mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-16 05:55:20 +00:00
399 lines
19 KiB
Swift
399 lines
19 KiB
Swift
import Foundation
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import UIKit
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import AsyncDisplayKit
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import Display
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import TelegramPresentationData
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private let animationDurationFactor: Double = 1.0
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final class PeekControllerNode: ViewControllerTracingNode {
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private let requestDismiss: () -> Void
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private let presentationData: PresentationData
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private let theme: PeekControllerTheme
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private weak var controller: PeekController?
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private let blurView: UIView
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private let dimNode: ASDisplayNode
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private let containerBackgroundNode: ASImageNode
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private let containerNode: ASDisplayNode
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private let darkDimNode: ASDisplayNode
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private var validLayout: ContainerViewLayout?
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private var content: PeekControllerContent
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var contentNode: PeekControllerContentNode & ASDisplayNode
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private var contentNodeHasValidLayout = false
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private var topAccessoryNode: ASDisplayNode?
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private var fullScreenAccessoryNode: (PeekControllerAccessoryNode & ASDisplayNode)?
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private var actionsContainerNode: ContextActionsContainerNode
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private var hapticFeedback = HapticFeedback()
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private var initialContinueGesturePoint: CGPoint?
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private var didMoveFromInitialGesturePoint = false
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private var highlightedActionNode: ContextActionNodeProtocol?
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init(presentationData: PresentationData, controller: PeekController, content: PeekControllerContent, requestDismiss: @escaping () -> Void) {
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self.presentationData = presentationData
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self.requestDismiss = requestDismiss
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self.theme = PeekControllerTheme(presentationTheme: presentationData.theme)
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self.controller = controller
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self.dimNode = ASDisplayNode()
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let blurView = UIVisualEffectView(effect: UIBlurEffect(style: self.theme.isDark ? .dark : .light))
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blurView.isUserInteractionEnabled = false
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self.blurView = blurView
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self.darkDimNode = ASDisplayNode()
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self.darkDimNode.alpha = 0.0
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self.darkDimNode.backgroundColor = presentationData.theme.contextMenu.dimColor
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self.darkDimNode.isUserInteractionEnabled = false
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switch content.menuActivation() {
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case .drag:
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self.dimNode.backgroundColor = nil
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self.blurView.alpha = 1.0
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case .press:
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self.dimNode.backgroundColor = UIColor(white: self.theme.isDark ? 0.0 : 1.0, alpha: 0.5)
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self.blurView.alpha = 0.0
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}
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self.containerBackgroundNode = ASImageNode()
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self.containerBackgroundNode.isLayerBacked = true
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self.containerBackgroundNode.displaysAsynchronously = false
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self.containerNode = ASDisplayNode()
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self.content = content
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self.contentNode = content.node()
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self.topAccessoryNode = content.topAccessoryNode()
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self.fullScreenAccessoryNode = content.fullScreenAccessoryNode(blurView: blurView)
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self.fullScreenAccessoryNode?.alpha = 0.0
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var feedbackTapImpl: (() -> Void)?
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var activatedActionImpl: (() -> Void)?
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var requestLayoutImpl: (() -> Void)?
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self.actionsContainerNode = ContextActionsContainerNode(presentationData: presentationData, items: ContextController.Items(content: .list(content.menuItems())), getController: { [weak controller] in
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return controller
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}, actionSelected: { result in
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activatedActionImpl?()
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}, requestLayout: {
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requestLayoutImpl?()
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}, feedbackTap: {
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feedbackTapImpl?()
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}, blurBackground: true)
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self.actionsContainerNode.alpha = 0.0
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super.init()
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feedbackTapImpl = { [weak self] in
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self?.hapticFeedback.tap()
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}
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requestLayoutImpl = { [weak self] in
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self?.updateLayout()
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}
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if content.presentation() == .freeform {
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self.containerNode.isUserInteractionEnabled = false
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} else {
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self.containerNode.clipsToBounds = true
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self.containerNode.cornerRadius = 16.0
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}
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self.addSubnode(self.dimNode)
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self.view.addSubview(self.blurView)
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self.addSubnode(self.darkDimNode)
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self.containerNode.addSubnode(self.contentNode)
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self.addSubnode(self.containerNode)
