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* Reimplement ASRectTable using unordered_map to avoid obscure NSMapTable exception. The new class is called ASRectMap, which patterns alongside ASIntegerMap in both name and implementation. After some pretty detailed investigation, including study of open-source reimplementations of Foundation, the best lead I've found on the NSMapTable exception is that some NSPointerFunction types are not fully supported. Strangely, the ones being used do seem to work fine almost all of the time. The main concern is the Struct memory type, which is not officially re-declared in NSMapTable, and as such the documentation claims that there may exist some combinations of NSPointerFunction that are not supported. Because the exception is occurring frequently enough to be a concern (in the hundreds to low thousands, though only 50 a day) - I decided to replace NSMapTable entirely in order to ensure full correctness. "*** -[NSMapTable initWithKeyPointerFunctions:valuePointerFunctions:capacity:] Requested configuration not supported." * Fix Xcode project
392 lines
12 KiB
Plaintext
392 lines
12 KiB
Plaintext
//
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// ASLayout.mm
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// Texture
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
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// grant of patent rights can be found in the PATENTS file in the same directory.
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//
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// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
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// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <AsyncDisplayKit/ASLayout.h>
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#import <queue>
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#import <AsyncDisplayKit/ASDimension.h>
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#import <AsyncDisplayKit/ASLayoutSpecUtilities.h>
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#import <AsyncDisplayKit/ASLayoutSpec+Subclasses.h>
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#import <AsyncDisplayKit/ASEqualityHelpers.h>
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#import <AsyncDisplayKit/ASInternalHelpers.h>
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#import <AsyncDisplayKit/ASObjectDescriptionHelpers.h>
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#import <AsyncDisplayKit/ASRectMap.h>
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CGPoint const ASPointNull = {NAN, NAN};
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extern BOOL ASPointIsNull(CGPoint point)
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{
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return isnan(point.x) && isnan(point.y);
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}
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/**
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* Creates an defined number of " |" indent blocks for the recursive description.
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*/
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ASDISPLAYNODE_INLINE AS_WARN_UNUSED_RESULT NSString * descriptionIndents(NSUInteger indents)
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{
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NSMutableString *description = [NSMutableString string];
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for (NSUInteger i = 0; i < indents; i++) {
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[description appendString:@" |"];
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}
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if (indents > 0) {
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[description appendString:@" "];
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}
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return description;
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}
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ASDISPLAYNODE_INLINE AS_WARN_UNUSED_RESULT BOOL ASLayoutIsDisplayNodeType(ASLayout *layout)
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{
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return layout.type == ASLayoutElementTypeDisplayNode;
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}
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ASDISPLAYNODE_INLINE AS_WARN_UNUSED_RESULT BOOL ASLayoutIsFlattened(ASLayout *layout)
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{
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// A layout is flattened if its position is null, and all of its sublayouts are of type displaynode with no sublayouts.
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if (! ASPointIsNull(layout.position)) {
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return NO;
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}
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for (ASLayout *sublayout in layout.sublayouts) {
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if (ASLayoutIsDisplayNodeType(sublayout) == NO || sublayout.sublayouts.count > 0) {
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return NO;
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}
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}
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return YES;
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}
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@interface ASLayout () <ASDescriptionProvider>
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{
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ASLayoutElementType _layoutElementType;
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}
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/*
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* Caches all sublayouts if set to YES or destroys the sublayout cache if set to NO. Defaults to NO
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*/
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@property (nonatomic, assign) BOOL retainSublayoutLayoutElements;
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/**
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* Array for explicitly retain sublayout layout elements in case they are created and references in layoutSpecThatFits: and no one else will hold a strong reference on it
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*/
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@property (nonatomic, strong) NSMutableArray<id<ASLayoutElement>> *sublayoutLayoutElements;
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@property (nonatomic, strong, readonly) ASRectMap *elementToRectMap;
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@end
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@implementation ASLayout
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@dynamic frame, type;
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static std::atomic_bool static_retainsSublayoutLayoutElements = ATOMIC_VAR_INIT(NO);
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+ (void)setShouldRetainSublayoutLayoutElements:(BOOL)shouldRetain
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{
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static_retainsSublayoutLayoutElements.store(shouldRetain);
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}
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+ (BOOL)shouldRetainSublayoutLayoutElements
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{
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return static_retainsSublayoutLayoutElements.load();
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}
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- (instancetype)initWithLayoutElement:(id<ASLayoutElement>)layoutElement
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size:(CGSize)size
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position:(CGPoint)position
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sublayouts:(nullable NSArray<ASLayout *> *)sublayouts
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{
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NSParameterAssert(layoutElement);
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self = [super init];
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if (self) {
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#if DEBUG
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for (ASLayout *sublayout in sublayouts) {
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ASDisplayNodeAssert(ASPointIsNull(sublayout.position) == NO, @"Invalid position is not allowed in sublayout.");
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}
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#endif
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_layoutElement = layoutElement;
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// Read this now to avoid @c weak overhead later.
