mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-16 05:55:20 +00:00
444 lines
17 KiB
Swift
444 lines
17 KiB
Swift
import Foundation
|
|
import UIKit
|
|
import Display
|
|
import AsyncDisplayKit
|
|
import SwiftSignalKit
|
|
import Accelerate
|
|
|
|
private func shiftArray(array: [CGPoint], offset: Int) -> [CGPoint] {
|
|
var newArray = array
|
|
var offset = offset
|
|
while offset > 0 {
|
|
let element = newArray.removeFirst()
|
|
newArray.append(element)
|
|
offset -= 1
|
|
}
|
|
return newArray
|
|
}
|
|
|
|
private func gatherPositions(_ list: [CGPoint]) -> [CGPoint] {
|
|
var result: [CGPoint] = []
|
|
for i in 0 ..< list.count / 2 {
|
|
result.append(list[i * 2])
|
|
}
|
|
return result
|
|
}
|
|
|
|
private func interpolateFloat(_ value1: CGFloat, _ value2: CGFloat, at factor: CGFloat) -> CGFloat {
|
|
return value1 * (1.0 - factor) + value2 * factor
|
|
}
|
|
|
|
private func interpolatePoints(_ point1: CGPoint, _ point2: CGPoint, at factor: CGFloat) -> CGPoint {
|
|
return CGPoint(x: interpolateFloat(point1.x, point2.x, at: factor), y: interpolateFloat(point1.y, point2.y, at: factor))
|
|
}
|
|
|
|
public func adjustSaturationInContext(context: DrawingContext, saturation: CGFloat) {
|
|
var buffer = vImage_Buffer()
|
|
buffer.data = context.bytes
|
|
buffer.width = UInt(context.size.width * context.scale)
|
|
buffer.height = UInt(context.size.height * context.scale)
|
|
buffer.rowBytes = context.bytesPerRow
|
|
|
|
let divisor: Int32 = 0x1000
|
|
|
|
let rwgt: CGFloat = 0.3086
|
|
let gwgt: CGFloat = 0.6094
|
|
let bwgt: CGFloat = 0.0820
|
|
|
|
let adjustSaturation = saturation
|
|
|
|
let a = (1.0 - adjustSaturation) * rwgt + adjustSaturation
|
|
let b = (1.0 - adjustSaturation) * rwgt
|
|
let c = (1.0 - adjustSaturation) * rwgt
|
|
let d = (1.0 - adjustSaturation) * gwgt
|
|
let e = (1.0 - adjustSaturation) * gwgt + adjustSaturation
|
|
let f = (1.0 - adjustSaturation) * gwgt
|
|
let g = (1.0 - adjustSaturation) * bwgt
|
|
let h = (1.0 - adjustSaturation) * bwgt
|
|
let i = (1.0 - adjustSaturation) * bwgt + adjustSaturation
|
|
|
|
let satMatrix: [CGFloat] = [
|
|
a, b, c, 0,
|
|
d, e, f, 0,
|
|
g, h, i, 0,
|
|
0, 0, 0, 1
|
|
]
|
|
|
|
var matrix: [Int16] = satMatrix.map { value in
|
|
return Int16(value * CGFloat(divisor))
|
|
}
|
|
|
|
vImageMatrixMultiply_ARGB8888(&buffer, &buffer, &matrix, divisor, nil, nil, vImage_Flags(kvImageDoNotTile))
|
|
}
|
|
|
|
private func generateGradient(size: CGSize, colors: [UIColor], positions: [CGPoint], adjustSaturation: CGFloat = 1.0) -> UIImage {
|
|
let width = Int(size.width)
|
|
let height = Int(size.height)
|
|
|
|
let rgbData = malloc(MemoryLayout<Float>.size * colors.count * 3)!