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self.addSubnode(self.actionsContainerNode)
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if let fullScreenAccessoryNode = self.fullScreenAccessoryNode {
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self.fullScreenAccessoryNode?.dismiss = { [weak self] in
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self?.requestDismiss()
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}
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self.addSubnode(fullScreenAccessoryNode)
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}
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activatedActionImpl = { [weak self] in
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self?.requestDismiss()
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}
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self.hapticFeedback.prepareTap()
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}
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deinit {
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}
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override func didLoad() {
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super.didLoad()
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self.dimNode.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.dimNodeTap(_:))))
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self.view.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.panGesture(_:))))
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}
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func updateLayout() {
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if let layout = self.validLayout {
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self.containerLayoutUpdated(layout, transition: .immediate)
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}
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}
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func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
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self.validLayout = layout
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transition.updateFrame(node: self.dimNode, frame: CGRect(origin: CGPoint(), size: layout.size))
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transition.updateFrame(node: self.darkDimNode, frame: CGRect(origin: CGPoint(), size: layout.size))
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transition.updateFrame(view: self.blurView, frame: CGRect(origin: CGPoint(), size: layout.size))
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var layoutInsets = layout.insets(options: [])
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let containerWidth = horizontalContainerFillingSizeForLayout(layout: layout, sideInset: layout.safeInsets.left)
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layoutInsets.left = floor((layout.size.width - containerWidth) / 2.0)
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layoutInsets.right = layoutInsets.left
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if !layoutInsets.bottom.isZero {
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layoutInsets.bottom -= 12.0
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}
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let maxContainerSize = CGSize(width: layout.size.width - 14.0 * 2.0, height: layout.size.height - layoutInsets.top - layoutInsets.bottom - 90.0)
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let contentSize = self.contentNode.updateLayout(size: maxContainerSize, transition: self.contentNodeHasValidLayout ? transition : .immediate)
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if self.contentNodeHasValidLayout {
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transition.updateFrame(node: self.contentNode, frame: CGRect(origin: CGPoint(), size: contentSize))
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} else {
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self.contentNode.frame = CGRect(origin: CGPoint(), size: contentSize)
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}
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let actionsSideInset: CGFloat = layout.safeInsets.left + 11.0
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let actionsSize = self.actionsContainerNode.updateLayout(widthClass: layout.metrics.widthClass, constrainedWidth: layout.size.width - actionsSideInset * 2.0, constrainedHeight: layout.size.height, transition: .immediate)
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let containerFrame: CGRect
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let actionsFrame: CGRect
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if layout.size.width > layout.size.height {
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if self.actionsContainerNode.alpha.isZero {
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containerFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - contentSize.width) / 2.0), y: floor((layout.size.height - contentSize.height) / 2.0)), size: contentSize)
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} else {
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containerFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - contentSize.width) / 3.0), y: floor((layout.size.height - contentSize.height) / 2.0)), size: contentSize)
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}
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actionsFrame = CGRect(origin: CGPoint(x: containerFrame.maxX + 32.0, y: floor((layout.size.height - actionsSize.height) / 2.0)), size: actionsSize)
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} else {
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switch self.content.presentation() {
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case .contained:
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containerFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - contentSize.width) / 2.0), y: floor((layout.size.height - contentSize.height) / 2.0)), size: contentSize)
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case .freeform:
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containerFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - contentSize.width) / 2.0), y: floor((layout.size.height - contentSize.height) / 3.0)), size: contentSize)
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}
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actionsFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - actionsSize.width) / 2.0), y: containerFrame.maxY + 64.0), size: actionsSize)
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}
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transition.updateFrame(node: self.containerNode, frame: containerFrame)
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self.actionsContainerNode.updateSize(containerSize: actionsSize, contentSize: actionsSize)
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transition.updateFrame(node: self.actionsContainerNode, frame: actionsFrame)
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if let fullScreenAccessoryNode = self.fullScreenAccessoryNode {
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fullScreenAccessoryNode.updateLayout(size: layout.size, transition: transition)
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transition.updateFrame(node: fullScreenAccessoryNode, frame: CGRect(origin: .zero, size: layout.size))
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}
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self.contentNodeHasValidLayout = true
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}
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func animateIn(from rect: CGRect) {
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self.dimNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
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self.blurView.layer.animateAlpha(from: 0.0, to: self.blurView.alpha, duration: 0.3)
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let offset = CGPoint(x: rect.midX - self.containerNode.position.x, y: rect.midY - self.containerNode.position.y)
