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git-subtree-dir: submodules/AsyncDisplayKit git-subtree-mainline: d06f423e0ed3df1fed9bd10d79ee312a9179b632 git-subtree-split: 02bedc12816e251ad71777f9d2578329b6d2bef6
48 lines
1.1 KiB
Objective-C
48 lines
1.1 KiB
Objective-C
//
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// ASImageNode+AnimatedImagePrivate.h
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <AsyncDisplayKit/ASThread.h>
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#define ASAnimatedImageDefaultRunLoopMode NSRunLoopCommonModes
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@interface ASImageNode ()
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{
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#ifndef MINIMAL_ASDK
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AS::Mutex _displayLinkLock;
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id <ASAnimatedImageProtocol> _animatedImage;
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BOOL _animatedImagePaused;
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NSString *_animatedImageRunLoopMode;
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CADisplayLink *_displayLink;
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NSUInteger _lastSuccessfulFrameIndex;
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//accessed on main thread only
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CFTimeInterval _playHead;
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NSUInteger _playedLoops;
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#endif
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}
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@property (nonatomic) CFTimeInterval lastDisplayLinkFire;
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@end
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#ifndef MINIMAL_ASDK
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@interface ASImageNode (AnimatedImagePrivate)
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- (void)_locked_setAnimatedImage:(id <ASAnimatedImageProtocol>)animatedImage;
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@end
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@interface ASImageNode (AnimatedImageInvalidation)
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- (void)invalidateAnimatedImage;
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@end
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#endif
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