Swiftgram/submodules/AsyncDisplayKit/Source/Debug/AsyncDisplayKit+Debug.mm
Peter 9bc996374f Add 'submodules/AsyncDisplayKit/' from commit '02bedc12816e251ad71777f9d2578329b6d2bef6'
git-subtree-dir: submodules/AsyncDisplayKit
git-subtree-mainline: d06f423e0ed3df1fed9bd10d79ee312a9179b632
git-subtree-split: 02bedc12816e251ad71777f9d2578329b6d2bef6
2019-06-11 18:42:43 +01:00

759 lines
29 KiB
Plaintext

//
// AsyncDisplayKit+Debug.mm
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/AsyncDisplayKit+Debug.h>
#import <AsyncDisplayKit/ASAbstractLayoutController.h>
#import <AsyncDisplayKit/ASGraphicsContext.h>
#import <AsyncDisplayKit/ASLayout.h>
#import <AsyncDisplayKit/ASWeakSet.h>
#import <AsyncDisplayKit/UIImage+ASConvenience.h>
#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h>
#import <AsyncDisplayKit/CoreGraphics+ASConvenience.h>
#import <AsyncDisplayKit/ASDisplayNodeExtras.h>
#import <AsyncDisplayKit/ASTextNode.h>
#import <AsyncDisplayKit/ASRangeController.h>
#pragma mark - ASImageNode (Debugging)
static BOOL __shouldShowImageScalingOverlay = NO;
@implementation ASImageNode (Debugging)
+ (void)setShouldShowImageScalingOverlay:(BOOL)show;
{
__shouldShowImageScalingOverlay = show;
}
+ (BOOL)shouldShowImageScalingOverlay
{
return __shouldShowImageScalingOverlay;
}
@end
#pragma mark - ASControlNode (DebuggingInternal)
static BOOL __enableHitTestDebug = NO;
@interface ASControlNode (DebuggingInternal)
- (ASImageNode *)debugHighlightOverlay;
@end
@implementation ASControlNode (Debugging)
+ (void)setEnableHitTestDebug:(BOOL)enable
{
__enableHitTestDebug = enable;
}
+ (BOOL)enableHitTestDebug
{
return __enableHitTestDebug;
}
// layout method required ONLY when hitTestDebug is enabled
- (void)layout
{
[super layout];
if ([ASControlNode enableHitTestDebug]) {
// Construct hitTestDebug highlight overlay frame indicating tappable area of a node, which can be restricted by two things:
// (1) Any parent's tapable area (its own bounds + hitTestSlop) may restrict the desired tappable area expansion using
// hitTestSlop of a child as UIKit event delivery (hitTest:) will not search sub-hierarchies if one of our parents does
// not return YES for pointInside:. To circumvent this restriction, a developer will need to set / adjust the hitTestSlop
// on the limiting parent. This is indicated in the overlay by a dark GREEN edge. This is an ACTUAL restriction.
// (2) Any parent's .clipToBounds. If a parent is clipping, we cannot show the overlay outside that area
// (although it still respond to touch). To indicate that the overlay cannot accurately display the true tappable area,
// the overlay will have an ORANGE edge. This is a VISUALIZATION restriction.
