Garrett Moon 4dbb6441d7 Animated WebP support (#605)
* Updating to support animated WebP

* Fix a deadlock with display link

* Fix playhead issue.

* Fix up timing on iOS 10 and above

* Don't redraw the same frame over and over

* Clear out layer contents if we're an animated GIF on exit range

* Clear out cover image on exit of visible range

* Don't set cover image if we're no longer in display range.

* Don't clear out image if we're not an animated image

* Only set image if we're not already animating

* Get rid of changes to podfile

* Add CHANGELOG entry

* Update license

* Update PINRemoteImage

* Remove commented out lines in example
2017-10-09 11:48:32 -07:00

44 lines
1.6 KiB
Objective-C

//
// ViewController.m
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import "ViewController.h"
#import <AsyncDisplayKit/AsyncDisplayKit.h>
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
ASNetworkImageNode *imageNode = [[ASNetworkImageNode alloc] init];
imageNode.URL = [NSURL URLWithString:@"https://s-media-cache-ak0.pinimg.com/originals/07/44/38/074438e7c75034df2dcf37ba1057803e.gif"];
// Uncomment to see animated webp support
// imageNode.URL = [NSURL URLWithString:@"https://storage.googleapis.com/downloads.webmproject.org/webp/images/dancing_banana2.lossless.webp"];
imageNode.frame = self.view.bounds;
imageNode.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
imageNode.contentMode = UIViewContentModeScaleAspectFit;
[self.view addSubnode:imageNode];
}
@end