mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-16 05:55:20 +00:00

git-subtree-dir: submodules/AsyncDisplayKit git-subtree-mainline: d06f423e0ed3df1fed9bd10d79ee312a9179b632 git-subtree-split: 02bedc12816e251ad71777f9d2578329b6d2bef6
214 lines
9.6 KiB
Objective-C
214 lines
9.6 KiB
Objective-C
//
|
|
// ASDisplayNodeExtras.h
|
|
// Texture
|
|
//
|
|
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
|
|
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
|
|
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
|
|
#import <QuartzCore/QuartzCore.h>
|
|
#import <UIKit/UIKit.h>
|
|
|
|
#import <AsyncDisplayKit/ASBaseDefines.h>
|
|
#import <AsyncDisplayKit/ASDisplayNode.h>
|
|
|
|
/**
|
|
* Sets the debugName field for these nodes to the given symbol names, within the domain of "self.class"
|
|
* For instance, in `MYButtonNode` if you call `ASSetDebugNames(self.titleNode, _countNode)` the debug names
|
|
* for the nodes will be set to `MYButtonNode.titleNode` and `MYButtonNode.countNode`.
|
|
*/
|
|
#if DEBUG
|
|
#define ASSetDebugName(node, format, ...) node.debugName = [NSString stringWithFormat:format, __VA_ARGS__]
|
|
#define ASSetDebugNames(...) _ASSetDebugNames(self.class, @"" # __VA_ARGS__, __VA_ARGS__, nil)
|
|
#else
|
|
#define ASSetDebugName(node, format, ...)
|
|
#define ASSetDebugNames(...)
|
|
#endif
|
|
|
|
NS_ASSUME_NONNULL_BEGIN
|
|
|
|
/// For deallocation of objects on the main thread across multiple run loops.
|
|
AS_EXTERN void ASPerformMainThreadDeallocation(id _Nullable __strong * _Nonnull objectPtr);
|
|
|
|
// Because inline methods can't be extern'd and need to be part of the translation unit of code
|
|
// that compiles with them to actually inline, we both declare and define these in the header.
|
|
ASDISPLAYNODE_INLINE BOOL ASInterfaceStateIncludesVisible(ASInterfaceState interfaceState)
|
|
{
|
|
return ((interfaceState & ASInterfaceStateVisible) == ASInterfaceStateVisible);
|
|
}
|
|
|
|
ASDISPLAYNODE_INLINE BOOL ASInterfaceStateIncludesDisplay(ASInterfaceState interfaceState)
|
|
{
|
|
return ((interfaceState & ASInterfaceStateDisplay) == ASInterfaceStateDisplay);
|
|
}
|
|
|
|
ASDISPLAYNODE_INLINE BOOL ASInterfaceStateIncludesPreload(ASInterfaceState interfaceState)
|
|
{
|
|
return ((interfaceState & ASInterfaceStatePreload) == ASInterfaceStatePreload);
|
|
}
|
|
|
|
ASDISPLAYNODE_INLINE BOOL ASInterfaceStateIncludesMeasureLayout(ASInterfaceState interfaceState)
|
|
{
|
|
return ((interfaceState & ASInterfaceStateMeasureLayout) == ASInterfaceStateMeasureLayout);
|
|
}
|
|
|
|
__unused static NSString * NSStringFromASInterfaceState(ASInterfaceState interfaceState)
|
|
{
|
|
NSMutableArray *states = [NSMutableArray array];
|
|
if (interfaceState == ASInterfaceStateNone) {
|
|
[states addObject:@"No state"];
|
|
}
|
|
if (ASInterfaceStateIncludesMeasureLayout(interfaceState)) {
|
|
[states addObject:@"MeasureLayout"];
|
|
}
|
|
if (ASInterfaceStateIncludesPreload(interfaceState)) {
|
|
[states addObject:@"Preload"];
|
|
}
|
|
if (ASInterfaceStateIncludesDisplay(interfaceState)) {
|
|
[states addObject:@"Display"];
|
|
}
|
|
if (ASInterfaceStateIncludesVisible(interfaceState)) {
|
|
[states addObject:@"Visible"];
|
|
}
|
|
return [NSString stringWithFormat:@"{ %@ }", [states componentsJoinedByString:@" | "]];
|
|
}
|
|
|
|
#define INTERFACE_STATE_DELTA(Name) ({ \
|
|
if ((oldState & ASInterfaceState##Name) != (newState & ASInterfaceState##Name)) { \
|
|
[changes appendFormat:@"%c%s ", (newState & ASInterfaceState##Name ? '+' : '-'), #Name]; \
|
|
} \
|
|
})
|
|
|
|
/// e.g. { +Visible, -Preload } (although that should never actually happen.)