|
|
defer {
|
|
free(rgbData)
|
|
}
|
|
let rgb = rgbData.assumingMemoryBound(to: Float.self)
|
|
for i in 0 ..< colors.count {
|
|
var r: CGFloat = 0.0
|
|
var g: CGFloat = 0.0
|
|
var b: CGFloat = 0.0
|
|
colors[i].getRed(&r, green: &g, blue: &b, alpha: nil)
|
|
|
|
rgb.advanced(by: i * 3 + 0).pointee = Float(r)
|
|
rgb.advanced(by: i * 3 + 1).pointee = Float(g)
|
|
rgb.advanced(by: i * 3 + 2).pointee = Float(b)
|
|
}
|
|
|
|
let positionData = malloc(MemoryLayout<Float>.size * positions.count * 2)!
|
|
defer {
|
|
free(positionData)
|
|
}
|
|
let positionFloats = positionData.assumingMemoryBound(to: Float.self)
|
|
for i in 0 ..< positions.count {
|
|
positionFloats.advanced(by: i * 2 + 0).pointee = Float(positions[i].x)
|
|
positionFloats.advanced(by: i * 2 + 1).pointee = Float(1.0 - positions[i].y)
|
|
}
|
|
|
|
let context = DrawingContext(size: CGSize(width: CGFloat(width), height: CGFloat(height)), scale: 1.0, opaque: true, clear: false)
|
|
let imageBytes = context.bytes.assumingMemoryBound(to: UInt8.self)
|
|
|
|
for y in 0 ..< height {
|
|
let directPixelY = Float(y) / Float(height)
|
|
let centerDistanceY = directPixelY - 0.5
|
|
let centerDistanceY2 = centerDistanceY * centerDistanceY
|
|
|
|
let lineBytes = imageBytes.advanced(by: context.bytesPerRow * y)
|
|
for x in 0 ..< width {
|
|
let directPixelX = Float(x) / Float(width)
|
|
|
|
let centerDistanceX = directPixelX - 0.5
|
|
let centerDistance = sqrt(centerDistanceX * centerDistanceX + centerDistanceY2)
|
|
|
|
let swirlFactor = 0.35 * centerDistance
|
|
let theta = swirlFactor * swirlFactor * 0.8 * 8.0
|
|
let sinTheta = sin(theta)
|
|
let cosTheta = cos(theta)
|
|
|
|
let pixelX = max(0.0, min(1.0, 0.5 + centerDistanceX * cosTheta - centerDistanceY * sinTheta))
|
|
let pixelY = max(0.0, min(1.0, 0.5 + centerDistanceX * sinTheta + centerDistanceY * cosTheta))
|
|
|
|
var distanceSum: Float = 0.0
|
|
|
|
var r: Float = 0.0
|
|
var g: Float = 0.0
|
|
var b: Float = 0.0
|
|
|
|
for i in 0 ..< colors.count {
|
|
let colorX = positionFloats[i * 2 + 0]
|
|
let colorY = positionFloats[i * 2 + 1]
|
|
|
|
let distanceX = pixelX - colorX
|
|
let distanceY = pixelY - colorY
|
|
|
|
var distance = max(0.0, 0.92 - sqrt(distanceX * distanceX + distanceY * distanceY))
|
|
distance = distance * distance * distance
|
|
distanceSum += distance
|
|
|
|
r = r + distance * rgb[i * 3 + 0]
|
|
g = g + distance * rgb[i * 3 + 1]
|
|
b = b + distance * rgb[i * 3 + 2]
|
|
}
|
|
|
|
let pixelBytes = lineBytes.advanced(by: x * 4)
|
|
pixelBytes.advanced(by: 0).pointee = UInt8(b / distanceSum * 255.0)
|
|
pixelBytes.advanced(by: 1).pointee = UInt8(g / distanceSum * 255.0)
|
|
pixelBytes.advanced(by: 2).pointee = UInt8(r / distanceSum * 255.0)
|
|
pixelBytes.advanced(by: 3).pointee = 0xff
|
|
}
|
|
}
|
|
|
|
if abs(adjustSaturation - 1.0) > .ulpOfOne {
|
|
adjustSaturationInContext(context: context, saturation: adjustSaturation)
|
|
}
|
|
|
|
return context.generateImage()!
|
|
}
|
|
|
|
public final class GradientBackgroundNode: ASDisplayNode {
|
|
public final class CloneNode: ASImageNode {
|
|
private weak var parentNode: GradientBackgroundNode?
