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44 lines
1.6 KiB
Objective-C
44 lines
1.6 KiB
Objective-C
/* Copyright (c) 2014-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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@interface ASDisplayNode (Beta)
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+ (BOOL)shouldUseNewRenderingRange;
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+ (void)setShouldUseNewRenderingRange:(BOOL)shouldUseNewRenderingRange;
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+ (BOOL)usesImplicitHierarchyManagement;
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+ (void)setUsesImplicitHierarchyManagement:(BOOL)enabled;
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/** @name Layout */
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/**
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* @abstract Recursively ensures node and all subnodes are displayed.
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* @see Full documentation in ASDisplayNode+FrameworkPrivate.h
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*/
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- (void)recursivelyEnsureDisplaySynchronously:(BOOL)synchronously;
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/**
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* @abstract allow modification of a context before the node's content is drawn
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*
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* @discussion Set the block to be called after the context has been created and before the node's content is drawn.
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* You can override this to modify the context before the content is drawn. You are responsible for saving and
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* restoring context if necessary. Restoring can be done in contextDidDisplayNodeContent
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* This block can be called from *any* thread and it is unsafe to access any UIKit main thread properties from it.
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*/
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@property (nonatomic, strong) ASDisplayNodeContextModifier willDisplayNodeContentWithRenderingContext;
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/**
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* @abstract allow modification of a context after the node's content is drawn
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*
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* @discussion
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*/
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@property (nonatomic, strong) ASDisplayNodeContextModifier didDisplayNodeContentWithRenderingContext;
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@end
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