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self.containerNode.layer.animateSpring(from: NSValue(cgPoint: offset), to: NSValue(cgPoint: CGPoint()), keyPath: "position", duration: 0.4, initialVelocity: 0.0, damping: 110.0, additive: true)
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self.containerNode.layer.animateSpring(from: 0.1 as NSNumber, to: 1.0 as NSNumber, keyPath: "transform.scale", duration: 0.4, initialVelocity: 0.0, damping: 110.0)
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self.containerNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.15)
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if let topAccessoryNode = self.topAccessoryNode {
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topAccessoryNode.layer.animateSpring(from: NSValue(cgPoint: offset), to: NSValue(cgPoint: CGPoint()), keyPath: "position", duration: 0.4, initialVelocity: 0.0, damping: 110.0, additive: true)
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topAccessoryNode.layer.animateSpring(from: 0.1 as NSNumber, to: 1.0 as NSNumber, keyPath: "transform.scale", duration: 0.4, initialVelocity: 0.0, damping: 110.0)
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topAccessoryNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.15)
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}
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if case .press = self.content.menuActivation() {
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self.hapticFeedback.tap()
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} else {
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self.hapticFeedback.impact()
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}
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}
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func animateOut(to rect: CGRect, completion: @escaping () -> Void) {
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self.dimNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false)
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self.blurView.layer.animateAlpha(from: self.blurView.alpha, to: 0.0, duration: 0.25, removeOnCompletion: false)
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self.darkDimNode.layer.animateAlpha(from: self.darkDimNode.alpha, to: 0.0, duration: 0.2, removeOnCompletion: false)
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let springDuration: Double = 0.42 * animationDurationFactor
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let springDamping: CGFloat = 104.0
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let offset = CGPoint(x: rect.midX - self.containerNode.position.x, y: rect.midY - self.containerNode.position.y)
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self.containerNode.layer.animateSpring(from: NSValue(cgPoint: CGPoint()), to: NSValue(cgPoint: offset), keyPath: "position", duration: springDuration, initialVelocity: 0.0, damping: springDamping, additive: true, completion: { _ in
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completion()
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})
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self.containerNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false)
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self.containerNode.layer.animateScale(from: 1.0, to: 0.1, duration: 0.25, removeOnCompletion: false)
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if !self.actionsContainerNode.alpha.isZero {
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let actionsOffset = CGPoint(x: rect.midX - self.actionsContainerNode.position.x, y: rect.midY - self.actionsContainerNode.position.y)
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self.actionsContainerNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2 * animationDurationFactor, removeOnCompletion: false)
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self.actionsContainerNode.layer.animateSpring(from: 1.0 as NSNumber, to: 0.0 as NSNumber, keyPath: "transform.scale", duration: springDuration, initialVelocity: 0.0, damping: springDamping, removeOnCompletion: false)
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self.actionsContainerNode.layer.animateSpring(from: NSValue(cgPoint: CGPoint()), to: NSValue(cgPoint: actionsOffset), keyPath: "position", duration: springDuration, initialVelocity: 0.0, damping: springDamping, additive: true)
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}
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if let fullScreenAccessoryNode = self.fullScreenAccessoryNode, !fullScreenAccessoryNode.alpha.isZero {
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fullScreenAccessoryNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2 * animationDurationFactor, removeOnCompletion: false)
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}
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}
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@objc func dimNodeTap(_ recognizer: UITapGestureRecognizer) {
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if case .ended = recognizer.state {
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self.requestDismiss()
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}
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}
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@objc func panGesture(_ recognizer: UIPanGestureRecognizer) {
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guard case .drag = self.content.menuActivation() else {
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return
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}
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let location = recognizer.location(in: self.view)
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switch recognizer.state {
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case .began:
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break
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case .changed:
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self.applyDraggingOffset(location)
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case .cancelled, .ended:
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self.endDragging(location)
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default:
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break
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}
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}
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func applyDraggingOffset(_ offset: CGPoint) {
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let localPoint = offset
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let initialPoint: CGPoint
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if let current = self.initialContinueGesturePoint {
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initialPoint = current
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} else {
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initialPoint = localPoint
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self.initialContinueGesturePoint = localPoint
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}
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if !self.actionsContainerNode.alpha.isZero {
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if !self.didMoveFromInitialGesturePoint {
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let distance = abs(localPoint.y - initialPoint.y)
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if distance > 12.0 {
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self.didMoveFromInitialGesturePoint = true
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}
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}
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if self.didMoveFromInitialGesturePoint {
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let actionPoint = self.view.convert(localPoint, to: self.actionsContainerNode.view)
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let actionNode = self.actionsContainerNode.actionNode(at: actionPoint)
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if self.highlightedActionNode !== actionNode {
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self.highlightedActionNode?.setIsHighlighted(false)
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self.highlightedActionNode = actionNode