|
|
private var index: SparseBag<Weak<CloneNode>>.Index?
|
|
|
|
public init(parentNode: GradientBackgroundNode) {
|
|
self.parentNode = parentNode
|
|
|
|
super.init()
|
|
|
|
self.index = parentNode.cloneNodes.add(Weak<CloneNode>(self))
|
|
self.image = parentNode.dimmedImage
|
|
}
|
|
|
|
deinit {
|
|
if let parentNode = self.parentNode, let index = self.index {
|
|
parentNode.cloneNodes.remove(index)
|
|
}
|
|
}
|
|
}
|
|
|
|
private static let basePositions: [CGPoint] = [
|
|
CGPoint(x: 0.80, y: 0.10),
|
|
CGPoint(x: 0.60, y: 0.20),
|
|
CGPoint(x: 0.35, y: 0.25),
|
|
CGPoint(x: 0.25, y: 0.60),
|
|
CGPoint(x: 0.20, y: 0.90),
|
|
CGPoint(x: 0.40, y: 0.80),
|
|
CGPoint(x: 0.65, y: 0.75),
|
|
CGPoint(x: 0.75, y: 0.40)
|
|
]
|
|
|
|
public static func generatePreview(size: CGSize, colors: [UIColor]) -> UIImage {
|
|
let positions = gatherPositions(shiftArray(array: GradientBackgroundNode.basePositions, offset: 0))
|
|
return generateGradient(size: size, colors: colors, positions: positions)
|
|
}
|
|
|
|
private var colors: [UIColor]
|
|
private var phase: Int = 0
|
|
|
|
public let contentView: UIImageView
|
|
private var validPhase: Int?
|
|
private var invalidated: Bool = false
|
|
|
|
private var dimmedImageParams: (size: CGSize, colors: [UIColor], positions: [CGPoint])?
|
|
private var _dimmedImage: UIImage?
|
|
private var dimmedImage: UIImage? {
|
|
if let current = self._dimmedImage {
|
|
return current
|
|
} else if let (size, colors, positions) = self.dimmedImageParams {
|
|
self._dimmedImage = generateGradient(size: size, colors: colors, positions: positions, adjustSaturation: 1.7)
|
|
return self._dimmedImage
|
|
} else {
|
|
return nil
|
|
}
|
|
}
|
|
|
|
private var validLayout: CGSize?
|
|
private let cloneNodes = SparseBag<Weak<CloneNode>>()
|
|
|
|
private let useSharedAnimationPhase: Bool
|
|
static var sharedPhase: Int = 0
|
|
|
|
public init(colors: [UIColor]? = nil, useSharedAnimationPhase: Bool = false) {
|
|
self.useSharedAnimationPhase = useSharedAnimationPhase
|
|
self.contentView = UIImageView()
|
|
let defaultColors: [UIColor] = [
|
|
UIColor(rgb: 0x7FA381),
|
|
UIColor(rgb: 0xFFF5C5),
|
|
UIColor(rgb: 0x336F55),
|
|
UIColor(rgb: 0xFBE37D)
|
|
]
|
|
self.colors = colors ?? defaultColors
|
|
|
|
super.init()
|
|
|
|
self.view.addSubview(self.contentView)
|
|
|
|
if useSharedAnimationPhase {
|
|
self.phase = GradientBackgroundNode.sharedPhase
|
|
} else {
|
|
self.phase = 0
|
|
}
|
|
}
|
|
|
|
deinit {
|
|
}
|
|
|
|
public func updateLayout(size: CGSize, transition: ContainedViewLayoutTransition, extendAnimation: Bool = false, backwards: Bool = false) {
|
|
let sizeUpdated = self.validLayout != size
|
|
self.validLayout = size
|
|
|
|
let imageSize = size.fitted(CGSize(width: 80.0, height: 80.0)).integralFloor
|
|
|
|
let positions = gatherPositions(shiftArray(array: GradientBackgroundNode.basePositions, offset: self.phase % 8))
|
|
|
|
if let validPhase = self.validPhase {
|
|
if validPhase != self.phase || self.invalidated {
|
|
self.validPhase = self.phase
|
|
self.invalidated = false
|
|
|
|