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_layoutElementType = layoutElement.layoutElementType;
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if (!ASIsCGSizeValidForSize(size)) {
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ASDisplayNodeAssert(NO, @"layoutSize is invalid and unsafe to provide to Core Animation! Release configurations will force to 0, 0. Size = %@, node = %@", NSStringFromCGSize(size), layoutElement);
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size = CGSizeZero;
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} else {
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size = CGSizeMake(ASCeilPixelValue(size.width), ASCeilPixelValue(size.height));
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}
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_size = size;
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if (ASPointIsNull(position) == NO) {
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_position = ASCeilPointValues(position);
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} else {
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_position = position;
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}
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_sublayouts = sublayouts != nil ? [sublayouts copy] : @[];
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if (_sublayouts.count > 0) {
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_elementToRectMap = [ASRectMap rectMapForWeakObjectPointers];
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for (ASLayout *layout in sublayouts) {
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[_elementToRectMap setRect:layout.frame forKey:layout.layoutElement];
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}
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}
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self.retainSublayoutLayoutElements = [ASLayout shouldRetainSublayoutLayoutElements];
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}
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return self;
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}
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- (instancetype)init
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{
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ASDisplayNodeAssert(NO, @"Use the designated initializer");
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return [self init];
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}
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#pragma mark - Class Constructors
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+ (instancetype)layoutWithLayoutElement:(id<ASLayoutElement>)layoutElement
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size:(CGSize)size
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position:(CGPoint)position
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sublayouts:(nullable NSArray<ASLayout *> *)sublayouts
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{
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return [[self alloc] initWithLayoutElement:layoutElement
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size:size
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position:position
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sublayouts:sublayouts];
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}
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+ (instancetype)layoutWithLayoutElement:(id<ASLayoutElement>)layoutElement
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size:(CGSize)size
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sublayouts:(nullable NSArray<ASLayout *> *)sublayouts
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{
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return [self layoutWithLayoutElement:layoutElement
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size:size
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position:ASPointNull
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sublayouts:sublayouts];
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}
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+ (instancetype)layoutWithLayoutElement:(id<ASLayoutElement>)layoutElement size:(CGSize)size
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{
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return [self layoutWithLayoutElement:layoutElement
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size:size
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position:ASPointNull
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sublayouts:nil];
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}
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#pragma mark - Sublayout Elements Caching
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- (void)setRetainSublayoutLayoutElements:(BOOL)retainSublayoutLayoutElements
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{
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if (_retainSublayoutLayoutElements != retainSublayoutLayoutElements) {
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_retainSublayoutLayoutElements = retainSublayoutLayoutElements;
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if (retainSublayoutLayoutElements == NO) {
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_sublayoutLayoutElements = nil;
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} else {
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// Add sublayouts layout elements to an internal array to retain it while the layout lives
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NSUInteger sublayoutCount = _sublayouts.count;
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if (sublayoutCount > 0) {
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_sublayoutLayoutElements = [NSMutableArray arrayWithCapacity:sublayoutCount];
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for (ASLayout *sublayout in _sublayouts) {
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[_sublayoutLayoutElements addObject:sublayout.layoutElement];
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}
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}
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}
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}
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}
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#pragma mark - Layout Flattening
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- (ASLayout *)filteredNodeLayoutTree
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{
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if (ASLayoutIsFlattened(self)) {
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// All flattened layouts must have this flag enabled
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// to ensure sublayout elements are retained until the layouts are applied.
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self.retainSublayoutLayoutElements = YES;
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return self;
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}
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struct Context {
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ASLayout *layout;
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CGPoint absolutePosition;
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};
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// Queue used to keep track of sublayouts while traversing this layout in a DFS fashion.
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std::deque<Context> queue;
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for (ASLayout *sublayout in self.sublayouts) {
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queue.push_back({sublayout, sublayout.position});
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}
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NSMutableArray *flattenedSublayouts = [NSMutableArray array];
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while (!queue.empty()) {
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const Context context = queue.front();
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queue.pop_front();
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ASLayout *layout = context.layout;
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const NSArray<ASLayout *> *sublayouts = layout.sublayouts;
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const NSUInteger sublayoutsCount = sublayouts.count;
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const CGPoint absolutePosition = context.absolutePosition;
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if (ASLayoutIsDisplayNodeType(layout)) {
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if (sublayoutsCount > 0 || CGPointEqualToPoint(ASCeilPointValues(absolutePosition), layout.position) == NO) {
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// Only create a new layout if the existing one can't be reused, which means it has either some sublayouts or an invalid absolute position.
