Swiftgram/Source/Details/_ASDisplayViewAccessiblity.mm
Garrett Moon 40551c746b Rolling back CI to known version for now (#585)
* Rolling back CI to known version for now

* Fix availability in tests

* Commenting out for now to see if it builds

* Fix up the Swift framework test

* Fix availability
2017-09-27 09:23:30 +01:00

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//
// _ASDisplayViewAccessiblity.mm
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#ifndef ASDK_ACCESSIBILITY_DISABLE
#import <AsyncDisplayKit/_ASDisplayView.h>
#import <AsyncDisplayKit/ASAvailability.h>
#import <AsyncDisplayKit/ASDisplayNodeExtras.h>
#import <AsyncDisplayKit/ASDisplayNode+FrameworkPrivate.h>
#import <AsyncDisplayKit/ASDisplayNode+Beta.h>
#import <AsyncDisplayKit/ASDisplayNodeInternal.h>
#import <queue>
NS_INLINE UIAccessibilityTraits InteractiveAccessibilityTraitsMask() {
return UIAccessibilityTraitLink | UIAccessibilityTraitKeyboardKey | UIAccessibilityTraitButton;
}
#pragma mark - UIAccessibilityElement
@protocol ASAccessibilityElementPositioning
@property (nonatomic, readonly) CGRect accessibilityFrame;
@end
typedef NSComparisonResult (^SortAccessibilityElementsComparator)(id<ASAccessibilityElementPositioning>, id<ASAccessibilityElementPositioning>);
/// Sort accessiblity elements first by y and than by x origin.
static void SortAccessibilityElements(NSMutableArray *elements)
{
ASDisplayNodeCAssertNotNil(elements, @"Should pass in a NSMutableArray");
static SortAccessibilityElementsComparator comparator = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
comparator = ^NSComparisonResult(id<ASAccessibilityElementPositioning> a, id<ASAccessibilityElementPositioning> b) {
CGPoint originA = a.accessibilityFrame.origin;
CGPoint originB = b.accessibilityFrame.origin;
if (originA.y == originB.y) {
if (originA.x == originB.x) {
return NSOrderedSame;
}
return (originA.x < originB.x) ? NSOrderedAscending : NSOrderedDescending;
}
return (originA.y < originB.y) ? NSOrderedAscending : NSOrderedDescending;
};
});
[elements sortUsingComparator:comparator];
}
@interface ASAccessibilityElement : UIAccessibilityElement<ASAccessibilityElementPositioning>
@property (nonatomic, strong) ASDisplayNode *node;
@property (nonatomic, strong) ASDisplayNode *containerNode;
+ (ASAccessibilityElement *)accessibilityElementWithContainer:(UIView *)container node:(ASDisplayNode *)node containerNode:(ASDisplayNode *)containerNode;
@end
@implementation ASAccessibilityElement
+ (ASAccessibilityElement *)accessibilityElementWithContainer:(UIView *)container node:(ASDisplayNode *)node containerNode:(ASDisplayNode *)containerNode
{
ASAccessibilityElement *accessibilityElement = [[ASAccessibilityElement alloc] initWithAccessibilityContainer:container];
accessibilityElement.node = node;
accessibilityElement.containerNode = containerNode;
accessibilityElement.accessibilityIdentifier = node.accessibilityIdentifier;
accessibilityElement.accessibilityLabel = node.accessibilityLabel;
accessibilityElement.accessibilityHint = node.accessibilityHint;
accessibilityElement.accessibilityValue = node.accessibilityValue;
accessibilityElement.accessibilityTraits = node.accessibilityTraits;
if (@available(iOS 11, *)) {
[accessibilityElement setValue:node.accessibilityAttributedLabel forKey:@"accessibilityAttributedLabel"];
[accessibilityElement setValue:node.accessibilityAttributedHint forKey:@"accessibilityAttributedHint"];
[accessibilityElement setValue:node.accessibilityAttributedValue forKey:@"accessibilityAttributedValue"];
}
return accessibilityElement;
}
- (CGRect)accessibilityFrame
{
CGRect accessibilityFrame = [self.containerNode convertRect:self.node.bounds fromNode:self.node];
accessibilityFrame = UIAccessibilityConvertFrameToScreenCoordinates(accessibilityFrame, self.accessibilityContainer);
return accessibilityFrame;
}
@end
#pragma mark - _ASDisplayView / UIAccessibilityContainer
@interface ASAccessibilityCustomAction : UIAccessibilityCustomAction<ASAccessibilityElementPositioning>
@property (nonatomic, strong) UIView *container;
@property (nonatomic, strong) ASDisplayNode *node;
@property (nonatomic, strong) ASDisplayNode *containerNode;
@end
@implementation ASAccessibilityCustomAction
- (CGRect)accessibilityFrame
{
CGRect accessibilityFrame = [self.containerNode convertRect:self.node.bounds fromNode:self.node];
accessibilityFrame = UIAccessibilityConvertFrameToScreenCoordinates(accessibilityFrame, self.container);
return accessibilityFrame;
}
@end
/// Collect all subnodes for the given node by walking down the subnode tree and calculates the screen coordinates based on the containerNode and container
static void CollectUIAccessibilityElementsForNode(ASDisplayNode *node, ASDisplayNode *containerNode, id container, NSMutableArray *elements)
{
ASDisplayNodeCAssertNotNil(elements, @"Should pass in a NSMutableArray");
ASDisplayNodePerformBlockOnEveryNodeBFS(node, ^(ASDisplayNode * _Nonnull currentNode) {
// For every subnode that is layer backed or it's supernode has subtree rasterization enabled
// we have to create a UIAccessibilityElement as no view for this node exists
if (currentNode != containerNode && currentNode.isAccessibilityElement) {