var steps: [[CGPoint]] = []
|
|
if backwards {
|
|
let phaseCount = extendAnimation ? 4 : 1
|
|
self.phase = (self.phase + phaseCount) % 8
|
|
self.validPhase = self.phase
|
|
|
|
var stepPhase = self.phase - phaseCount
|
|
if stepPhase < 0 {
|
|
stepPhase = 7
|
|
}
|
|
for _ in 0 ... phaseCount {
|
|
steps.append(gatherPositions(shiftArray(array: GradientBackgroundNode.basePositions, offset: stepPhase)))
|
|
stepPhase = (stepPhase + 1) % 8
|
|
}
|
|
} else if extendAnimation {
|
|
let phaseCount = 4
|
|
var stepPhase = (self.phase + phaseCount) % 8
|
|
for _ in 0 ... phaseCount {
|
|
steps.append(gatherPositions(shiftArray(array: GradientBackgroundNode.basePositions, offset: stepPhase)))
|
|
stepPhase = stepPhase - 1
|
|
if stepPhase < 0 {
|
|
stepPhase = 7
|
|
}
|
|
}
|
|
} else {
|
|
steps.append(gatherPositions(shiftArray(array: GradientBackgroundNode.basePositions, offset: validPhase % 8)))
|
|
steps.append(positions)
|
|
}
|
|
|
|
if case let .animated(duration, curve) = transition, duration > 0.001 {
|
|
var images: [UIImage] = []
|
|
|
|
var dimmedImages: [UIImage] = []
|
|
let needDimmedImages = !self.cloneNodes.isEmpty
|
|
|
|
let stepCount = steps.count - 1
|
|
|
|
let fps: Double = extendAnimation ? 60 : 30
|
|
let maxFrame = Int(duration * fps)
|
|
let framesPerAnyStep = maxFrame / stepCount
|
|
|
|
for frameIndex in 0 ..< maxFrame {
|
|
let t = curve.solve(at: CGFloat(frameIndex) / CGFloat(maxFrame - 1))
|
|
let globalStep = Int(t * CGFloat(maxFrame))
|
|
let stepIndex = min(stepCount - 1, globalStep / framesPerAnyStep)
|
|
|
|
let stepFrameIndex = globalStep - stepIndex * framesPerAnyStep
|
|
let stepFrames: Int
|
|
if stepIndex == stepCount - 1 {
|
|
stepFrames = maxFrame - framesPerAnyStep * (stepCount - 1)
|
|
} else {
|
|
stepFrames = framesPerAnyStep
|
|
}
|
|
let stepT = CGFloat(stepFrameIndex) / CGFloat(stepFrames - 1)
|
|
|
|
var morphedPositions: [CGPoint] = []
|
|
for i in 0 ..< steps[0].count {
|
|
morphedPositions.append(interpolatePoints(steps[stepIndex][i], steps[stepIndex + 1][i], at: stepT))
|
|
}
|
|
|
|
images.append(generateGradient(size: imageSize, colors: self.colors, positions: morphedPositions))
|
|
if needDimmedImages {
|
|
dimmedImages.append(generateGradient(size: imageSize, colors: self.colors, positions: morphedPositions, adjustSaturation: 1.7))
|
|
}
|
|
}
|
|
|
|
self.dimmedImageParams = (imageSize, self.colors, gatherPositions(shiftArray(array: GradientBackgroundNode.basePositions, offset: self.phase % 8)))
|
|
|
|
self.contentView.image = images.last
|
|
|
|
let animation = CAKeyframeAnimation(keyPath: "contents")
|
|
animation.values = images.map { $0.cgImage! }
|
|
animation.duration = duration * UIView.animationDurationFactor()
|
|
if backwards || extendAnimation {
|
|
animation.calculationMode = .discrete
|
|
} else {
|
|
animation.calculationMode = .linear
|
|
}
|
|
animation.isRemovedOnCompletion = true
|
|
if extendAnimation && !backwards {
|
|
animation.fillMode = .backwards
|
|
animation.beginTime = self.contentView.layer.convertTime(CACurrentMediaTime(), from: nil) + 0.25
|
|
}
|
|
|
