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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
72 lines
2.3 KiB
Objective-C
72 lines
2.3 KiB
Objective-C
//
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// ASConfigurationTests.m
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// Texture
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//
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// Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <XCTest/XCTest.h>
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#import "ASTestCase.h"
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#import "ASConfiguration.h"
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#import "ASConfigurationDelegate.h"
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#import "ASConfigurationInternal.h"
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@interface ASConfigurationTests : ASTestCase <ASConfigurationDelegate>
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@end
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@implementation ASConfigurationTests {
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void (^onActivate)(ASConfigurationTests *self, ASExperimentalFeatures feature);
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}
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- (void)testExperimentalFeatureConfig
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{
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// Set the config
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ASConfiguration *config = [[ASConfiguration alloc] initWithDictionary:nil];
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config.experimentalFeatures = ASExperimentalGraphicsContexts;
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config.delegate = self;
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[ASConfigurationManager test_resetWithConfiguration:config];
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// Set an expectation for a callback, and assert we only get one.
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XCTestExpectation *e = [self expectationWithDescription:@"Callbacks done."];
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e.expectedFulfillmentCount = 2;
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e.assertForOverFulfill = YES;
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onActivate = ^(ASConfigurationTests *self, ASExperimentalFeatures feature) {
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[e fulfill];
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};
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// Now activate the graphics experiment and expect it works.
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XCTAssertTrue(ASActivateExperimentalFeature(ASExperimentalGraphicsContexts));
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// We should get a callback here
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// Now activate text node and expect it fails.
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XCTAssertFalse(ASActivateExperimentalFeature(ASExperimentalTextNode));
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// But we should get another callback.
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[self waitForExpectationsWithTimeout:3 handler:nil];
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}
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- (void)textureDidActivateExperimentalFeatures:(ASExperimentalFeatures)feature
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{
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if (onActivate) {
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onActivate(self, feature);
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}
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}
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- (void)testMappingNamesToFlags
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{
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// Throw in a bad bit.
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ASExperimentalFeatures features = ASExperimentalTextNode | ASExperimentalGraphicsContexts | (1 << 22);
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NSArray *expectedNames = @[ @"exp_graphics_contexts", @"exp_text_node" ];
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XCTAssertEqualObjects(expectedNames, ASExperimentalFeaturesGetNames(features));
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}
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- (void)testMappingFlagsFromNames
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{
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// Throw in a bad name.
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NSArray *names = @[ @"exp_text_node", @"exp_graphics_contexts", @"__invalid_name" ];
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ASExperimentalFeatures expected = ASExperimentalGraphicsContexts | ASExperimentalTextNode;
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XCTAssertEqual(expected, ASExperimentalFeaturesFromArray(names));
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}
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@end
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