Swiftgram/Source/TextKit/ASTextKitContext.mm
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

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//
// ASTextKitContext.mm
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASTextKitContext.h>
#import <AsyncDisplayKit/ASLayoutManager.h>
#import <AsyncDisplayKit/ASThread.h>
#include <memory>
@implementation ASTextKitContext
{
// All TextKit operations (even non-mutative ones) must be executed serially.
std::shared_ptr<ASDN::Mutex> __instanceLock__;
NSLayoutManager *_layoutManager;
NSTextStorage *_textStorage;
NSTextContainer *_textContainer;
}
- (instancetype)initWithAttributedString:(NSAttributedString *)attributedString
lineBreakMode:(NSLineBreakMode)lineBreakMode
maximumNumberOfLines:(NSUInteger)maximumNumberOfLines
exclusionPaths:(NSArray *)exclusionPaths
constrainedSize:(CGSize)constrainedSize
{
if (self = [super init]) {
// Concurrently initialising TextKit components crashes (rdar://18448377) so we use a global lock.
// Allocate __staticMutex on the heap to prevent destruction at app exit (https://github.com/TextureGroup/Texture/issues/136)
static ASDN::StaticMutex& __staticMutex = *new ASDN::StaticMutex;
ASDN::StaticMutexLocker l(__staticMutex);
__instanceLock__ = std::make_shared<ASDN::Mutex>();
// Create the TextKit component stack with our default configuration.
_textStorage = [[NSTextStorage alloc] init];
_layoutManager = [[ASLayoutManager alloc] init];
_layoutManager.usesFontLeading = NO;
[_textStorage addLayoutManager:_layoutManager];
// Instead of calling [NSTextStorage initWithAttributedString:], setting attributedString just after calling addlayoutManager can fix CJK language layout issues.
// See https://github.com/facebook/AsyncDisplayKit/issues/2894
if (attributedString) {
[_textStorage setAttributedString:attributedString];
}
_textContainer = [[NSTextContainer alloc] initWithSize:constrainedSize];
// We want the text laid out up to the very edges of the container.
_textContainer.lineFragmentPadding = 0;
_textContainer.lineBreakMode = lineBreakMode;
_textContainer.maximumNumberOfLines = maximumNumberOfLines;
_textContainer.exclusionPaths = exclusionPaths;
[_layoutManager addTextContainer:_textContainer];
}
return self;
}
- (void)performBlockWithLockedTextKitComponents:(void (^)(NSLayoutManager *,
NSTextStorage *,
NSTextContainer *))block
{
ASDN::MutexSharedLocker l(__instanceLock__);
if (block) {
block(_layoutManager, _textStorage, _textContainer);
}
}
@end