Swiftgram/submodules/GalleryUI/Sources/GalleryItemNode.swift
2021-06-10 01:15:00 +04:00

102 lines
2.8 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import Display
import SwiftSignalKit
import Postbox
public enum GalleryItemNodeNavigationStyle {
case light
case dark
}
open class GalleryItemNode: ASDisplayNode {
private var _index: Int?
public var index: Int {
get {
return self._index!
} set(value) {
self._index = value
}
}
public var toggleControlsVisibility: () -> Void = { }
public var updateControlsVisibility: (Bool) -> Void = { _ in }
public var updateOrientation: (UIInterfaceOrientation) -> Void = { _ in }
public var dismiss: () -> Void = { }
public var beginCustomDismiss: () -> Void = { }
public var completeCustomDismiss: () -> Void = { }
public var baseNavigationController: () -> NavigationController? = { return nil }
public var alternativeDismiss: () -> Bool = { return false }
override public init() {
super.init()
self.setViewBlock({
return UITracingLayerView()
})
}
open func ready() -> Signal<Void, NoError> {
return .single(Void())
}
open func title() -> Signal<String, NoError> {
return .single("")
}
open func titleView() -> Signal<UIView?, NoError> {
return .single(nil)
}
open func rightBarButtonItem() -> Signal<UIBarButtonItem?, NoError> {
return .single(nil)
}
open func rightBarButtonItems() -> Signal<[UIBarButtonItem]?, NoError> {
return .single(nil)
}
open func footerContent() -> Signal<(GalleryFooterContentNode?, GalleryOverlayContentNode?), NoError> {
return .single((nil, nil))
}
open func navigationStyle() -> Signal<GalleryItemNodeNavigationStyle, NoError> {
return .single(.dark)
}
open func containerLayoutUpdated(_ layout: ContainerViewLayout, navigationBarHeight: CGFloat, transition: ContainedViewLayoutTransition) {
}
open func centralityUpdated(isCentral: Bool) {
}
open func screenFrameUpdated(_ frame: CGRect) {
}
open func activateAsInitial() {
}
open func processAction(_ action: GalleryControllerItemNodeAction) {
}
open func visibilityUpdated(isVisible: Bool) {
}
open func controlsVisibilityUpdated(isVisible: Bool) {
}
open func adjustForPreviewing() {
}
open func animateIn(from node: (ASDisplayNode, CGRect, () -> (UIView?, UIView?)), addToTransitionSurface: (UIView) -> Void, completion: @escaping () -> Void) {
}
open func animateOut(to node: (ASDisplayNode, CGRect, () -> (UIView?, UIView?)), addToTransitionSurface: (UIView) -> Void, completion: @escaping () -> Void) {
}
open func contentSize() -> CGSize? {
return nil
}
}