Swiftgram/submodules/AsyncDisplayKit/Source/ASNodeController+Beta.h
Peter 9bc996374f Add 'submodules/AsyncDisplayKit/' from commit '02bedc12816e251ad71777f9d2578329b6d2bef6'
git-subtree-dir: submodules/AsyncDisplayKit
git-subtree-mainline: d06f423e0ed3df1fed9bd10d79ee312a9179b632
git-subtree-split: 02bedc12816e251ad71777f9d2578329b6d2bef6
2019-06-11 18:42:43 +01:00

60 lines
2.1 KiB
Objective-C

//
// ASNodeController+Beta.h
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASDisplayNode.h>
#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h> // for ASInterfaceState protocol
/* ASNodeController is currently beta and open to change in the future */
@interface ASNodeController<__covariant DisplayNodeType : ASDisplayNode *>
: NSObject <ASInterfaceStateDelegate, ASLocking>
@property (nonatomic, strong /* may be weak! */) DisplayNodeType node;
// Until an ASNodeController can be provided in place of an ASCellNode, some apps may prefer to have
// nodes keep their controllers alive (and a weak reference from controller to node)
@property (nonatomic) BOOL shouldInvertStrongReference;
- (void)loadNode;
// for descriptions see <ASInterfaceState> definition
- (void)nodeDidLoad ASDISPLAYNODE_REQUIRES_SUPER;
- (void)nodeDidLayout ASDISPLAYNODE_REQUIRES_SUPER;
// This is only called during Yoga-driven layouts.
- (void)nodeWillCalculateLayout:(ASSizeRange)constrainedSize ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didEnterVisibleState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didExitVisibleState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didEnterDisplayState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didExitDisplayState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didEnterPreloadState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didExitPreloadState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)interfaceStateDidChange:(ASInterfaceState)newState
fromState:(ASInterfaceState)oldState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)hierarchyDisplayDidFinish ASDISPLAYNODE_REQUIRES_SUPER;
/**
* @discussion Attempts (via ASLockSequence, a backing-off spinlock similar to
* std::lock()) to lock both the node and its ASNodeController, if one exists.
*/
- (ASLockSet)lockPair;
@end
@interface ASDisplayNode (ASNodeController)
@property(nonatomic, readonly) ASNodeController *nodeController;
@end