Swiftgram/build-system/Make/BazelLocation.py
2022-06-26 00:42:17 +02:00

37 lines
1.1 KiB
Python

import os
import stat
import sys
from BuildEnvironment import is_apple_silicon, resolve_executable, call_executable, BuildEnvironmentVersions
def locate_bazel(base_path):
build_input_dir = '{}/build-input'.format(base_path)
if not os.path.isdir(build_input_dir):
os.mkdir(build_input_dir)
versions = BuildEnvironmentVersions(base_path=os.getcwd())
if is_apple_silicon():
arch = 'darwin-arm64'
else:
arch = 'darwin-x86_64'
bazel_name = 'bazel-{version}-{arch}'.format(version=versions.bazel_version, arch=arch)
bazel_path = '{}/build-input/{}'.format(base_path, bazel_name)
if not os.path.isfile(bazel_path):
call_executable([
'curl',
'-L',
'https://github.com/bazelbuild/bazel/releases/download/{version}/{name}'.format(
version=versions.bazel_version,
name=bazel_name
),
'--output',
bazel_path
])
if not os.access(bazel_path, os.X_OK):
st = os.stat(bazel_path)
os.chmod(bazel_path, st.st_mode | stat.S_IEXEC)
return bazel_path