2021-11-18 20:24:22 +04:00

73 lines
1.8 KiB
Swift

//
// FillNode.swift
// lottie-swift
//
// Created by Brandon Withrow on 1/17/19.
//
import Foundation
import CoreGraphics
final class FillNodeProperties: NodePropertyMap {
init(fill: Fill) {
self.color = NodeProperty(provider: KeyframeInterpolator(keyframes: fill.color.keyframes))
self.opacity = NodeProperty(provider: KeyframeInterpolator(keyframes: fill.opacity.keyframes))
self.type = fill.fillRule
let keypathProperties: [String : AnyNodeProperty] = [
"Opacity" : opacity,
"Color" : color
]
self.properties = Array(keypathProperties.values)
}
let opacity: NodeProperty<Vector1D>
let color: NodeProperty<Color>
let type: FillRule
let properties: [AnyNodeProperty]
}
final class FillNode: AnimatorNode, RenderNode {
let fillRender: FillRenderer
var renderer: NodeOutput & Renderable {
return fillRender
}
let fillProperties: FillNodeProperties
init(parentNode: AnimatorNode?, fill: Fill) {
self.fillRender = FillRenderer(parent: parentNode?.outputNode)
self.fillProperties = FillNodeProperties(fill: fill)
self.parentNode = parentNode
}
// MARK: Animator Node Protocol
var propertyMap: NodePropertyMap {
return fillProperties
}
let parentNode: AnimatorNode?
var hasLocalUpdates: Bool = false
var hasUpstreamUpdates: Bool = false
var lastUpdateFrame: CGFloat? = nil
var isEnabled: Bool = true {
didSet {
fillRender.isEnabled = isEnabled
}
}
func localUpdatesPermeateDownstream() -> Bool {
return false
}
func rebuildOutputs(frame: CGFloat) {
fillRender.color = fillProperties.color.value.cgColorValue
fillRender.opacity = fillProperties.opacity.value.cgFloatValue * 0.01
fillRender.fillRule = fillProperties.type
}
}