|
|
/// NOTE: Changes to MeasureLayout state don't really mean anything so we omit them for now.
|
|
__unused static NSString *NSStringFromASInterfaceStateChange(ASInterfaceState oldState, ASInterfaceState newState)
|
|
{
|
|
if (oldState == newState) {
|
|
return @"{ }";
|
|
}
|
|
|
|
NSMutableString *changes = [NSMutableString stringWithString:@"{ "];
|
|
INTERFACE_STATE_DELTA(Preload);
|
|
INTERFACE_STATE_DELTA(Display);
|
|
INTERFACE_STATE_DELTA(Visible);
|
|
[changes appendString:@"}"];
|
|
return changes;
|
|
}
|
|
|
|
#undef INTERFACE_STATE_DELTA
|
|
|
|
/**
|
|
Returns the appropriate interface state for a given ASDisplayNode and window
|
|
*/
|
|
AS_EXTERN ASInterfaceState ASInterfaceStateForDisplayNode(ASDisplayNode *displayNode, UIWindow *window) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
Given a layer, returns the associated display node, if any.
|
|
*/
|
|
AS_EXTERN ASDisplayNode * _Nullable ASLayerToDisplayNode(CALayer * _Nullable layer) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
Given a view, returns the associated display node, if any.
|
|
*/
|
|
AS_EXTERN ASDisplayNode * _Nullable ASViewToDisplayNode(UIView * _Nullable view) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
Given a node, returns the root of the node hierarchy (where supernode == nil)
|
|
*/
|
|
AS_EXTERN ASDisplayNode *ASDisplayNodeUltimateParentOfNode(ASDisplayNode *node) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
If traverseSublayers == YES, this function will walk the layer hierarchy, spanning discontinuous sections of the node hierarchy\
|
|
(e.g. the layers of UIKit intermediate views in UIViewControllers, UITableView, UICollectionView).
|
|
In the event that a node's backing layer is not created yet, the function will only walk the direct subnodes instead
|
|
of forcing the layer hierarchy to be created.
|
|
*/
|
|
AS_EXTERN void ASDisplayNodePerformBlockOnEveryNode(CALayer * _Nullable layer, ASDisplayNode * _Nullable node, BOOL traverseSublayers, void(^block)(ASDisplayNode *node));
|
|
|
|
/**
|
|
This function will walk the node hierarchy in a breadth first fashion. It does run the block on the node provided
|
|
directly to the function call. It does NOT traverse sublayers.
|
|
*/
|
|
AS_EXTERN void ASDisplayNodePerformBlockOnEveryNodeBFS(ASDisplayNode *node, void(^block)(ASDisplayNode *node));
|
|
|
|
/**
|
|
Identical to ASDisplayNodePerformBlockOnEveryNode, except it does not run the block on the
|
|
node provided directly to the function call - only on all descendants.
|
|
*/
|
|
AS_EXTERN void ASDisplayNodePerformBlockOnEverySubnode(ASDisplayNode *node, BOOL traverseSublayers, void(^block)(ASDisplayNode *node));
|
|
|
|
/**
|
|
Given a display node, traverses up the layer tree hierarchy, returning the first display node that passes block.
|
|
*/
|
|
AS_EXTERN ASDisplayNode * _Nullable ASDisplayNodeFindFirstSupernode(ASDisplayNode * _Nullable node, BOOL (^block)(ASDisplayNode *node)) AS_WARN_UNUSED_RESULT ASDISPLAYNODE_DEPRECATED_MSG("Use the `supernodes` property instead.");
|
|
|
|
/**
|
|
Given a display node, traverses up the layer tree hierarchy, returning the first display node of kind class.