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if let actionNode = actionNode {
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actionNode.setIsHighlighted(true)
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self.hapticFeedback.tap()
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}
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}
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}
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}
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}
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func activateMenu() {
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if self.content.menuItems().isEmpty {
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if let fullScreenAccessoryNode = self.fullScreenAccessoryNode {
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fullScreenAccessoryNode.alpha = 1.0
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fullScreenAccessoryNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.15)
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let previousBlurAlpha = self.blurView.alpha
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self.blurView.alpha = 1.0
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self.blurView.layer.animateAlpha(from: previousBlurAlpha, to: self.blurView.alpha, duration: 0.3)
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}
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return
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}
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if case .press = self.content.menuActivation() {
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self.hapticFeedback.impact()
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}
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let springDuration: Double = 0.42 * animationDurationFactor
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let springDamping: CGFloat = 104.0
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let previousBlurAlpha = self.blurView.alpha
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self.blurView.alpha = 1.0
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self.blurView.layer.animateAlpha(from: previousBlurAlpha, to: self.blurView.alpha, duration: 0.3)
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let previousDarkDimAlpha = self.darkDimNode.alpha
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self.darkDimNode.alpha = 1.0
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self.darkDimNode.layer.animateAlpha(from: previousDarkDimAlpha, to: 1.0, duration: 0.3)
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self.actionsContainerNode.alpha = 1.0
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self.actionsContainerNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2 * animationDurationFactor)
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self.actionsContainerNode.layer.animateSpring(from: 0.1 as NSNumber, to: 1.0 as NSNumber, keyPath: "transform.scale", duration: springDuration, initialVelocity: 0.0, damping: springDamping)
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let localContentSourceFrame = self.containerNode.frame
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self.actionsContainerNode.layer.animateSpring(from: NSValue(cgPoint: CGPoint(x: localContentSourceFrame.center.x - self.actionsContainerNode.position.x, y: localContentSourceFrame.center.y - self.actionsContainerNode.position.y)), to: NSValue(cgPoint: CGPoint()), keyPath: "position", duration: springDuration, initialVelocity: 0.0, damping: springDamping, additive: true)
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if let layout = self.validLayout {
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self.containerLayoutUpdated(layout, transition: .animated(duration: springDuration, curve: .spring))
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}
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}
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func endDragging(_ location: CGPoint) {
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if self.didMoveFromInitialGesturePoint {
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if let highlightedActionNode = self.highlightedActionNode {
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self.highlightedActionNode = nil
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highlightedActionNode.performAction()
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}
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} else if self.actionsContainerNode.alpha.isZero {
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if let fullScreenAccessoryNode = self.fullScreenAccessoryNode, !fullScreenAccessoryNode.alpha.isZero {
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} else {
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self.requestDismiss()
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}
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}
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}
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func updateContent(content: PeekControllerContent) {
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let contentNode = self.contentNode
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contentNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.15, removeOnCompletion: false, completion: { [weak contentNode] _ in
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contentNode?.removeFromSupernode()
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})
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contentNode.layer.animateScale(from: 1.0, to: 0.2, duration: 0.15, removeOnCompletion: false)
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self.content = content
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self.contentNode = content.node()
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self.containerNode.addSubnode(self.contentNode)
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self.contentNodeHasValidLayout = false
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let previousActionsContainerNode = self.actionsContainerNode
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self.actionsContainerNode = ContextActionsContainerNode(presentationData: self.presentationData, items: ContextController.Items(content: .list(content.menuItems())), getController: { [weak self] in
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return self?.controller
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}, actionSelected: { [weak self] result in
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self?.requestDismiss()
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}, requestLayout: { [weak self] in
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self?.updateLayout()
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}, feedbackTap: { [weak self] in
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self?.hapticFeedback.tap()
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}, blurBackground: true)
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self.actionsContainerNode.alpha = 0.0
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self.insertSubnode(self.actionsContainerNode, aboveSubnode: previousActionsContainerNode)
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previousActionsContainerNode.removeFromSupernode()
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self.contentNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.1)
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self.contentNode.layer.animateSpring(from: 0.35 as NSNumber, to: 1.0 as NSNumber, keyPath: "transform.scale", duration: 0.5)
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if let layout = self.validLayout {
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self.containerLayoutUpdated(layout, transition: .animated(duration: 0.15, curve: .easeInOut))
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}
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self.hapticFeedback.tap()
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}
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}
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