CGRect intersectRect = UIEdgeInsetsInsetRect(self.bounds, [self hitTestSlop]);
UIRectEdge clippedEdges = UIRectEdgeNone;
UIRectEdge clipsToBoundsClippedEdges = UIRectEdgeNone;
CALayer *layer = self.layer;
CALayer *intersectLayer = layer;
CALayer *intersectSuperlayer = layer.superlayer;
// FIXED: Stop climbing hierarchy if UIScrollView is encountered (its offset bounds origin may make it seem like our events
// will be clipped when scrolling will actually reveal them (because this process will not re-run due to scrolling))
while (intersectSuperlayer && ![intersectSuperlayer.delegate respondsToSelector:@selector(contentOffset)]) {
// Get parent's tappable area
CGRect parentHitRect = intersectSuperlayer.bounds;
BOOL parentClipsToBounds = NO;
// If parent is a node, tappable area may be expanded by hitTestSlop
ASDisplayNode *parentNode = ASLayerToDisplayNode(intersectSuperlayer);
if (parentNode) {
UIEdgeInsets parentSlop = [parentNode hitTestSlop];
// If parent has hitTestSlop, expand tappable area (if parent doesn't clipToBounds)
if (!UIEdgeInsetsEqualToEdgeInsets(UIEdgeInsetsZero, parentSlop)) {
parentClipsToBounds = parentNode.clipsToBounds;
if (!parentClipsToBounds) {
parentHitRect = UIEdgeInsetsInsetRect(parentHitRect, [parentNode hitTestSlop]);
}
}
}
// Convert our current rect to parent coordinates
CGRect intersectRectInParentCoordinates = [intersectSuperlayer convertRect:intersectRect fromLayer:intersectLayer];
// Intersect rect with the parent's tappable area rect
intersectRect = CGRectIntersection(parentHitRect, intersectRectInParentCoordinates);
if (!CGSizeEqualToSize(parentHitRect.size, intersectRectInParentCoordinates.size)) {
clippedEdges = [self setEdgesOfIntersectionForChildRect:intersectRectInParentCoordinates
parentRect:parentHitRect rectEdge:clippedEdges];
if (parentClipsToBounds) {
clipsToBoundsClippedEdges = [self setEdgesOfIntersectionForChildRect:intersectRectInParentCoordinates
parentRect:parentHitRect rectEdge:clipsToBoundsClippedEdges];
}
}
// move up hierarchy
intersectLayer = intersectSuperlayer;
intersectSuperlayer = intersectLayer.superlayer;
}
// produce final overlay image (or fill background if edges aren't restricted)
CGRect finalRect = [intersectLayer convertRect:intersectRect toLayer:layer];
UIColor *fillColor = [[UIColor greenColor] colorWithAlphaComponent:0.4];
ASImageNode *debugOverlay = [self debugHighlightOverlay];
// determine if edges are clipped and if so, highlight the restricted edges
if (clippedEdges == UIRectEdgeNone) {
debugOverlay.backgroundColor = fillColor;
} else {
const CGFloat borderWidth = 2.0;
UIColor *borderColor = [[UIColor orangeColor] colorWithAlphaComponent:0.8];
UIColor *clipsBorderColor = [UIColor colorWithRed:30/255.0 green:90/255.0 blue:50/255.0 alpha:0.7];
CGRect imgRect = CGRectMake(0, 0, 2.0 * borderWidth + 1.0, 2.0 * borderWidth + 1.0);
ASGraphicsBeginImageContextWithOptions(imgRect.size, NO, 1);
[fillColor setFill];
UIRectFill(imgRect);
[self drawEdgeIfClippedWithEdges:clippedEdges color:clipsBorderColor borderWidth:borderWidth imgRect:imgRect];
[self drawEdgeIfClippedWithEdges:clipsToBoundsClippedEdges color:borderColor borderWidth:borderWidth imgRect:imgRect];
UIImage *debugHighlightImage = ASGraphicsGetImageAndEndCurrentContext();
UIEdgeInsets edgeInsets = UIEdgeInsetsMake(borderWidth, borderWidth, borderWidth, borderWidth);
debugOverlay.image = [debugHighlightImage resizableImageWithCapInsets:edgeInsets resizingMode:UIImageResizingModeStretch];
debugOverlay.backgroundColor = nil;
}
debugOverlay.frame = finalRect;
}
}
- (UIRectEdge)setEdgesOfIntersectionForChildRect:(CGRect)childRect parentRect:(CGRect)parentRect rectEdge:(UIRectEdge)rectEdge
{
// determine which edges of childRect are outside parentRect (and thus will be clipped)
if (childRect.origin.y < parentRect.origin.y) {
rectEdge |= UIRectEdgeTop;
}
if (childRect.origin.x < parentRect.origin.x) {
