Ilya Laktyushin 46f9dd3af2 Various fixes
2023-09-01 03:33:28 +04:00

124 lines
4.4 KiB
Swift

import Foundation
import UIKit
import Display
import ComponentFlow
public final class ContextReferenceButtonComponent: Component {
let content: AnyComponent<Empty>
let tag: AnyObject?
let minSize: CGSize?
let action: (UIView, ContextGesture?) -> Void
public init(
content: AnyComponent<Empty>,
tag: AnyObject? = nil,
minSize: CGSize?,
action: @escaping (UIView, ContextGesture?) -> Void
) {
self.content = content
self.tag = tag
self.minSize = minSize
self.action = action
}
public static func ==(lhs: ContextReferenceButtonComponent, rhs: ContextReferenceButtonComponent) -> Bool {
if lhs.content != rhs.content {
return false
}
if lhs.tag !== rhs.tag {
return false
}
if lhs.minSize != rhs.minSize {
return false
}
return true
}
public final class View: UIView, ComponentTaggedView {
let buttonView: HighlightableButtonNode
let sourceView: ContextControllerSourceNode
let contextContentView: ContextReferenceContentNode
private let componentView: ComponentView<Empty>
private var component: ContextReferenceButtonComponent?
public func matches(tag: Any) -> Bool {
if let component = self.component, let componentTag = component.tag {
let tag = tag as AnyObject
if componentTag === tag {
return true
}
}
return false
}
public init() {
self.componentView = ComponentView()
self.buttonView = HighlightableButtonNode()
self.sourceView = ContextControllerSourceNode()
self.contextContentView = ContextReferenceContentNode()
super.init(frame: CGRect())
self.addSubview(self.buttonView.view)
self.buttonView.addSubnode(self.sourceView)
self.sourceView.addSubnode(self.contextContentView)
self.sourceView.activated = { [weak self] gesture, _ in
if let self, let component = self.component {
component.action(self, gesture)
}
}
self.buttonView.addTarget(self, action: #selector(self.pressed), forControlEvents: .touchUpInside)
}
required init?(coder aDecoder: NSCoder) {
preconditionFailure()
}
@objc private func pressed() {
self.component?.action(self, nil)
}
public func update(component: ContextReferenceButtonComponent, availableSize: CGSize, transition: Transition) -> CGSize {
self.component = component
let componentSize = self.componentView.update(
transition: transition,
component: component.content,
environment: {},
containerSize: availableSize
)
var size = componentSize
if let minSize = component.minSize {
size.width = max(size.width, minSize.width)
size.height = max(size.height, minSize.height)
}
if let componentView = self.componentView.view {
componentView.isUserInteractionEnabled = false
if componentView.superview == nil {
self.contextContentView.view.addSubview(componentView)
}
transition.setFrame(view: componentView, frame: CGRect(origin: CGPoint(x: floor((size.width - componentSize.width) / 2.0), y: floor((size.height - componentSize.height) / 2.0)), size: componentSize))
}
transition.setFrame(view: self.buttonView.view, frame: CGRect(origin: .zero, size: size))
transition.setFrame(view: self.sourceView.view, frame: CGRect(origin: .zero, size: size))
transition.setFrame(view: self.contextContentView.view, frame: CGRect(origin: .zero, size: size))
return size
}
}
public func makeView() -> View {
return View()
}
public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: Transition) -> CGSize {
return view.update(component: self, availableSize: availableSize, transition: transition)
}
}