2021-10-12 15:07:00 +04:00

108 lines
3.2 KiB
Swift

//
// Animation.swift
// lottie-swift
//
// Created by Brandon Withrow on 1/7/19.
//
import Foundation
public enum CoordinateSpace: Int, Codable {
case type2d
case type3d
}
/**
The `Animation` model is the top level model object in Lottie.
An `Animation` holds all of the animation data backing a Lottie Animation.
Codable, see JSON schema [here](https://github.com/airbnb/lottie-web/tree/master/docs/json).
*/
public final class Animation: Codable {
/// The version of the JSON Schema.
let version: String
/// The coordinate space of the composition.
let type: CoordinateSpace
/// The start time of the composition in frameTime.
public let startFrame: AnimationFrameTime
/// The end time of the composition in frameTime.
public let endFrame: AnimationFrameTime
/// The frame rate of the composition.
public let framerate: Double
/// The height of the composition in points.
let width: Int
/// The width of the composition in points.
let height: Int
/// The list of animation layers
let layers: [LayerModel]
/// The list of glyphs used for text rendering
let glyphs: [Glyph]?
/// The list of fonts used for text rendering
let fonts: FontList?
/// Asset Library
let assetLibrary: AssetLibrary?
/// Markers
let markers: [Marker]?
let markerMap: [String : Marker]?
/// Return all marker names, in order, or an empty list if none are specified
public var markerNames: [String] {
guard let markers = markers else { return [] }
return markers.map { $0.name }
}
enum CodingKeys : String, CodingKey {
case version = "v"
case type = "ddd"
case startFrame = "ip"
case endFrame = "op"
case framerate = "fr"
case width = "w"
case height = "h"
case layers = "layers"
case glyphs = "chars"
case fonts = "fonts"
case assetLibrary = "assets"
case markers = "markers"
}
required public init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: Animation.CodingKeys.self)
self.version = try container.decode(String.self, forKey: .version)
self.type = try container.decodeIfPresent(CoordinateSpace.self, forKey: .type) ?? .type2d
self.startFrame = try container.decode(AnimationFrameTime.self, forKey: .startFrame)
self.endFrame = try container.decode(AnimationFrameTime.self, forKey: .endFrame)
self.framerate = try container.decode(Double.self, forKey: .framerate)
self.width = try container.decode(Int.self, forKey: .width)
self.height = try container.decode(Int.self, forKey: .height)
self.layers = try container.decode([LayerModel].self, ofFamily: LayerType.self, forKey: .layers)
self.glyphs = try container.decodeIfPresent([Glyph].self, forKey: .glyphs)
self.fonts = try container.decodeIfPresent(FontList.self, forKey: .fonts)
self.assetLibrary = try container.decodeIfPresent(AssetLibrary.self, forKey: .assetLibrary)
self.markers = try container.decodeIfPresent([Marker].self, forKey: .markers)
if let markers = markers {
var markerMap: [String : Marker] = [:]
for marker in markers {
markerMap[marker.name] = marker
}
self.markerMap = markerMap
} else {
self.markerMap = nil
}
}
}