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* Rolling back CI to known version for now * Fix availability in tests * Commenting out for now to see if it builds * Fix up the Swift framework test * Fix availability
70 lines
1.9 KiB
Swift
70 lines
1.9 KiB
Swift
//
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// ViewController.swift
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// Texture
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
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// grant of patent rights can be found in the PATENTS file in the same directory.
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//
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// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
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// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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import UIKit
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import AsyncDisplayKit
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class ViewController: UIViewController, ASTableDataSource, ASTableDelegate {
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var tableNode: ASTableNode
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// MARK: UIViewController.
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override required init(nibName nibNameOrNil: String?, bundle nibBundleOrNil: Bundle?) {
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self.tableNode = ASTableNode()
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super.init(nibName: nil, bundle: nil)
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self.tableNode.dataSource = self
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self.tableNode.delegate = self
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}
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required init(coder aDecoder: NSCoder) {
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fatalError("storyboards are incompatible with truth and beauty")
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}
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override func viewDidLoad() {
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super.viewDidLoad()
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self.view.addSubview(self.tableNode.view)
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}
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override func viewWillLayoutSubviews() {
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self.tableNode.frame = self.view.bounds
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}
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// MARK: ASTableView data source and delegate.
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func tableNode(_ tableNode: ASTableNode, nodeForRowAt indexPath: IndexPath) -> ASCellNode {
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let patter = NSString(format: "[%ld.%ld] says hello!", indexPath.section, indexPath.row)
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let node = ASTextCellNode()
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node.text = patter as String
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return node
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}
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func numberOfSections(in tableNode: ASTableNode) -> Int {
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return 1
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}
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func tableNode(_ tableNode: ASTableNode, numberOfRowsInSection section: Int) -> Int {
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return 20
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}
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}
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