Files
Swiftgram/Tests/ASConfigurationTests.m
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

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Objective-C

//
// ASConfigurationTests.m
// Texture
//
// Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <XCTest/XCTest.h>
#import "ASTestCase.h"
#import "ASConfiguration.h"
#import "ASConfigurationDelegate.h"
#import "ASConfigurationInternal.h"
@interface ASConfigurationTests : ASTestCase <ASConfigurationDelegate>
@end
@implementation ASConfigurationTests {
void (^onActivate)(ASConfigurationTests *self, ASExperimentalFeatures feature);
}
- (void)testExperimentalFeatureConfig
{
// Set the config
ASConfiguration *config = [[ASConfiguration alloc] initWithDictionary:nil];
config.experimentalFeatures = ASExperimentalGraphicsContexts;
config.delegate = self;
[ASConfigurationManager test_resetWithConfiguration:config];
// Set an expectation for a callback, and assert we only get one.
XCTestExpectation *e = [self expectationWithDescription:@"Callbacks done."];
e.expectedFulfillmentCount = 2;
e.assertForOverFulfill = YES;
onActivate = ^(ASConfigurationTests *self, ASExperimentalFeatures feature) {
[e fulfill];
};
// Now activate the graphics experiment and expect it works.
XCTAssertTrue(ASActivateExperimentalFeature(ASExperimentalGraphicsContexts));
// We should get a callback here
// Now activate text node and expect it fails.
XCTAssertFalse(ASActivateExperimentalFeature(ASExperimentalTextNode));
// But we should get another callback.
[self waitForExpectationsWithTimeout:3 handler:nil];
}
- (void)textureDidActivateExperimentalFeatures:(ASExperimentalFeatures)feature
{
if (onActivate) {
onActivate(self, feature);
}
}
- (void)testMappingNamesToFlags
{
// Throw in a bad bit.
ASExperimentalFeatures features = ASExperimentalTextNode | ASExperimentalGraphicsContexts | (1 << 22);
NSArray *expectedNames = @[ @"exp_graphics_contexts", @"exp_text_node" ];
XCTAssertEqualObjects(expectedNames, ASExperimentalFeaturesGetNames(features));
}
- (void)testMappingFlagsFromNames
{
// Throw in a bad name.
NSArray *names = @[ @"exp_text_node", @"exp_graphics_contexts", @"__invalid_name" ];
ASExperimentalFeatures expected = ASExperimentalGraphicsContexts | ASExperimentalTextNode;
XCTAssertEqual(expected, ASExperimentalFeaturesFromArray(names));
}
@end