rectEdge |= UIRectEdgeLeft;
}
if (CGRectGetMaxY(childRect) > CGRectGetMaxY(parentRect)) {
rectEdge |= UIRectEdgeBottom;
}
if (CGRectGetMaxX(childRect) > CGRectGetMaxX(parentRect)) {
rectEdge |= UIRectEdgeRight;
}
return rectEdge;
}
- (void)drawEdgeIfClippedWithEdges:(UIRectEdge)rectEdge color:(UIColor *)color borderWidth:(CGFloat)borderWidth imgRect:(CGRect)imgRect
{
[color setFill];
// highlight individual edges of overlay if edge is restricted by parentRect
// so that the developer is aware that increasing hitTestSlop will not result in an expanded tappable area
if (rectEdge & UIRectEdgeTop) {
UIRectFill(CGRectMake(0.0, 0.0, imgRect.size.width, borderWidth));
}
if (rectEdge & UIRectEdgeLeft) {
UIRectFill(CGRectMake(0.0, 0.0, borderWidth, imgRect.size.height));
}
if (rectEdge & UIRectEdgeBottom) {
UIRectFill(CGRectMake(0.0, imgRect.size.height - borderWidth, imgRect.size.width, borderWidth));
}
if (rectEdge & UIRectEdgeRight) {
UIRectFill(CGRectMake(imgRect.size.width - borderWidth, 0.0, borderWidth, imgRect.size.height));
}
}
@end
#pragma mark - ASRangeController (Debugging)
#ifndef MINIMAL_ASDK
@interface _ASRangeDebugOverlayView : UIView
+ (instancetype)sharedInstance NS_RETURNS_RETAINED;
- (void)addRangeController:(ASRangeController *)rangeController;
- (void)updateRangeController:(ASRangeController *)controller
withScrollableDirections:(ASScrollDirection)scrollableDirections
scrollDirection:(ASScrollDirection)direction
rangeMode:(ASLayoutRangeMode)mode
displayTuningParameters:(ASRangeTuningParameters)displayTuningParameters
preloadTuningParameters:(ASRangeTuningParameters)preloadTuningParameters
interfaceState:(ASInterfaceState)interfaceState;
@end
@interface _ASRangeDebugBarView : UIView
@property (nonatomic, weak) ASRangeController *rangeController;
@property (nonatomic) BOOL destroyOnLayout;
@property (nonatomic) NSString *debugString;
- (instancetype)initWithRangeController:(ASRangeController *)rangeController;
- (void)updateWithVisibleRatio:(CGFloat)visibleRatio
displayRatio:(CGFloat)displayRatio
leadingDisplayRatio:(CGFloat)leadingDisplayRatio
preloadRatio:(CGFloat)preloadRatio
leadingpreloadRatio:(CGFloat)leadingpreloadRatio
direction:(ASScrollDirection)direction;
@end
static BOOL __shouldShowRangeDebugOverlay = NO;
@implementation ASDisplayNode (RangeDebugging)
+ (void)setShouldShowRangeDebugOverlay:(BOOL)show
{
__shouldShowRangeDebugOverlay = show;
}
+ (BOOL)shouldShowRangeDebugOverlay
{
return __shouldShowRangeDebugOverlay;
}
@end
@implementation ASRangeController (DebugInternal)
+ (void)layoutDebugOverlayIfNeeded
{
[[_ASRangeDebugOverlayView sharedInstance] setNeedsLayout];
}
- (void)addRangeControllerToRangeDebugOverlay
{
[[_ASRangeDebugOverlayView sharedInstance] addRangeController:self];
}
- (void)updateRangeController:(ASRangeController *)controller
withScrollableDirections:(ASScrollDirection)scrollableDirections
scrollDirection:(ASScrollDirection)direction
rangeMode:(ASLayoutRangeMode)mode
displayTuningParameters:(ASRangeTuningParameters)displayTuningParameters
preloadTuningParameters:(ASRangeTuningParameters)preloadTuningParameters
interfaceState:(ASInterfaceState)interfaceState
{
[[_ASRangeDebugOverlayView sharedInstance] updateRangeController:controller
withScrollableDirections:scrollableDirections
scrollDirection:direction
rangeMode:mode
displayTuningParameters:displayTuningParameters
preloadTuningParameters:preloadTuningParameters
interfaceState:interfaceState];
}
@end
#pragma mark _ASRangeDebugOverlayView
@interface _ASRangeDebugOverlayView () <UIGestureRecognizerDelegate>
@end
@implementation _ASRangeDebugOverlayView
{
NSMutableArray *_rangeControllerViews;
NSInteger _newControllerCount;
NSInteger _removeControllerCount;
BOOL _animating;
}
+ (UIWindow *)keyWindow
{
// hack to work around app extensions not having UIApplication...not sure of a better way to do this?
