mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-09-05 04:10:16 +00:00
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
48 lines
1.7 KiB
Objective-C
48 lines
1.7 KiB
Objective-C
//
|
|
// ASNodeController+Beta.h
|
|
// Texture
|
|
//
|
|
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
|
|
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
|
|
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
|
|
#import <AsyncDisplayKit/ASDisplayNode.h>
|
|
#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h> // for ASInterfaceState protocol
|
|
|
|
/* ASNodeController is currently beta and open to change in the future */
|
|
@interface ASNodeController<__covariant DisplayNodeType : ASDisplayNode *> : NSObject <ASInterfaceStateDelegate>
|
|
|
|
@property (nonatomic, strong /* may be weak! */) DisplayNodeType node;
|
|
|
|
// Until an ASNodeController can be provided in place of an ASCellNode, some apps may prefer to have
|
|
// nodes keep their controllers alive (and a weak reference from controller to node)
|
|
|
|
@property (nonatomic) BOOL shouldInvertStrongReference;
|
|
|
|
- (void)loadNode;
|
|
|
|
// for descriptions see <ASInterfaceState> definition
|
|
- (void)nodeDidLoad ASDISPLAYNODE_REQUIRES_SUPER;
|
|
- (void)nodeDidLayout ASDISPLAYNODE_REQUIRES_SUPER;
|
|
|
|
- (void)didEnterVisibleState ASDISPLAYNODE_REQUIRES_SUPER;
|
|
- (void)didExitVisibleState ASDISPLAYNODE_REQUIRES_SUPER;
|
|
|
|
- (void)didEnterDisplayState ASDISPLAYNODE_REQUIRES_SUPER;
|
|
- (void)didExitDisplayState ASDISPLAYNODE_REQUIRES_SUPER;
|
|
|
|
- (void)didEnterPreloadState ASDISPLAYNODE_REQUIRES_SUPER;
|
|
- (void)didExitPreloadState ASDISPLAYNODE_REQUIRES_SUPER;
|
|
|
|
- (void)interfaceStateDidChange:(ASInterfaceState)newState
|
|
fromState:(ASInterfaceState)oldState ASDISPLAYNODE_REQUIRES_SUPER;
|
|
|
|
@end
|
|
|
|
@interface ASDisplayNode (ASNodeController)
|
|
|
|
@property(nonatomic, readonly) ASNodeController *nodeController;
|
|
|
|
@end
|