * 1.8)))
}
}
var destinationBuffer = vImage_Buffer()
destinationBuffer.width = UInt(blurredWidth)
destinationBuffer.height = UInt(blurredHeight)
destinationBuffer.data = context.bytes
destinationBuffer.rowBytes = context.bytesPerRow
vImageBoxConvolve_ARGB8888(&destinationBuffer,
&destinationBuffer,
nil,
0, 0,
UInt32(15),
UInt32(15),
nil,
vImage_Flags(kvImageTruncateKernel))
let divisor: Int32 = 0x1000
let rwgt: CGFloat = 0.3086
let gwgt: CGFloat = 0.6094
let bwgt: CGFloat = 0.0820
let adjustSaturation: CGFloat = 1.7
let a = (1.0 - adjustSaturation) * rwgt + adjustSaturation
let b = (1.0 - adjustSaturation) * rwgt
let c = (1.0 - adjustSaturation) * rwgt
let d = (1.0 - adjustSaturation) * gwgt
let e = (1.0 - adjustSaturation) * gwgt + adjustSaturation
let f = (1.0 - adjustSaturation) * gwgt
let g = (1.0 - adjustSaturation) * bwgt
let h = (1.0 - adjustSaturation) * bwgt
let i = (1.0 - adjustSaturation) * bwgt + adjustSaturation
let satMatrix: [CGFloat] = [
a, b, c, 0,
d, e, f, 0,
g, h, i, 0,
0, 0, 0, 1
]
var matrix: [Int16] = satMatrix.map { value in
return Int16(value * CGFloat(divisor))
}
vImageMatrixMultiply_ARGB8888(&destinationBuffer, &destinationBuffer, &matrix, divisor, nil, nil, vImage_Flags(kvImageDoNotTile))
context.withFlippedContext { c in
c.setFillColor(UIColor.white.withMultipliedAlpha(0.1).cgColor)
c.fill(CGRect(origin: CGPoint(), size: size))
}
var sumR: UInt64 = 0
var sumG: UInt64 = 0
var sumB: UInt64 = 0
var sumA: UInt64 = 0
for y in 0 ..< blurredHeight {
let row = context.bytes.assumingMemoryBound(to: UInt8.self).advanced(by: y * blurredBytesPerRow)
for x in 0 ..< blurredWidth {
let pixel = row.advanced(by: x * 4)
sumB += UInt64(pixel.advanced(by: 0).pointee)
sumG += UInt64(pixel.advanced(by: 1).pointee)
sumR += UInt64(pixel.advanced(by: 2).pointee)
sumA += UInt64(pixel.advanced(by: 3).pointee)
}
}
sumR /= UInt64(blurredWidth * blurredHeight)
sumG /= UInt64(blurredWidth * blurredHeight)
sumB /= UInt64(blurredWidth * blurredHeight)
sumA /= UInt64(blurredWidth * blurredHeight)
sumA = 255
averageColorValue = UIColor(red: CGFloat(sumR) / 255.0, green: CGFloat(sumG) / 255.0, blue: CGFloat(sumB) / 255.0, alpha: CGFloat(sumA) / 255.0)
}
}
Queue.mainQueue().async {
guard let strongSelf = self else {
return
}
strongSelf.currentFrameImage = image
if strongSelf.templateImageSupport {
(strongSelf.view as? UIImageView)?.image = image
} else {
strongSelf.contents = image?.cgImage
}
strongSelf.updateHighlightedContentNode()
if strongSelf.highlightedContentNode?.frame != strongSelf.bounds {
strongSelf.highlightedContentNode?.frame = strongSelf.bounds
}
completion()
if let averageColor, let averageColorValue {
averageColor(averageColorValue)
}
}
}
}
private func updateHighlightedContentNode() {
guard let highlightedContentNode = self.highlightedContentNode, let highlightedColor = self.highlightedColor else {
return
}
(highlightedContentNode.view as! UIImageView).image = self.currentFrameImage?.withRenderingMode(.alwaysTemplate)
highlightedContentNode.tintColor = highlightedColor
if self.highlightReplacesContent {
if self.templateImageSupport {
(self.view as? UIImageView)?.image = nil
} else {
self.contents = nil
}
}
}
func setOverlayColor(_ color: UIColor?, replace: Bool, animated: Bool) {
self.highlightReplacesContent = replace
var updated = false
if let current = self.highlightedColor, let color = color {
updated = !current.isEqual(color)
} else if (self.highlightedColor != nil) != (color != nil) {
updated = true
}
if !updated {
return
}
self.highlightedColor = color
if let _ = color {
if let highlightedContentNode = self.highlightedContentNode {
highlightedContentNode.alpha = 1.0
} else {
let highlightedContentNode = ASDisplayNode(viewBlock: {
return UIImageView()
}, didLoad: nil)
highlightedContentNode.displaysAsynchronously = false
self.highlightedContentNode = highlightedContentNode
highlightedContentNode.frame = self.bounds
self.addSubnode(highlightedContentNode)
}
self.updateHighlightedContentNode()
} else if let highlightedContentNode = self.highlightedContentNode {
highlightedContentNode.alpha = 0.0
highlightedContentNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, completion: { [weak self] completed in
guard let strongSelf = self, completed else {
return
}
strongSelf.highlightedContentNode?.removeFromSupernode()
strongSelf.highlightedContentNode = nil
})
}
}
}