2021-10-12 15:07:00 +04:00

106 lines
3.7 KiB
Swift

//
// Transform.swift
// lottie-swift
//
// Created by Brandon Withrow on 1/7/19.
//
import Foundation
/// The animatable transform for a layer. Controls position, rotation, scale, and opacity.
final class Transform: Codable {
/// The anchor point of the transform.
let anchorPoint: KeyframeGroup<Vector3D>
/// The position of the transform. This is nil if the position data was split.
let position: KeyframeGroup<Vector3D>?
/// The positionX of the transform. This is nil if the position property is set.
let positionX: KeyframeGroup<Vector1D>?
/// The positionY of the transform. This is nil if the position property is set.
let positionY: KeyframeGroup<Vector1D>?
/// The scale of the transform
let scale: KeyframeGroup<Vector3D>
/// The rotation of the transform. Note: This is single dimensional rotation.
let rotation: KeyframeGroup<Vector1D>
/// The opacity of the transform.
let opacity: KeyframeGroup<Vector1D>
/// Should always be nil.
let rotationZ: KeyframeGroup<Vector1D>?
enum CodingKeys : String, CodingKey {
case anchorPoint = "a"
case position = "p"
case positionX = "px"
case positionY = "py"
case scale = "s"
case rotation = "r"
case rotationZ = "rz"
case opacity = "o"
}
enum PositionCodingKeys : String, CodingKey {
case split = "s"
case positionX = "x"
case positionY = "y"
}
required init(from decoder: Decoder) throws {
/**
This manual override of decode is required because we want to throw an error
in the case that there is not position data.
*/
let container = try decoder.container(keyedBy: Transform.CodingKeys.self)
// AnchorPoint
self.anchorPoint = try container.decodeIfPresent(KeyframeGroup<Vector3D>.self, forKey: .anchorPoint) ?? KeyframeGroup(Vector3D(x: Double(0), y: 0, z: 0))
// Position
if container.contains(.positionX), container.contains(.positionY) {
// Position dimensions are split into two keyframe groups
self.positionX = try container.decode(KeyframeGroup<Vector1D>.self, forKey: .positionX)
self.positionY = try container.decode(KeyframeGroup<Vector1D>.self, forKey: .positionY)
self.position = nil
} else if let positionKeyframes = try? container.decode(KeyframeGroup<Vector3D>.self, forKey: .position) {
// Position dimensions are a single keyframe group.
self.position = positionKeyframes
self.positionX = nil
self.positionY = nil
} else if let positionContainer = try? container.nestedContainer(keyedBy: PositionCodingKeys.self, forKey: .position),
let positionX = try? positionContainer.decode(KeyframeGroup<Vector1D>.self, forKey: .positionX),
let positionY = try? positionContainer.decode(KeyframeGroup<Vector1D>.self, forKey: .positionY) {
/// Position keyframes are split and nested.
self.positionX = positionX
self.positionY = positionY
self.position = nil
} else {
/// Default value.
self.position = KeyframeGroup(Vector3D(x: Double(0), y: 0, z: 0))
self.positionX = nil
self.positionY = nil
}
// Scale
self.scale = try container.decodeIfPresent(KeyframeGroup<Vector3D>.self, forKey: .scale) ?? KeyframeGroup(Vector3D(x: Double(100), y: 100, z: 100))
// Rotation
if let rotationZ = try container.decodeIfPresent(KeyframeGroup<Vector1D>.self, forKey: .rotationZ) {
self.rotation = rotationZ
} else {
self.rotation = try container.decodeIfPresent(KeyframeGroup<Vector1D>.self, forKey: .rotation) ?? KeyframeGroup(Vector1D(0))
}
self.rotationZ = nil
// Opacity
self.opacity = try container.decodeIfPresent(KeyframeGroup<Vector1D>.self, forKey: .opacity) ?? KeyframeGroup(Vector1D(100))
}
}