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layout = [ASLayout layoutWithLayoutElement:layout.layoutElement
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size:layout.size
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position:absolutePosition
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sublayouts:@[]];
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}
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[flattenedSublayouts addObject:layout];
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} else if (sublayoutsCount > 0){
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std::vector<Context> sublayoutContexts;
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for (ASLayout *sublayout in sublayouts) {
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sublayoutContexts.push_back({sublayout, absolutePosition + sublayout.position});
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}
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queue.insert(queue.cbegin(), sublayoutContexts.begin(), sublayoutContexts.end());
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}
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}
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ASLayout *layout = [ASLayout layoutWithLayoutElement:_layoutElement size:_size sublayouts:flattenedSublayouts];
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// All flattened layouts must have this flag enabled
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// to ensure sublayout elements are retained until the layouts are applied.
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layout.retainSublayoutLayoutElements = YES;
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return layout;
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}
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#pragma mark - Equality Checking
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- (BOOL)isEqual:(id)object
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{
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ASLayout *layout = ASDynamicCast(object, ASLayout);
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if (layout == nil) {
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return NO;
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}
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if (!CGSizeEqualToSize(_size, layout.size)) return NO;
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if (!((ASPointIsNull(self.position) && ASPointIsNull(layout.position))
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|| CGPointEqualToPoint(self.position, layout.position))) return NO;
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if (_layoutElement != layout.layoutElement) return NO;
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if (!ASObjectIsEqual(_sublayouts, layout.sublayouts)) {
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return NO;
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}
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return YES;
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}
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#pragma mark - Accessors
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- (ASLayoutElementType)type
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{
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return _layoutElementType;
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}
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- (CGRect)frameForElement:(id<ASLayoutElement>)layoutElement
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{
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return _elementToRectMap ? [_elementToRectMap rectForKey:layoutElement] : CGRectNull;
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}
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- (CGRect)frame
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{
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CGRect subnodeFrame = CGRectZero;
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CGPoint adjustedOrigin = _position;
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if (isfinite(adjustedOrigin.x) == NO) {
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ASDisplayNodeAssert(0, @"Layout has an invalid position");
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adjustedOrigin.x = 0;
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}
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if (isfinite(adjustedOrigin.y) == NO) {
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ASDisplayNodeAssert(0, @"Layout has an invalid position");
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adjustedOrigin.y = 0;
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}
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subnodeFrame.origin = adjustedOrigin;
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CGSize adjustedSize = _size;
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if (isfinite(adjustedSize.width) == NO) {
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ASDisplayNodeAssert(0, @"Layout has an invalid size");
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adjustedSize.width = 0;
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}
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if (isfinite(adjustedSize.height) == NO) {
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ASDisplayNodeAssert(0, @"Layout has an invalid position");
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adjustedSize.height = 0;
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}
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subnodeFrame.size = adjustedSize;
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return subnodeFrame;
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}
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#pragma mark - Description
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- (NSMutableArray <NSDictionary *> *)propertiesForDescription
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{
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NSMutableArray *result = [NSMutableArray array];
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[result addObject:@{ @"size" : [NSValue valueWithCGSize:self.size] }];
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if (auto layoutElement = self.layoutElement) {
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[result addObject:@{ @"layoutElement" : layoutElement }];
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}
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auto pos = self.position;
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if (!ASPointIsNull(pos)) {
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[result addObject:@{ @"position" : [NSValue valueWithCGPoint:pos] }];
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}
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return result;
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}
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- (NSString *)description
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{
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return ASObjectDescriptionMake(self, [self propertiesForDescription]);
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}
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- (NSString *)recursiveDescription
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{
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return [self _recursiveDescriptionForLayout:self level:0];
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}
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- (NSString *)_recursiveDescriptionForLayout:(ASLayout *)layout level:(NSUInteger)level
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{
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NSMutableString *description = [NSMutableString string];
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[description appendString:descriptionIndents(level)];
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[description appendString:[layout description]];
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for (ASLayout *sublayout in layout.sublayouts) {
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[description appendString:@"\n"];
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[description appendString:[self _recursiveDescriptionForLayout:sublayout level:level + 1]];
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}
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return description;
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}
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@end
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ASLayout *ASCalculateLayout(id<ASLayoutElement> layoutElement, const ASSizeRange sizeRange, const CGSize parentSize)
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{
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ASDisplayNodeCAssertNotNil(layoutElement, @"Not valid layoutElement passed in.");
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return [layoutElement layoutThatFits:sizeRange parentSize:parentSize];
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}
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ASLayout *ASCalculateRootLayout(id<ASLayoutElement> rootLayoutElement, const ASSizeRange sizeRange)
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{
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ASLayout *layout = ASCalculateLayout(rootLayoutElement, sizeRange, sizeRange.max);
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// Here could specific verfication happen
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return layout;
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}
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