return [[NSClassFromString(@"UIApplication") sharedApplication] keyWindow];
}
+ (_ASRangeDebugOverlayView *)sharedInstance NS_RETURNS_RETAINED
{
static _ASRangeDebugOverlayView *__rangeDebugOverlay = nil;
if (!__rangeDebugOverlay && ASDisplayNode.shouldShowRangeDebugOverlay) {
__rangeDebugOverlay = [[self alloc] initWithFrame:CGRectZero];
[[self keyWindow] addSubview:__rangeDebugOverlay];
}
return __rangeDebugOverlay;
}
#define OVERLAY_INSET 10
#define OVERLAY_SCALE 3
- (instancetype)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
_rangeControllerViews = [[NSMutableArray alloc] init];
self.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:0.4];
self.layer.zPosition = 1000;
self.clipsToBounds = YES;
CGSize windowSize = [[[self class] keyWindow] bounds].size;
self.frame = CGRectMake(windowSize.width - (windowSize.width / OVERLAY_SCALE) - OVERLAY_INSET, windowSize.height - OVERLAY_INSET,
windowSize.width / OVERLAY_SCALE, 0.0);
UIPanGestureRecognizer *panGR = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(rangeDebugOverlayWasPanned:)];
[self addGestureRecognizer:panGR];
}
return self;
}
#define BAR_THICKNESS 24
- (void)layoutSubviews
{
[super layoutSubviews];
[UIView animateWithDuration:0.2 delay:0.0 options:UIViewAnimationOptionBeginFromCurrentState animations:^{
[self layoutToFitAllBarsExcept:0];
} completion:^(BOOL finished) {
}];
}
- (void)layoutToFitAllBarsExcept:(NSInteger)barsToClip
{
CGSize boundsSize = self.bounds.size;
CGFloat totalHeight = 0.0;
CGRect barRect = CGRectMake(0, boundsSize.height - BAR_THICKNESS, self.bounds.size.width, BAR_THICKNESS);
NSMutableArray *displayedBars = [NSMutableArray array];
for (_ASRangeDebugBarView *barView in [_rangeControllerViews copy]) {
barView.frame = barRect;
ASInterfaceState interfaceState = [barView.rangeController.dataSource interfaceStateForRangeController:barView.rangeController];
if (!(interfaceState & (ASInterfaceStateVisible))) {
if (barView.destroyOnLayout && barView.alpha == 0.0) {
[_rangeControllerViews removeObjectIdenticalTo:barView];
[barView removeFromSuperview];
} else {
barView.alpha = 0.0;
}
} else {
assert(!barView.destroyOnLayout); // In this case we should not have a visible interfaceState
barView.alpha = 1.0;
totalHeight += BAR_THICKNESS;
barRect.origin.y -= BAR_THICKNESS;
[displayedBars addObject:barView];
}
}
if (totalHeight > 0) {
totalHeight -= (BAR_THICKNESS * barsToClip);
}
if (barsToClip == 0) {
CGRect overlayFrame = self.frame;
CGFloat heightChange = (overlayFrame.size.height - totalHeight);
overlayFrame.origin.y += heightChange;
overlayFrame.size.height = totalHeight;
self.frame = overlayFrame;
for (_ASRangeDebugBarView *barView in displayedBars) {
[self offsetYOrigin:-heightChange forView:barView];
}
}
}
- (void)setOrigin:(CGPoint)origin forView:(UIView *)view
{
CGRect newFrame = view.frame;
newFrame.origin = origin;
view.frame = newFrame;
}
- (void)offsetYOrigin:(CGFloat)offset forView:(UIView *)view
{
CGRect newFrame = view.frame;
newFrame.origin = CGPointMake(newFrame.origin.x, newFrame.origin.y + offset);
view.frame = newFrame;
}