|
self.contentView.layer.removeAnimation(forKey: "contents")
|
|
self.contentView.layer.add(animation, forKey: "contents")
|
|
|
|
if !self.cloneNodes.isEmpty {
|
|
let cloneAnimation = CAKeyframeAnimation(keyPath: "contents")
|
|
cloneAnimation.values = dimmedImages.map { $0.cgImage! }
|
|
cloneAnimation.duration = animation.duration
|
|
cloneAnimation.calculationMode = animation.calculationMode
|
|
cloneAnimation.isRemovedOnCompletion = animation.isRemovedOnCompletion
|
|
cloneAnimation.fillMode = animation.fillMode
|
|
cloneAnimation.beginTime = animation.beginTime
|
|
|
|
self._dimmedImage = dimmedImages.last
|
|
|
|
for cloneNode in self.cloneNodes {
|
|
if let value = cloneNode.value {
|
|
value.image = dimmedImages.last
|
|
value.layer.removeAnimation(forKey: "contents")
|
|
value.layer.add(cloneAnimation, forKey: "contents")
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
let image = generateGradient(size: imageSize, colors: self.colors, positions: positions)
|
|
self.contentView.image = image
|
|
|
|
let dimmedImage = generateGradient(size: imageSize, colors: self.colors, positions: positions, adjustSaturation: 1.7)
|
|
self._dimmedImage = dimmedImage
|
|
self.dimmedImageParams = (imageSize, self.colors, positions)
|
|
|
|
for cloneNode in self.cloneNodes {
|
|
cloneNode.value?.image = dimmedImage
|
|
}
|
|
}
|
|
}
|
|
} else if sizeUpdated {
|
|
let image = generateGradient(size: imageSize, colors: self.colors, positions: positions)
|
|
self.contentView.image = image
|
|
|
|
let dimmedImage = generateGradient(size: imageSize, colors: self.colors, positions: positions, adjustSaturation: 1.7)
|
|
self.dimmedImageParams = (imageSize, self.colors, positions)
|
|
|
|
for cloneNode in self.cloneNodes {
|
|
cloneNode.value?.image = dimmedImage
|
|
}
|
|
|
|
self.validPhase = self.phase
|
|
}
|
|
|
|
transition.updateFrame(view: self.contentView, frame: CGRect(origin: CGPoint(), size: size))
|
|
}
|
|
|
|
public func updateColors(colors: [UIColor]) {
|
|
var updated = false
|
|
if self.colors.count != colors.count {
|
|
updated = true
|
|
} else {
|
|
for i in 0 ..< self.colors.count {
|
|
if !self.colors[i].isEqual(colors[i]) {
|
|
updated = true
|
|
break
|
|
}
|
|
}
|
|
}
|
|
if updated {
|
|
self.colors = colors
|
|
self.invalidated = true
|
|
if let size = self.validLayout {
|
|
self.updateLayout(size: size, transition: .immediate)
|
|
}
|
|
}
|
|
}
|
|
|
|
public func animateEvent(transition: ContainedViewLayoutTransition, extendAnimation: Bool = false, backwards: Bool = false) {
|
|
guard case let .animated(duration, _) = transition, duration > 0.001 else {
|
|
return
|
|
}
|
|
|
|
if extendAnimation || backwards {
|
|
self.invalidated = true
|
|
} else {
|
|
if self.phase == 0 {
|
|
self.phase = 7
|
|
} else {
|
|
self.phase = self.phase - 1
|
|
}
|
|
}
|
|
if self.useSharedAnimationPhase {
|
|
GradientBackgroundNode.sharedPhase = self.phase
|
|
}
|
|
if let size = self.validLayout {
|
|
self.updateLayout(size: size, transition: transition, extendAnimation: extendAnimation, backwards: backwards)
|
|
}
|
|
}
|
|
}
|