2021-10-12 15:07:00 +04:00

51 lines
1.4 KiB
Swift

//
// EllipseItem.swift
// lottie-swift
//
// Created by Brandon Withrow on 1/8/19.
//
import Foundation
enum PathDirection: Int, Codable {
case clockwise = 1
case userSetClockwise = 2
case counterClockwise = 3
}
/// An item that define an ellipse shape
final class Ellipse: ShapeItem {
/// The direction of the ellipse.
let direction: PathDirection
/// The position of the ellipse
let position: KeyframeGroup<Vector3D>
/// The size of the ellipse
let size: KeyframeGroup<Vector3D>
private enum CodingKeys : String, CodingKey {
case direction = "d"
case position = "p"
case size = "s"
}
required init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: Ellipse.CodingKeys.self)
self.direction = try container.decodeIfPresent(PathDirection.self, forKey: .direction) ?? .clockwise
self.position = try container.decode(KeyframeGroup<Vector3D>.self, forKey: .position)
self.size = try container.decode(KeyframeGroup<Vector3D>.self, forKey: .size)
try super.init(from: decoder)
}
override func encode(to encoder: Encoder) throws {
try super.encode(to: encoder)
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(direction, forKey: .direction)
try container.encode(position, forKey: .position)
try container.encode(size, forKey: .size)
}
}