- (void)addRangeController:(ASRangeController *)rangeController
{
for (_ASRangeDebugBarView *rangeView in _rangeControllerViews) {
if (rangeView.rangeController == rangeController) {
return;
}
}
_ASRangeDebugBarView *rangeView = [[_ASRangeDebugBarView alloc] initWithRangeController:rangeController];
[_rangeControllerViews addObject:rangeView];
[self addSubview:rangeView];
if (!_animating) {
[self layoutToFitAllBarsExcept:1];
}
[UIView animateWithDuration:0.2 delay:0.0 options:UIViewAnimationOptionBeginFromCurrentState animations:^{
_animating = YES;
[self layoutToFitAllBarsExcept:0];
} completion:^(BOOL finished) {
_animating = NO;
}];
}
- (void)updateRangeController:(ASRangeController *)controller
withScrollableDirections:(ASScrollDirection)scrollableDirections
scrollDirection:(ASScrollDirection)scrollDirection
rangeMode:(ASLayoutRangeMode)rangeMode
displayTuningParameters:(ASRangeTuningParameters)displayTuningParameters
preloadTuningParameters:(ASRangeTuningParameters)preloadTuningParameters
interfaceState:(ASInterfaceState)interfaceState;
{
_ASRangeDebugBarView *viewToUpdate = [self barViewForRangeController:controller];
CGRect boundsRect = self.bounds;
CGRect visibleRect = CGRectExpandToRangeWithScrollableDirections(boundsRect, ASRangeTuningParametersZero, scrollableDirections, scrollDirection);
CGRect displayRect = CGRectExpandToRangeWithScrollableDirections(boundsRect, displayTuningParameters, scrollableDirections, scrollDirection);
CGRect preloadRect = CGRectExpandToRangeWithScrollableDirections(boundsRect, preloadTuningParameters, scrollableDirections, scrollDirection);
// figure out which is biggest and assume that is full bounds
BOOL displayRangeLargerThanPreload = NO;
CGFloat visibleRatio = 0;
CGFloat displayRatio = 0;
CGFloat preloadRatio = 0;
CGFloat leadingDisplayTuningRatio = 0;
CGFloat leadingPreloadTuningRatio = 0;
if (!((displayTuningParameters.leadingBufferScreenfuls + displayTuningParameters.trailingBufferScreenfuls) == 0)) {
leadingDisplayTuningRatio = displayTuningParameters.leadingBufferScreenfuls / (displayTuningParameters.leadingBufferScreenfuls + displayTuningParameters.trailingBufferScreenfuls);
}
if (!((preloadTuningParameters.leadingBufferScreenfuls + preloadTuningParameters.trailingBufferScreenfuls) == 0)) {
leadingPreloadTuningRatio = preloadTuningParameters.leadingBufferScreenfuls / (preloadTuningParameters.leadingBufferScreenfuls + preloadTuningParameters.trailingBufferScreenfuls);
}
if (ASScrollDirectionContainsVerticalDirection(scrollDirection)) {
if (displayRect.size.height >= preloadRect.size.height) {
displayRangeLargerThanPreload = YES;
} else {
displayRangeLargerThanPreload = NO;
}
if (displayRangeLargerThanPreload) {
visibleRatio = visibleRect.size.height / displayRect.size.height;
displayRatio = 1.0;
preloadRatio = preloadRect.size.height / displayRect.size.height;
} else {
visibleRatio = visibleRect.size.height / preloadRect.size.height;
displayRatio = displayRect.size.height / preloadRect.size.height;
preloadRatio = 1.0;
}
} else {
if (displayRect.size.width >= preloadRect.size.width) {
displayRangeLargerThanPreload = YES;
} else {
