Swiftgram/TelegramUI/ShareActionButtonNode.swift
2017-09-26 03:01:24 +03:00

73 lines
2.8 KiB
Swift

import Foundation
import AsyncDisplayKit
import Display
private let badgeBackgroundImage = generateStretchableFilledCircleImage(diameter: 22.0, color: UIColor(rgb: 0x007ee5))
final class ShareActionButtonNode: HighlightTrackingButtonNode {
private let badgeLabel: ASTextNode
private let badgeBackground: ASImageNode
var badge: String? {
didSet {
if self.badge != oldValue {
if let badge = self.badge {
self.badgeLabel.attributedText = NSAttributedString(string: badge, font: Font.regular(14.0), textColor: .white, paragraphAlignment: .center)
self.badgeLabel.isHidden = false
self.badgeBackground.isHidden = false
} else {
self.badgeLabel.attributedText = nil
self.badgeLabel.isHidden = true
self.badgeBackground.isHidden = true
}
self.setNeedsLayout()
}
}
}
override init() {
self.badgeLabel = ASTextNode()
self.badgeLabel.isHidden = true
self.badgeLabel.isLayerBacked = true
self.badgeLabel.displaysAsynchronously = false
self.badgeBackground = ASImageNode()
self.badgeBackground.isHidden = true
self.badgeBackground.isLayerBacked = true
self.badgeBackground.displaysAsynchronously = false
self.badgeBackground.displayWithoutProcessing = true
self.badgeBackground.image = badgeBackgroundImage
super.init()
self.addSubnode(self.badgeBackground)
self.addSubnode(self.badgeLabel)
/*self.highligthedChanged = { [weak self] value in
if highlighted {
strongSelf.backgroundNode.backgroundColor = ActionSheetItemNode.highlightedBackgroundColor
} else {
UIView.animate(withDuration: 0.3, animations: {
strongSelf.backgroundNode.backgroundColor = ActionSheetItemNode.defaultBackgroundColor
})
}
}*/
}
override func layout() {
super.layout()
if !self.badgeLabel.isHidden {
let badgeSize = self.badgeLabel.measure(CGSize(width: 100.0, height: 100.0))
let backgroundSize = CGSize(width: max(22.0, badgeSize.width + 10.0 + 1.0), height: 22.0)
let backgroundFrame = CGRect(origin: CGPoint(x: self.titleNode.frame.maxX + 6.0, y: self.bounds.size.height - 38.0), size: backgroundSize)
self.badgeBackground.frame = backgroundFrame
self.badgeLabel.frame = CGRect(origin: CGPoint(x: floorToScreenPixels(backgroundFrame.midX - badgeSize.width / 2.0), y: backgroundFrame.minY + 2.0), size: badgeSize)
}
}
}