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* Use childrenMap directly to prevent creating an NSArray in ASDK for ASLayoutSpec children * Add locking for parent property in ASLayoutSpec * Remove unnecessary import * Add newline * Add NSFastEnumeration to ASEnvironment and ASDisplayNode / ASLayoutSpec * Change NSMutableArray initializer to arrayWithCapacity: * Move ASLayoutSpec+Private.h into Private folder Fixes building with Swift * Remove lock for ASLayoutSpec parent
318 lines
8.9 KiB
Plaintext
318 lines
8.9 KiB
Plaintext
//
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// ASLayoutSpec.mm
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// AsyncDisplayKit
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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#import "ASLayoutSpec+Private.h"
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#import "ASAssert.h"
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#import "ASEnvironmentInternal.h"
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#import "ASLayout.h"
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#import "ASThread.h"
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#import "ASTraitCollection.h"
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#import <vector>
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@interface ASLayoutSpec() {
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ASEnvironmentState _environmentState;
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ASDN::RecursiveMutex __instanceLock__;
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ASChildrenMap _childrenMap;
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}
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@end
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@implementation ASLayoutSpec
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// these dynamic properties all defined in ASLayoutOptionsPrivate.m
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@dynamic spacingAfter, spacingBefore, flexGrow, flexShrink, flexBasis,
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alignSelf, ascender, descender, sizeRange, layoutPosition, layoutableType;
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@synthesize parent = _parent;
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@synthesize isFinalLayoutable = _isFinalLayoutable;
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- (instancetype)init
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{
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if (!(self = [super init])) {
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return nil;
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}
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_isMutable = YES;
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_environmentState = ASEnvironmentStateMakeDefault();
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return self;
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}
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- (ASLayoutableType)layoutableType
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{
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return ASLayoutableTypeLayoutSpec;
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}
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- (BOOL)canLayoutAsynchronous
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{
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return YES;
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}
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#pragma mark - Layout
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- (ASLayout *)measureWithSizeRange:(ASSizeRange)constrainedSize
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{
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return [ASLayout layoutWithLayoutableObject:self
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constrainedSizeRange:constrainedSize
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size:constrainedSize.min];
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}
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- (id<ASLayoutable>)finalLayoutable
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{
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return self;
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}
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- (id<ASLayoutable>)layoutableToAddFromLayoutable:(id<ASLayoutable>)child
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{
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if (self.isFinalLayoutable == NO) {
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// If you are getting recursion crashes here after implementing finalLayoutable, make sure
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// that you are setting isFinalLayoutable flag to YES. This must be one BEFORE adding a child
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// to the new ASLayoutable.
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//
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// For example:
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//- (id<ASLayoutable>)finalLayoutable
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//{
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// ASInsetLayoutSpec *insetSpec = [[ASInsetLayoutSpec alloc] init];
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// insetSpec.insets = UIEdgeInsetsMake(10,10,10,10);
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// insetSpec.isFinalLayoutable = YES;
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// [insetSpec setChild:self];
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// return insetSpec;
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//}
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id<ASLayoutable> finalLayoutable = [child finalLayoutable];
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if (finalLayoutable != child) {
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if (ASEnvironmentStatePropagationEnabled()) {
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ASEnvironmentStatePropagateUp(finalLayoutable, child.environmentState.layoutOptionsState);
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} else {
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// If state propagation is not enabled the layout options state needs to be copied manually
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ASEnvironmentState finalLayoutableEnvironmentState = finalLayoutable.environmentState;
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finalLayoutableEnvironmentState.layoutOptionsState = child.environmentState.layoutOptionsState;
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finalLayoutable.environmentState = finalLayoutableEnvironmentState;
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}
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return finalLayoutable;
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}
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}
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return child;
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}
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#pragma mark - Parent
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- (void)setParent:(id<ASLayoutable>)parent
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{
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_parent = parent;
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if ([parent supportsUpwardPropagation]) {
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ASEnvironmentStatePropagateUp(parent, self.environmentState.layoutOptionsState);
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}
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}
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- (id<ASLayoutable>)parent
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{
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return _parent;
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}
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#pragma mark - Children
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- (void)setChild:(id<ASLayoutable>)child
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{
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ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
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if (child) {
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id<ASLayoutable> finalLayoutable = [self layoutableToAddFromLayoutable:child];
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if (finalLayoutable) {
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_childrenMap[0] = finalLayoutable;
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[self propagateUpLayoutable:finalLayoutable];
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}
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} else {
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_childrenMap.erase(0);
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}
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}
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- (void)setChild:(id<ASLayoutable>)child forIndex:(NSUInteger)index
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{
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ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
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if (child) {
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id<ASLayoutable> finalLayoutable = [self layoutableToAddFromLayoutable:child];
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_childrenMap[index] = finalLayoutable;
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} else {
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_childrenMap.erase(index);
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}
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// TODO: Should we propagate up the layoutable at it could happen that multiple children will propagated up their
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// layout options and one child will overwrite values from another child
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// [self propagateUpLayoutable:finalLayoutable];
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}
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- (void)setChildren:(NSArray<id<ASLayoutable>> *)children
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{
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ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
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_childrenMap.clear();
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NSUInteger i = 0;
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for (id<ASLayoutable> child in children) {