displayRangeLargerThanPreload = NO;
}
if (displayRangeLargerThanPreload) {
visibleRatio = visibleRect.size.width / displayRect.size.width;
displayRatio = 1.0;
preloadRatio = preloadRect.size.width / displayRect.size.width;
} else {
visibleRatio = visibleRect.size.width / preloadRect.size.width;
displayRatio = displayRect.size.width / preloadRect.size.width;
preloadRatio = 1.0;
}
}
[viewToUpdate updateWithVisibleRatio:visibleRatio
displayRatio:displayRatio
leadingDisplayRatio:leadingDisplayTuningRatio
preloadRatio:preloadRatio
leadingpreloadRatio:leadingPreloadTuningRatio
direction:scrollDirection];
[self setNeedsLayout];
}
- (_ASRangeDebugBarView *)barViewForRangeController:(ASRangeController *)controller
{
_ASRangeDebugBarView *rangeControllerBarView = nil;
for (_ASRangeDebugBarView *rangeView in [[_rangeControllerViews reverseObjectEnumerator] allObjects]) {
// remove barView if its rangeController has been deleted
if (!rangeView.rangeController) {
rangeView.destroyOnLayout = YES;
[self setNeedsLayout];
}
ASInterfaceState interfaceState = [rangeView.rangeController.dataSource interfaceStateForRangeController:rangeView.rangeController];
if (!(interfaceState & (ASInterfaceStateVisible | ASInterfaceStateDisplay))) {
[self setNeedsLayout];
}
if ([rangeView.rangeController isEqual:controller]) {
rangeControllerBarView = rangeView;
}
}
return rangeControllerBarView;
}
#define MIN_VISIBLE_INSET 40
- (void)rangeDebugOverlayWasPanned:(UIPanGestureRecognizer *)recognizer
{
CGPoint translation = [recognizer translationInView:recognizer.view];
CGFloat newCenterX = recognizer.view.center.x + translation.x;
CGFloat newCenterY = recognizer.view.center.y + translation.y;
CGSize boundsSize = recognizer.view.bounds.size;
CGSize superBoundsSize = recognizer.view.superview.bounds.size;
CGFloat minAllowableX = -boundsSize.width / 2.0 + MIN_VISIBLE_INSET;
CGFloat maxAllowableX = superBoundsSize.width + boundsSize.width / 2.0 - MIN_VISIBLE_INSET;
if (newCenterX > maxAllowableX) {
newCenterX = maxAllowableX;
} else if (newCenterX < minAllowableX) {
newCenterX = minAllowableX;
}
CGFloat minAllowableY = -boundsSize.height / 2.0 + MIN_VISIBLE_INSET;
CGFloat maxAllowableY = superBoundsSize.height + boundsSize.height / 2.0 - MIN_VISIBLE_INSET;
if (newCenterY > maxAllowableY) {
newCenterY = maxAllowableY;
} else if (newCenterY < minAllowableY) {
newCenterY = minAllowableY;
}
recognizer.view.center = CGPointMake(newCenterX, newCenterY);
[recognizer setTranslation:CGPointMake(0, 0) inView:recognizer.view];
}
@end
#pragma mark _ASRangeDebugBarView
@implementation _ASRangeDebugBarView
{
ASTextNode *_debugText;
ASTextNode *_leftDebugText;
ASTextNode *_rightDebugText;
ASImageNode *_visibleRect;
ASImageNode *_displayRect;
ASImageNode *_preloadRect;
CGFloat _visibleRatio;
CGFloat _displayRatio;
CGFloat _preloadRatio;
CGFloat _leadingDisplayRatio;
CGFloat _leadingpreloadRatio;
ASScrollDirection _scrollDirection;
BOOL _firstLayoutOfRects;
}
- (instancetype)initWithRangeController:(ASRangeController *)rangeController
{
self = [super initWithFrame:CGRectZero];
if (self) {
_firstLayoutOfRects = YES;
