Swiftgram/Tests/ASWeakSetTests.m
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

136 lines
3.2 KiB
Objective-C

//
// ASWeakSetTests.m
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <XCTest/XCTest.h>
#import <AsyncDisplayKit/ASWeakSet.h>
@interface ASWeakSetTests : XCTestCase
@end
@implementation ASWeakSetTests
- (void)testAddingACoupleRetainedObjects
{
ASWeakSet <NSString *> *weakSet = [ASWeakSet new];
NSString *hello = @"hello";
NSString *world = @"hello";
[weakSet addObject:hello];
[weakSet addObject:world];
XCTAssert([weakSet containsObject:hello]);
XCTAssert([weakSet containsObject:world]);
XCTAssert(![weakSet containsObject:@"apple"]);
}
- (void)testThatCountIncorporatesDeallocatedObjects
{
ASWeakSet *weakSet = [ASWeakSet new];
XCTAssertEqual(weakSet.count, 0);
NSObject *a = [NSObject new];
NSObject *b = [NSObject new];
[weakSet addObject:a];
[weakSet addObject:b];
XCTAssertEqual(weakSet.count, 2);
@autoreleasepool {
NSObject *doomedObject = [NSObject new];
[weakSet addObject:doomedObject];
XCTAssertEqual(weakSet.count, 3);
}
XCTAssertEqual(weakSet.count, 2);
}
- (void)testThatIsEmptyIncorporatesDeallocatedObjects
{
ASWeakSet *weakSet = [ASWeakSet new];
XCTAssertTrue(weakSet.isEmpty);
@autoreleasepool {
NSObject *doomedObject = [NSObject new];
[weakSet addObject:doomedObject];
XCTAssertFalse(weakSet.isEmpty);
}
XCTAssertTrue(weakSet.isEmpty);
}
- (void)testThatContainsObjectWorks
{
ASWeakSet *weakSet = [ASWeakSet new];
NSObject *a = [NSObject new];
NSObject *b = [NSObject new];
[weakSet addObject:a];
XCTAssertTrue([weakSet containsObject:a]);
XCTAssertFalse([weakSet containsObject:b]);
}
- (void)testThatRemoveObjectWorks
{
ASWeakSet *weakSet = [ASWeakSet new];
NSObject *a = [NSObject new];
NSObject *b = [NSObject new];
[weakSet addObject:a];
[weakSet addObject:b];
XCTAssertTrue([weakSet containsObject:a]);
XCTAssertTrue([weakSet containsObject:b]);
XCTAssertEqual(weakSet.count, 2);
[weakSet removeObject:b];
XCTAssertTrue([weakSet containsObject:a]);
XCTAssertFalse([weakSet containsObject:b]);
XCTAssertEqual(weakSet.count, 1);
}
- (void)testThatFastEnumerationWorks
{
ASWeakSet *weakSet = [ASWeakSet new];
NSObject *a = [NSObject new];
NSObject *b = [NSObject new];
[weakSet addObject:a];
[weakSet addObject:b];
@autoreleasepool {
NSObject *doomedObject = [NSObject new];
[weakSet addObject:doomedObject];
XCTAssertEqual(weakSet.count, 3);
}
NSInteger i = 0;
NSMutableSet *awaitingObjects = [NSMutableSet setWithObjects:a, b, nil];
for (NSObject *object in weakSet) {
XCTAssertTrue([awaitingObjects containsObject:object]);
[awaitingObjects removeObject:object];
i += 1;
}
XCTAssertEqual(i, 2);
}
- (void)testThatRemoveAllObjectsWorks
{
ASWeakSet *weakSet = [ASWeakSet new];
NSObject *a = [NSObject new];
NSObject *b = [NSObject new];
[weakSet addObject:a];
[weakSet addObject:b];
XCTAssertEqual(weakSet.count, 2);
[weakSet removeAllObjects];
XCTAssertEqual(weakSet.count, 0);
NSInteger i = 0;
for (__unused NSObject *object in weakSet) {
i += 1;
}
XCTAssertEqual(i, 0);
}
@end