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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
77 lines
2.7 KiB
Objective-C
77 lines
2.7 KiB
Objective-C
//
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// ASDisplayNodeExtrasTests.m
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// Texture
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//
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// Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <XCTest/XCTest.h>
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#import <AsyncDisplayKit/AsyncDisplayKit.h>
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#import <AsyncDisplayKit/ASDisplayNodeExtras.h>
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@interface ASDisplayNodeExtrasTests : XCTestCase
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@end
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@interface TestDisplayNode : ASDisplayNode
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@end
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@implementation TestDisplayNode
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@end
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@implementation ASDisplayNodeExtrasTests
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- (void)testShallowFindSubnodesOfSubclass {
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ASDisplayNode *supernode = [[ASDisplayNode alloc] initWithLayerBlock:^CALayer * _Nonnull{
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return [CALayer layer];
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}];
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NSUInteger count = 10;
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NSMutableArray *expected = [[NSMutableArray alloc] initWithCapacity:count];
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for (NSUInteger nodeIndex = 0; nodeIndex < count; nodeIndex++) {
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TestDisplayNode *node = [[TestDisplayNode alloc] initWithLayerBlock:^CALayer * _Nonnull{
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return [CALayer layer];
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}];
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[supernode addSubnode:node];
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[expected addObject:node];
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}
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NSArray *found = ASDisplayNodeFindAllSubnodesOfClass(supernode, [TestDisplayNode class]);
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XCTAssertEqualObjects(found, expected, @"Expecting %lu %@ nodes, found %lu", (unsigned long)count, [TestDisplayNode class], (unsigned long)found.count);
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}
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- (void)testDeepFindSubnodesOfSubclass {
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ASDisplayNode *supernode = [[ASDisplayNode alloc] initWithLayerBlock:^CALayer * _Nonnull{
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return [CALayer layer];
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}];
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const NSUInteger count = 2;
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const NSUInteger levels = 2;
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const NSUInteger capacity = [[self class] capacityForCount:count levels:levels];
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NSMutableArray *expected = [[NSMutableArray alloc] initWithCapacity:capacity];
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[[self class] addSubnodesToNode:supernode number:count remainingLevels:levels accumulated:expected];
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NSArray *found = ASDisplayNodeFindAllSubnodesOfClass(supernode, [TestDisplayNode class]);
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XCTAssertEqualObjects(found, expected, @"Expecting %lu %@ nodes, found %lu", (unsigned long)count, [TestDisplayNode class], (unsigned long)found.count);
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}
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+ (void)addSubnodesToNode:(ASDisplayNode *)supernode number:(NSUInteger)number remainingLevels:(NSUInteger)level accumulated:(inout NSMutableArray *)expected {
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if (level == 0) return;
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for (NSUInteger nodeIndex = 0; nodeIndex < number; nodeIndex++) {
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TestDisplayNode *node = [[TestDisplayNode alloc] initWithLayerBlock:^CALayer * _Nonnull{
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return [CALayer layer];
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}];
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[supernode addSubnode:node];
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[expected addObject:node];
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[self addSubnodesToNode:node number:number remainingLevels:(level - 1) accumulated:expected];
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}
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}
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// Graph theory is failing me atm.
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+ (NSUInteger)capacityForCount:(NSUInteger)count levels:(NSUInteger)level {
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if (level == 0) return 0;
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return pow(count, level) + [self capacityForCount:count levels:(level - 1)];
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}
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@end
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