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_childrenMap[i] = [self layoutableToAddFromLayoutable:child];
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i += 1;
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}
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}
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- (id<ASLayoutable>)childForIndex:(NSUInteger)index
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{
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if (index < _childrenMap.size()) {
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return _childrenMap[index];
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}
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return nil;
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}
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- (id<ASLayoutable>)child
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{
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return _childrenMap[0];
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}
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- (NSArray *)children
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{
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// If used inside ASDK, the childrenMap property should be preferred over the children array to prevent unecessary
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// boxing
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std::vector<ASLayout *> children;
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for (auto const &entry : _childrenMap) {
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children.push_back(entry.second);
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}
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return [NSArray arrayWithObjects:&children[0] count:children.size()];
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}
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#pragma mark - NSFastEnumeration
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- (NSUInteger)countByEnumeratingWithState:(NSFastEnumerationState *)state
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objects:(id __unsafe_unretained [])stackbuf
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count:(NSUInteger)stackbufLength
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{
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NSUInteger count = 0;
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unsigned long countOfItemsAlreadyEnumerated = state->state;
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if (countOfItemsAlreadyEnumerated == 0) {
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state->mutationsPtr = &state->extra[0];
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}
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if (countOfItemsAlreadyEnumerated < _childrenMap.size()) {
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state->itemsPtr = stackbuf;
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while((countOfItemsAlreadyEnumerated < _childrenMap.size()) && (count < stackbufLength)) {
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stackbuf[count] = _childrenMap[countOfItemsAlreadyEnumerated];
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countOfItemsAlreadyEnumerated++;
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count++;
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}
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} else {
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count = 0;
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}
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state->state = countOfItemsAlreadyEnumerated;
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return count;
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}
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#pragma mark - ASEnvironment
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- (ASEnvironmentState)environmentState
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{
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return _environmentState;
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}
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- (void)setEnvironmentState:(ASEnvironmentState)environmentState
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{
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_environmentState = environmentState;
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}
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// Subclasses can override this method to return NO, because upward propagation is not enabled if a layout
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// specification has more than one child. Currently ASStackLayoutSpec and ASStaticLayoutSpec are currently
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// the specifications that are known to have more than one.
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- (BOOL)supportsUpwardPropagation
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{
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return ASEnvironmentStatePropagationEnabled();
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}
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- (BOOL)supportsTraitsCollectionPropagation
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{
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return ASEnvironmentStateTraitCollectionPropagationEnabled();
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}
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- (void)propagateUpLayoutable:(id<ASLayoutable>)layoutable
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{
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if ([layoutable isKindOfClass:[ASLayoutSpec class]]) {
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[(ASLayoutSpec *)layoutable setParent:self]; // This will trigger upward propogation if needed.
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} else if ([self supportsUpwardPropagation]) {
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ASEnvironmentStatePropagateUp(self, layoutable.environmentState.layoutOptionsState); // Probably an ASDisplayNode
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}
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}
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- (ASEnvironmentTraitCollection)environmentTraitCollection
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{
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return _environmentState.environmentTraitCollection;
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}
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- (void)setEnvironmentTraitCollection:(ASEnvironmentTraitCollection)environmentTraitCollection
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{
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_environmentState.environmentTraitCollection = environmentTraitCollection;
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}
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ASEnvironmentLayoutOptionsForwarding
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ASEnvironmentLayoutExtensibilityForwarding
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- (ASTraitCollection *)asyncTraitCollection
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{
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ASDN::MutexLocker l(__instanceLock__);
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return [ASTraitCollection traitCollectionWithASEnvironmentTraitCollection:self.environmentTraitCollection];
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}
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@end
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@implementation ASLayoutSpec (Private)
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- (ASChildrenMap)childrenMap
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{
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return _childrenMap;
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}
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@end
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@implementation ASLayoutSpec (Debugging)
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#pragma mark - ASLayoutableAsciiArtProtocol
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+ (NSString *)asciiArtStringForChildren:(NSArray *)children parentName:(NSString *)parentName direction:(ASStackLayoutDirection)direction
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{
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NSMutableArray *childStrings = [NSMutableArray array];
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for (id<ASLayoutableAsciiArtProtocol> layoutChild in children) {
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NSString *childString = [layoutChild asciiArtString];
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if (childString) {
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[childStrings addObject:childString];
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}
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}
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if (direction == ASStackLayoutDirectionHorizontal) {
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return [ASAsciiArtBoxCreator horizontalBoxStringForChildren:childStrings parent:parentName];
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}
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return [ASAsciiArtBoxCreator verticalBoxStringForChildren:childStrings parent:parentName];
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}
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+ (NSString *)asciiArtStringForChildren:(NSArray *)children parentName:(NSString *)parentName
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{
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return [self asciiArtStringForChildren:children parentName:parentName direction:ASStackLayoutDirectionHorizontal];
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}
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- (NSString *)asciiArtString
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{
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NSArray *children = self.child ? @[self.child] : self.children;
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return [ASLayoutSpec asciiArtStringForChildren:children parentName:[self asciiArtName]];
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}
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- (NSString *)asciiArtName
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{
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return NSStringFromClass([self class]);
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}
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@end
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