UIAccessibilityElement *accessibilityElement = [ASAccessibilityElement accessibilityElementWithContainer:container node:currentNode containerNode:containerNode];
[elements addObject:accessibilityElement];
}
});
}
static void CollectAccessibilityElementsForContainer(ASDisplayNode *container, _ASDisplayView *view, NSMutableArray *elements) {
UIAccessibilityElement *accessiblityElement = [ASAccessibilityElement accessibilityElementWithContainer:view node:container containerNode:container];
NSMutableArray<ASAccessibilityElement *> *labeledNodes = [NSMutableArray array];
NSMutableArray<ASAccessibilityCustomAction *> *actions = [NSMutableArray array];
std::queue<ASDisplayNode *> queue;
queue.push(container);
ASDisplayNode *node;
while (!queue.empty()) {
node = queue.front();
queue.pop();
if (node != container && node.isAccessibilityContainer) {
CollectAccessibilityElementsForContainer(node, view, elements);
continue;
}
if (node.accessibilityLabel.length > 0) {
if (node.accessibilityTraits & InteractiveAccessibilityTraitsMask()) {
ASAccessibilityCustomAction *action = [[ASAccessibilityCustomAction alloc] initWithName:node.accessibilityLabel target:node selector:@selector(performAccessibilityCustomAction:)];
action.node = node;
action.containerNode = node.supernode;
action.container = node.supernode.view;
[actions addObject:action];
} else {
// Even though not surfaced to UIKit, create a non-interactive element for purposes of building sorted aggregated label.
ASAccessibilityElement *nonInteractiveElement = [ASAccessibilityElement accessibilityElementWithContainer:view node:node containerNode:container];
[labeledNodes addObject:nonInteractiveElement];
}
}
for (ASDisplayNode *subnode in node.subnodes) {
queue.push(subnode);
}
}
SortAccessibilityElements(labeledNodes);
if (AS_AT_LEAST_IOS11) {
NSArray *attributedLabels = [labeledNodes valueForKey:@"accessibilityAttributedLabel"];
NSMutableAttributedString *attributedLabel = [NSMutableAttributedString new];
[attributedLabels enumerateObjectsUsingBlock:^(id _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
if (idx != 0) {
[attributedLabel appendAttributedString:[[NSAttributedString alloc] initWithString:@", "]];
}
[attributedLabel appendAttributedString:(NSAttributedString *)obj];
}];
[accessiblityElement setValue:attributedLabel forKey:@"accessibilityAttributedLabel"];
} else {
NSArray *labels = [labeledNodes valueForKey:@"accessibilityLabel"];
accessiblityElement.accessibilityLabel = [labels componentsJoinedByString:@", "];
}
SortAccessibilityElements(actions);
accessiblityElement.accessibilityCustomActions = actions;
[elements addObject:accessiblityElement];
}
/// Collect all accessibliity elements for a given view and view node
static void CollectAccessibilityElementsForView(_ASDisplayView *view, NSMutableArray *elements)
{
ASDisplayNodeCAssertNotNil(elements, @"Should pass in a NSMutableArray");
ASDisplayNode *node = view.asyncdisplaykit_node;
if (node.isAccessibilityContainer) {
CollectAccessibilityElementsForContainer(node, view, elements);
return;
}
// Handle rasterize case
if (node.rasterizesSubtree) {
CollectUIAccessibilityElementsForNode(node, node, view, elements);
return;
}
for (ASDisplayNode *subnode in node.subnodes) {
if (subnode.isAccessibilityElement) {
// An accessiblityElement can either be a UIView or a UIAccessibilityElement
if (subnode.isLayerBacked) {
// No view for layer backed nodes exist. It's necessary to create a UIAccessibilityElement that represents this node
UIAccessibilityElement *accessiblityElement = [ASAccessibilityElement accessibilityElementWithContainer:view node:subnode containerNode:node];
[elements addObject:accessiblityElement];
} else {
// Accessiblity element is not layer backed just add the view as accessibility element
[elements addObject:subnode.view];
}
} else if (subnode.isLayerBacked) {
// Go down the hierarchy of the layer backed subnode and collect all of the UIAccessibilityElement
CollectUIAccessibilityElementsForNode(subnode, node, view, elements);
} else if ([subnode accessibilityElementCount] > 0) {
// UIView is itself a UIAccessibilityContainer just add it
[elements addObject:subnode.view];
}
}
}
@interface _ASDisplayView () {
NSArray *_accessibleElements;
}
@end
@implementation _ASDisplayView (UIAccessibilityContainer)
#pragma mark - UIAccessibility
- (void)setAccessibleElements:(NSArray *)accessibleElements
{
_accessibleElements = nil;
}
- (NSArray *)accessibleElements
{
ASDisplayNode *viewNode = self.asyncdisplaykit_node;
if (viewNode == nil) {
return @[];
}
if (_accessibleElements != nil) {
return _accessibleElements;
}
NSMutableArray *accessibleElements = [NSMutableArray array];
CollectAccessibilityElementsForView(self, accessibleElements);
SortAccessibilityElements(accessibleElements);
_accessibleElements = accessibleElements;
return _accessibleElements;
}
- (NSInteger)accessibilityElementCount
{
return self.accessibleElements.count;
}
- (id)accessibilityElementAtIndex:(NSInteger)index
{
return self.accessibleElements[index];
}
- (NSInteger)indexOfAccessibilityElement:(id)element
{
return [self.accessibleElements indexOfObjectIdenticalTo:element];
}
@end
#endif