|
|
*/
|
|
AS_EXTERN __kindof ASDisplayNode * _Nullable ASDisplayNodeFindFirstSupernodeOfClass(ASDisplayNode *start, Class c) AS_WARN_UNUSED_RESULT ASDISPLAYNODE_DEPRECATED_MSG("Use the `supernodeOfClass:includingSelf:` method instead.");
|
|
|
|
/**
|
|
* Given a layer, find the window it lives in, if any.
|
|
*/
|
|
AS_EXTERN UIWindow * _Nullable ASFindWindowOfLayer(CALayer *layer) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
* Given a layer, find the closest view it lives in, if any.
|
|
*/
|
|
AS_EXTERN UIView * _Nullable ASFindClosestViewOfLayer(CALayer *layer) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
* Given two nodes, finds their most immediate common parent. Used for geometry conversion methods.
|
|
* NOTE: It is an error to try to convert between nodes which do not share a common ancestor. This behavior is
|
|
* disallowed in UIKit documentation and the behavior is left undefined. The output does not have a rigorously defined
|
|
* failure mode (i.e. returning CGPointZero or returning the point exactly as passed in). Rather than track the internal
|
|
* undefined and undocumented behavior of UIKit in ASDisplayNode, this operation is defined to be incorrect in all
|
|
* circumstances and must be fixed wherever encountered.
|
|
*/
|
|
AS_EXTERN ASDisplayNode * _Nullable ASDisplayNodeFindClosestCommonAncestor(ASDisplayNode *node1, ASDisplayNode *node2) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
Given a display node, collects all descendants. This is a specialization of ASCollectContainer() that walks the Core Animation layer tree as opposed to the display node tree, thus supporting non-continues display node hierarchies.
|
|
*/
|
|
AS_EXTERN NSArray<ASDisplayNode *> *ASCollectDisplayNodes(ASDisplayNode *node) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
Given a display node, traverses down the node hierarchy, returning all the display nodes that pass the block.
|
|
*/
|
|
AS_EXTERN NSArray<ASDisplayNode *> *ASDisplayNodeFindAllSubnodes(ASDisplayNode *start, BOOL (^block)(ASDisplayNode *node)) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
Given a display node, traverses down the node hierarchy, returning all the display nodes of kind class.
|
|
*/
|
|
AS_EXTERN NSArray<__kindof ASDisplayNode *> *ASDisplayNodeFindAllSubnodesOfClass(ASDisplayNode *start, Class c) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
Given a display node, traverses down the node hierarchy, returning the depth-first display node, including the start node that pass the block.
|
|
*/
|
|
AS_EXTERN __kindof ASDisplayNode * _Nullable ASDisplayNodeFindFirstNode(ASDisplayNode *start, BOOL (^block)(ASDisplayNode *node)) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
Given a display node, traverses down the node hierarchy, returning the depth-first display node, excluding the start node, that pass the block
|
|
*/
|
|
AS_EXTERN __kindof ASDisplayNode * _Nullable ASDisplayNodeFindFirstSubnode(ASDisplayNode *start, BOOL (^block)(ASDisplayNode *node)) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
Given a display node, traverses down the node hierarchy, returning the depth-first display node of kind class.
|
|
*/
|
|
AS_EXTERN __kindof ASDisplayNode * _Nullable ASDisplayNodeFindFirstSubnodeOfClass(ASDisplayNode *start, Class c) AS_WARN_UNUSED_RESULT;
|
|
|
|
AS_EXTERN UIColor *ASDisplayNodeDefaultPlaceholderColor(void) AS_WARN_UNUSED_RESULT;
|
|
AS_EXTERN UIColor *ASDisplayNodeDefaultTintColor(void) AS_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
Disable willAppear / didAppear / didDisappear notifications for a sub-hierarchy, then re-enable when done. Nested calls are supported.
|
|
*/
|
|
AS_EXTERN void ASDisplayNodeDisableHierarchyNotifications(ASDisplayNode *node);
|
|
AS_EXTERN void ASDisplayNodeEnableHierarchyNotifications(ASDisplayNode *node);
|
|
|
|
// Not to be called directly.
|
|
AS_EXTERN void _ASSetDebugNames(Class owningClass, NSString *names, ASDisplayNode * _Nullable object, ...);
|
|
|
|
NS_ASSUME_NONNULL_END
|