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58 lines
1.9 KiB
Swift
58 lines
1.9 KiB
Swift
import Foundation
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import UIKit
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public final class HStack<ChildEnvironment: Equatable>: CombinedComponent {
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public typealias EnvironmentType = ChildEnvironment
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private let items: [AnyComponentWithIdentity<ChildEnvironment>]
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private let spacing: CGFloat
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public init(_ items: [AnyComponentWithIdentity<ChildEnvironment>], spacing: CGFloat) {
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self.items = items
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self.spacing = spacing
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}
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public static func ==(lhs: HStack<ChildEnvironment>, rhs: HStack<ChildEnvironment>) -> Bool {
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if lhs.items != rhs.items {
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return false
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}
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if lhs.spacing != rhs.spacing {
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return false
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}
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return true
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}
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public static var body: Body {
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let children = ChildMap(environment: ChildEnvironment.self, keyedBy: AnyHashable.self)
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return { context in
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let updatedChildren = context.component.items.map { item in
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return children[item.id].update(
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component: item.component, environment: {
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context.environment[ChildEnvironment.self]
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},
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availableSize: context.availableSize,
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transition: context.transition
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)
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}
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var size = CGSize(width: 0.0, height: 0.0)
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for child in updatedChildren {
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size.width += child.size.width
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size.height = max(size.height, child.size.height)
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}
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var nextX = 0.0
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for child in updatedChildren {
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context.add(child
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.position(child.size.centered(in: CGRect(origin: CGPoint(x: nextX, y: floor((size.height - child.size.height) * 0.5)), size: child.size)).center)
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)
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nextX += child.size.width
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nextX += context.component.spacing
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}
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return size
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}
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}
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}
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