mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-16 05:55:20 +00:00
179 lines
5.6 KiB
Swift
179 lines
5.6 KiB
Swift
import Foundation
|
|
import UIKit
|
|
import AsyncDisplayKit
|
|
|
|
public class StatusBarSurface {
|
|
var statusBars: [StatusBar] = []
|
|
|
|
func addStatusBar(_ statusBar: StatusBar) {
|
|
self.removeStatusBar(statusBar)
|
|
self.statusBars.append(statusBar)
|
|
}
|
|
|
|
func insertStatusBar(_ statusBar: StatusBar, atIndex index: Int) {
|
|
self.removeStatusBar(statusBar)
|
|
self.statusBars.insert(statusBar, at: index)
|
|
}
|
|
|
|
func removeStatusBar(_ statusBar: StatusBar) {
|
|
for i in 0 ..< self.statusBars.count {
|
|
if self.statusBars[i] === statusBar {
|
|
self.statusBars.remove(at: i)
|
|
break
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
open class CallStatusBarNode: ASDisplayNode {
|
|
open func update(size: CGSize) {
|
|
|
|
}
|
|
}
|
|
|
|
private final class StatusBarView: UITracingLayerView {
|
|
weak var node: StatusBar?
|
|
|
|
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
|
|
if let node = self.node {
|
|
return node.hitTest(point, with: event)
|
|
}
|
|
return nil
|
|
}
|
|
}
|
|
|
|
public final class StatusBar: ASDisplayNode {
|
|
private var _statusBarStyle: StatusBarStyle = .Black
|
|
|
|
public var statusBarStyle: StatusBarStyle {
|
|
get {
|
|
return self._statusBarStyle
|
|
} set(value) {
|
|
if self._statusBarStyle != value {
|
|
self._statusBarStyle = value
|
|
self.alphaUpdated?(.immediate)
|
|
}
|
|
}
|
|
}
|
|
|
|
public func updateStatusBarStyle(_ statusBarStyle: StatusBarStyle, animated: Bool) {
|
|
if self._statusBarStyle != statusBarStyle {
|
|
self._statusBarStyle = statusBarStyle
|
|
self.alphaUpdated?(animated ? .animated(duration: 0.3, curve: .easeInOut) : .immediate)
|
|
}
|
|
}
|
|
|
|
public var ignoreInCall: Bool = false
|
|
|
|
var inCallNavigate: (() -> Void)?
|
|
|
|
private var proxyNode: StatusBarProxyNode?
|
|
private var removeProxyNodeScheduled = false
|
|
|
|
let offsetNode = ASDisplayNode()
|
|
var callStatusBarNode: CallStatusBarNode? = nil
|
|
|
|
public var verticalOffset: CGFloat = 0.0 {
|
|
didSet {
|
|
if !self.verticalOffset.isEqual(to: oldValue) {
|
|
self.offsetNode.frame = CGRect(origin: CGPoint(x: 0.0, y: -self.verticalOffset), size: CGSize())
|
|
}
|
|
}
|
|
}
|
|
|
|
public var alphaUpdated: ((ContainedViewLayoutTransition) -> Void)?
|
|
|
|
public func updateAlpha(_ alpha: CGFloat, transition: ContainedViewLayoutTransition) {
|
|
self.alpha = alpha
|
|
self.alphaUpdated?(transition)
|
|
}
|
|
|
|
public override init() {
|
|
self.offsetNode.isUserInteractionEnabled = false
|
|
|
|
super.init()
|
|
|
|
self.setViewBlock({
|
|
return StatusBarView()
|
|
})
|
|
|
|
(self.view as! StatusBarView).node = self
|
|
|
|
self.addSubnode(self.offsetNode)
|
|
|
|
self.clipsToBounds = true
|
|
|
|
self.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tapGesture(_:))))
|
|
}
|
|
|
|
func updateState(statusBar: UIView?, withSafeInsets: Bool, inCallNode: CallStatusBarNode?, animated: Bool) {
|
|
if let statusBar = statusBar {
|
|
self.removeProxyNodeScheduled = false
|
|
let resolvedStyle: StatusBarStyle
|
|
if inCallNode != nil && !self.ignoreInCall {
|
|
resolvedStyle = .White
|
|
} else {
|
|
resolvedStyle = self.statusBarStyle
|
|
}
|
|
if let proxyNode = self.proxyNode {
|
|
proxyNode.statusBarStyle = resolvedStyle
|
|
} else {
|
|
self.proxyNode = StatusBarProxyNode(statusBarStyle: resolvedStyle, statusBar: statusBar)
|
|
self.proxyNode!.isHidden = false
|
|
self.addSubnode(self.proxyNode!)
|
|
}
|
|
} else {
|
|
self.removeProxyNodeScheduled = true
|
|
|
|
DispatchQueue.main.async(execute: { [weak self] in
|
|
if let strongSelf = self {
|
|
if strongSelf.removeProxyNodeScheduled {
|
|
strongSelf.removeProxyNodeScheduled = false
|
|
strongSelf.proxyNode?.isHidden = true
|
|
strongSelf.proxyNode?.removeFromSupernode()
|
|
strongSelf.proxyNode = nil
|
|
}
|
|
}
|
|
})
|
|
}
|
|
|
|
var ignoreInCall = self.ignoreInCall
|
|
switch self.statusBarStyle {
|
|
case .Black, .White:
|
|
break
|
|
default:
|
|
ignoreInCall = true
|
|
}
|
|
|
|
var resolvedCallStatusBarNode: CallStatusBarNode? = inCallNode
|
|
if ignoreInCall {
|
|
resolvedCallStatusBarNode = nil
|
|
}
|
|
|
|
if (resolvedCallStatusBarNode != nil) != (self.callStatusBarNode != nil) {
|
|
if let resolvedCallStatusBarNode = resolvedCallStatusBarNode {
|
|
self.addSubnode(resolvedCallStatusBarNode)
|
|
} else if let callStatusBarNode = self.callStatusBarNode {
|
|
self.callStatusBarNode = nil
|
|
callStatusBarNode.removeFromSupernode()
|
|
}
|
|
}
|
|
|
|
self.callStatusBarNode = resolvedCallStatusBarNode
|
|
}
|
|
|
|
override public func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
|
|
if self.bounds.contains(point) && self.callStatusBarNode != nil {
|
|
return self.view
|
|
} else {
|
|
return nil
|
|
}
|
|
}
|
|
|
|
@objc func tapGesture(_ recognizer: UITapGestureRecognizer) {
|
|
if case .ended = recognizer.state, self.callStatusBarNode != nil {
|
|
self.inCallNavigate?()
|
|
}
|
|
}
|
|
}
|