Swiftgram/submodules/TelegramUI/Sources/ChatLoadingNode.swift
2021-06-10 01:15:00 +04:00

44 lines
2.2 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import Display
import TelegramCore
import SyncCore
import TelegramPresentationData
import ActivityIndicator
final class ChatLoadingNode: ASDisplayNode {
private let backgroundNode: NavigationBackgroundNode
private let activityIndicator: ActivityIndicator
private let offset: CGPoint
init(theme: PresentationTheme, chatWallpaper: TelegramWallpaper, bubbleCorners: PresentationChatBubbleCorners) {
self.backgroundNode = NavigationBackgroundNode(color: theme.chat.serviceMessage.components.withDefaultWallpaper.dateFillStatic)
let serviceColor = serviceMessageColorComponents(theme: theme, wallpaper: chatWallpaper)
self.activityIndicator = ActivityIndicator(type: .custom(serviceColor.primaryText, 22.0, 2.0, false), speed: .regular)
if serviceColor.primaryText != .white {
self.offset = CGPoint(x: 0.5, y: 0.5)
} else {
self.offset = CGPoint()
}
super.init()
self.addSubnode(self.backgroundNode)
self.addSubnode(self.activityIndicator)
}
func updateLayout(size: CGSize, insets: UIEdgeInsets, transition: ContainedViewLayoutTransition) {
let displayRect = CGRect(origin: CGPoint(x: 0.0, y: insets.top), size: CGSize(width: size.width, height: size.height - insets.top - insets.bottom))
let backgroundSize: CGFloat = 30.0
transition.updateFrame(node: self.backgroundNode, frame: CGRect(origin: CGPoint(x: displayRect.minX + floor((displayRect.width - backgroundSize) / 2.0), y: displayRect.minY + floor((displayRect.height - backgroundSize) / 2.0)), size: CGSize(width: backgroundSize, height: backgroundSize)))
self.backgroundNode.update(size: self.backgroundNode.bounds.size, cornerRadius: self.backgroundNode.bounds.height / 2.0, transition: transition)
let activitySize = self.activityIndicator.measure(size)
transition.updateFrame(node: self.activityIndicator, frame: CGRect(origin: CGPoint(x: displayRect.minX + floor((displayRect.width - activitySize.width) / 2.0) + self.offset.x, y: displayRect.minY + floor((displayRect.height - activitySize.height) / 2.0) + self.offset.y), size: activitySize))
}
}