_rangeController = rangeController;
_debugText = [self createDebugTextNode];
_leftDebugText = [self createDebugTextNode];
_rightDebugText = [self createDebugTextNode];
_preloadRect = [self createRangeNodeWithColor:[UIColor orangeColor]];
_displayRect = [self createRangeNodeWithColor:[UIColor yellowColor]];
_visibleRect = [self createRangeNodeWithColor:[UIColor greenColor]];
}
return self;
}
#define HORIZONTAL_INSET 10
- (void)layoutSubviews
{
[super layoutSubviews];
CGSize boundsSize = self.bounds.size;
CGFloat subCellHeight = 9.0;
[self setBarDebugLabelsWithSize:subCellHeight];
[self setBarSubviewOrder];
CGRect rect = CGRectIntegral(CGRectMake(0, 0, boundsSize.width, floorf(boundsSize.height / 2.0)));
rect.size = [_debugText layoutThatFits:ASSizeRangeMake(CGSizeZero, CGSizeMake(CGFLOAT_MAX, CGFLOAT_MAX))].size;
rect.origin.x = (boundsSize.width - rect.size.width) / 2.0;
_debugText.frame = rect;
rect.origin.y += rect.size.height;
rect.origin.x = 0;
rect.size = CGSizeMake(HORIZONTAL_INSET, boundsSize.height / 2.0);
_leftDebugText.frame = rect;
rect.origin.x = boundsSize.width - HORIZONTAL_INSET;
_rightDebugText.frame = rect;
CGFloat visibleDimension = (boundsSize.width - 2 * HORIZONTAL_INSET) * _visibleRatio;
CGFloat displayDimension = (boundsSize.width - 2 * HORIZONTAL_INSET) * _displayRatio;
CGFloat preloadDimension = (boundsSize.width - 2 * HORIZONTAL_INSET) * _preloadRatio;
CGFloat visiblePoint = 0;
CGFloat displayPoint = 0;
CGFloat preloadPoint = 0;
BOOL displayLargerThanPreload = (_displayRatio == 1.0) ? YES : NO;
if (ASScrollDirectionContainsLeft(_scrollDirection) || ASScrollDirectionContainsUp(_scrollDirection)) {
if (displayLargerThanPreload) {
visiblePoint = (displayDimension - visibleDimension) * _leadingDisplayRatio;
preloadPoint = visiblePoint - (preloadDimension - visibleDimension) * _leadingpreloadRatio;
} else {
visiblePoint = (preloadDimension - visibleDimension) * _leadingpreloadRatio;
displayPoint = visiblePoint - (displayDimension - visibleDimension) * _leadingDisplayRatio;
}
} else if (ASScrollDirectionContainsRight(_scrollDirection) || ASScrollDirectionContainsDown(_scrollDirection)) {
if (displayLargerThanPreload) {
visiblePoint = (displayDimension - visibleDimension) * (1 - _leadingDisplayRatio);
preloadPoint = visiblePoint - (preloadDimension - visibleDimension) * (1 - _leadingpreloadRatio);
} else {
visiblePoint = (preloadDimension - visibleDimension) * (1 - _leadingpreloadRatio);
displayPoint = visiblePoint - (displayDimension - visibleDimension) * (1 - _leadingDisplayRatio);
}
}
BOOL animate = !_firstLayoutOfRects;
[UIView animateWithDuration:animate ? 0.3 : 0.0 delay:0.0 options:UIViewAnimationOptionLayoutSubviews animations:^{
_visibleRect.frame = CGRectMake(HORIZONTAL_INSET + visiblePoint, rect.origin.y, visibleDimension, subCellHeight);
_displayRect.frame = CGRectMake(HORIZONTAL_INSET + displayPoint, rect.origin.y, displayDimension, subCellHeight);
_preloadRect.frame = CGRectMake(HORIZONTAL_INSET + preloadPoint, rect.origin.y, preloadDimension, subCellHeight);
} completion:^(BOOL finished) {}];
if (!animate) {
