Swiftgram/submodules/TelegramUI/Sources/ChatBotStartInputPanelNode.swift
Ilya Laktyushin be6541cf4a Various fixes
2023-06-30 21:03:49 +02:00

161 lines
6.4 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import Display
import TelegramCore
import Postbox
import SwiftSignalKit
import TelegramPresentationData
import ChatPresentationInterfaceState
import SolidRoundedButtonNode
import TooltipUI
final class ChatBotStartInputPanelNode: ChatInputPanelNode {
private let button: SolidRoundedButtonNode
private var statusDisposable: Disposable?
private var presentationInterfaceState: ChatPresentationInterfaceState?
override var interfaceInteraction: ChatPanelInterfaceInteraction? {
didSet {
if let _ = self.interfaceInteraction {
if self.statusDisposable == nil {
if let startingBot = self.interfaceInteraction?.statuses?.startingBot {
self.statusDisposable = (startingBot |> deliverOnMainQueue).start(next: { [weak self] value in
if let strongSelf = self {
strongSelf.inProgress = value
}
})
}
}
}
}
}
private var inProgress = false {
didSet {
if self.inProgress != oldValue {
if self.inProgress {
self.button.transitionToProgress()
} else {
self.button.transitionFromProgress()
}
}
}
}
private var theme: PresentationTheme
private var strings: PresentationStrings
private var tooltipController: TooltipScreen?
private var tooltipDismissed = false
init(theme: PresentationTheme, strings: PresentationStrings) {
self.theme = theme
self.strings = strings
self.button = SolidRoundedButtonNode(title: self.strings.Bot_Start, theme: SolidRoundedButtonTheme(theme: theme), height: 50.0, cornerRadius: 11.0, gloss: true)
self.button.progressType = .embedded
super.init()
self.addSubnode(self.button)
self.button.pressed = { [weak self] in
self?.buttonPressed()
}
}
deinit {
self.statusDisposable?.dispose()
self.tooltipController?.dismiss()
}
func updateThemeAndStrings(theme: PresentationTheme, strings: PresentationStrings) {
if self.theme !== theme || self.strings !== strings {
self.theme = theme
self.strings = strings
self.button.updateTheme(SolidRoundedButtonTheme(theme: theme))
}
}
@objc func buttonPressed() {
guard let _ = self.context, let presentationInterfaceState = self.presentationInterfaceState else {
return
}
self.interfaceInteraction?.sendBotStart(presentationInterfaceState.botStartPayload)
if let tooltipController = self.tooltipController {
self.tooltipDismissed = false
self.tooltipController = nil
tooltipController.dismiss()
}
}
override func updateAbsoluteRect(_ rect: CGRect, within containerSize: CGSize, transition: ContainedViewLayoutTransition) {
super.updateAbsoluteRect(rect, within: containerSize, transition: transition)
let absoluteFrame = self.button.view.convert(self.button.bounds, to: nil)
let location = CGRect(origin: CGPoint(x: absoluteFrame.midX, y: absoluteFrame.minY - 1.0), size: CGSize())
if let tooltipController = self.tooltipController, self.view.window != nil {
tooltipController.location = .point(location, .bottom)
}
}
override func updateLayout(width: CGFloat, leftInset: CGFloat, rightInset: CGFloat, bottomInset: CGFloat, additionalSideInsets: UIEdgeInsets, maxHeight: CGFloat, isSecondary: Bool, transition: ContainedViewLayoutTransition, interfaceState: ChatPresentationInterfaceState, metrics: LayoutMetrics, isMediaInputExpanded: Bool) -> CGFloat {
if self.presentationInterfaceState != interfaceState {
self.presentationInterfaceState = interfaceState
}
let inset: CGFloat = max(leftInset, 16.0)
let maximumWidth: CGFloat = min(430.0, width)
let proceedHeight = self.button.updateLayout(width: maximumWidth - inset * 2.0, transition: transition)
let buttonSize = CGSize(width: maximumWidth - inset * 2.0, height: proceedHeight)
let panelHeight = defaultHeight(metrics: metrics) + 27.0
self.button.frame = CGRect(origin: CGPoint(x: leftInset + floor((width - leftInset - rightInset - buttonSize.width) / 2.0), y: 8.0), size: buttonSize)
if !self.tooltipDismissed, let context = self.context {
let absoluteFrame = self.button.view.convert(self.button.bounds, to: nil)
let location = CGRect(origin: CGPoint(x: absoluteFrame.midX, y: absoluteFrame.minY - 1.0), size: CGSize())
if let tooltipController = self.tooltipController {
if self.view.window != nil {
tooltipController.location = .point(location, .bottom)
}
} else {
let controller = TooltipScreen(account: context.account, sharedContext: context.sharedContext, text: .plain(text: self.strings.Bot_TapToUse), icon: .downArrows, location: .point(location, .bottom), displayDuration: .infinite, shouldDismissOnTouch: { _, _ in
return .ignore
})
controller.alwaysVisible = true
self.tooltipController = controller
let delay: Double
if case .regular = metrics.widthClass {
delay = 0.1
} else {
delay = 0.35
}
Queue.mainQueue().after(delay, {
let absoluteFrame = self.button.view.convert(self.button.bounds, to: nil)
let location = CGRect(origin: CGPoint(x: absoluteFrame.midX, y: absoluteFrame.minY - 1.0), size: CGSize())
controller.location = .point(location, .bottom)
self.interfaceInteraction?.presentControllerInCurrent(controller, nil)
})
}
}
return panelHeight
}
override func minimalHeight(interfaceState: ChatPresentationInterfaceState, metrics: LayoutMetrics) -> CGFloat {
return defaultHeight(metrics: metrics) + 27.0
}
}