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- The code is forked from LayoutComponents in ComponentKit. - Public interfaces are modified to be strictly Objective-C. As a result, users are not forced to switch to Objective-C++, the linker can happily compile and Swift fans can continue using the mighty ASDK.
46 lines
968 B
Plaintext
46 lines
968 B
Plaintext
/*
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* Copyright (c) 2014-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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*/
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#import "ASLayout.h"
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@implementation ASLayout
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+ (instancetype)newWithNode:(ASLayoutNode *)node size:(CGSize)size children:(NSArray *)children
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{
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ASLayout *l = [super new];
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if (l) {
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l->_node = node;
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l->_size = size;
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l->_children = [children copy];
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}
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return l;
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}
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+ (instancetype)newWithNode:(ASLayoutNode *)node size:(CGSize)size
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{
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return [self newWithNode:node size:size children:nil];
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}
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@end
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@implementation ASLayoutChild
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+ (instancetype)newWithPosition:(CGPoint)position layout:(ASLayout *)layout
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{
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ASLayoutChild *c = [super new];
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if (c) {
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c->_position = position;
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c->_layout = layout;
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}
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return c;
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}
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@end
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