_visibleRect.alpha = _displayRect.alpha = _preloadRect.alpha = 0;
[UIView animateWithDuration:0.3 animations:^{
_visibleRect.alpha = _displayRect.alpha = _preloadRect.alpha = 1;
}];
}
_firstLayoutOfRects = NO;
}
- (void)updateWithVisibleRatio:(CGFloat)visibleRatio
displayRatio:(CGFloat)displayRatio
leadingDisplayRatio:(CGFloat)leadingDisplayRatio
preloadRatio:(CGFloat)preloadRatio
leadingpreloadRatio:(CGFloat)leadingpreloadRatio
direction:(ASScrollDirection)scrollDirection
{
_visibleRatio = visibleRatio;
_displayRatio = displayRatio;
_leadingDisplayRatio = leadingDisplayRatio;
_preloadRatio = preloadRatio;
_leadingpreloadRatio = leadingpreloadRatio;
_scrollDirection = scrollDirection;
[self setNeedsLayout];
}
- (void)setBarSubviewOrder
{
if (_preloadRatio == 1.0) {
[self sendSubviewToBack:_preloadRect.view];
} else {
[self sendSubviewToBack:_displayRect.view];
}
[self bringSubviewToFront:_visibleRect.view];
}
- (void)setBarDebugLabelsWithSize:(CGFloat)size
{
if (!_debugString) {
_debugString = [[_rangeController dataSource] nameForRangeControllerDataSource];
}
if (_debugString) {
_debugText.attributedText = [_ASRangeDebugBarView whiteAttributedStringFromString:_debugString withSize:size];
}
if (ASScrollDirectionContainsVerticalDirection(_scrollDirection)) {
_leftDebugText.attributedText = [_ASRangeDebugBarView whiteAttributedStringFromString:@"▲" withSize:size];
_rightDebugText.attributedText = [_ASRangeDebugBarView whiteAttributedStringFromString:@"▼" withSize:size];
} else if (ASScrollDirectionContainsHorizontalDirection(_scrollDirection)) {
_leftDebugText.attributedText = [_ASRangeDebugBarView whiteAttributedStringFromString:@"◀︎" withSize:size];
_rightDebugText.attributedText = [_ASRangeDebugBarView whiteAttributedStringFromString:@"▶︎" withSize:size];
}
_leftDebugText.hidden = (_scrollDirection != ASScrollDirectionLeft && _scrollDirection != ASScrollDirectionUp);
_rightDebugText.hidden = (_scrollDirection != ASScrollDirectionRight && _scrollDirection != ASScrollDirectionDown);
}
- (ASTextNode *)createDebugTextNode
{
ASTextNode *label = [[ASTextNode alloc] init];
[self addSubnode:label];
return label;
}
#define RANGE_BAR_CORNER_RADIUS 3
#define RANGE_BAR_BORDER_WIDTH 1
- (ASImageNode *)createRangeNodeWithColor:(UIColor *)color
{
ASImageNode *rangeBarImageNode = [[ASImageNode alloc] init];
rangeBarImageNode.image = [UIImage as_resizableRoundedImageWithCornerRadius:RANGE_BAR_CORNER_RADIUS
cornerColor:[UIColor clearColor]
fillColor:[color colorWithAlphaComponent:0.5]
borderColor:[[UIColor blackColor] colorWithAlphaComponent:0.9]
borderWidth:RANGE_BAR_BORDER_WIDTH
roundedCorners:UIRectCornerAllCorners
scale:[[UIScreen mainScreen] scale]];
[self addSubnode:rangeBarImageNode];
return rangeBarImageNode;
}
+ (NSAttributedString *)whiteAttributedStringFromString:(NSString *)string withSize:(CGFloat)size NS_RETURNS_RETAINED
{
NSDictionary *attributes = @{NSForegroundColorAttributeName : [UIColor whiteColor],
NSFontAttributeName : [UIFont systemFontOfSize:size]};
return [[NSAttributedString alloc] initWithString:string attributes:attributes];
}
@end
#endif