Swiftgram/TelegramUI/ThemeSettingsThemeItem.swift
2019-06-05 00:18:36 +02:00

353 lines
16 KiB
Swift

import Foundation
import Display
import AsyncDisplayKit
import SwiftSignalKit
import TelegramCore
private func generateBorderImage(theme: PresentationTheme, bordered: Bool, selected: Bool) -> UIImage? {
return generateImage(CGSize(width: 30.0, height: 30.0), rotatedContext: { size, context in
let bounds = CGRect(origin: CGPoint(), size: size)
context.setFillColor(theme.list.itemBlocksBackgroundColor.cgColor)
context.fill(bounds)
context.setBlendMode(.clear)
context.fillEllipse(in: bounds)
context.setBlendMode(.normal)
let lineWidth: CGFloat
if selected {
context.setStrokeColor(theme.list.itemAccentColor.cgColor)
lineWidth = 2.0
} else {
context.setStrokeColor(theme.list.disclosureArrowColor.withAlphaComponent(0.4).cgColor)
lineWidth = 1.0
}
if bordered || selected {
context.setLineWidth(lineWidth)
context.strokeEllipse(in: bounds.insetBy(dx: lineWidth / 2.0, dy: lineWidth / 2.0))
}
})?.stretchableImage(withLeftCapWidth: 15, topCapHeight: 15)
}
private func generateThemeIconImage(theme: PresentationBuiltinThemeReference) -> UIImage {
return generateImage(CGSize(width: 98.0, height: 62.0), rotatedContext: { size, context in
let bounds = CGRect(origin: CGPoint(), size: size)
let background: UIColor
let incomingBubble: UIColor
let outgoingBubble: UIColor
switch theme {
case .dayClassic:
background = UIColor(rgb: 0xd6e2ee)
incomingBubble = UIColor(rgb: 0xffffff)
outgoingBubble = UIColor(rgb: 0xe1ffc7)
case .day:
background = .white
incomingBubble = UIColor(rgb: 0xd5dde6)
outgoingBubble = UIColor(rgb: 0x007aff)
case .nightGrayscale:
background = UIColor(rgb: 0x000000)
incomingBubble = UIColor(rgb: 0x1f1f1f)
outgoingBubble = UIColor(rgb: 0x313131)
case .nightAccent:
background = UIColor(rgb: 0x18222d)
incomingBubble = UIColor(rgb: 0x32475e)
outgoingBubble = UIColor(rgb: 0x3d6a97)
}
context.setFillColor(background.cgColor)
context.fill(bounds)
let incoming = generateTintedImage(image: UIImage(bundleImageName: "Settings/ThemeBubble"), color: incomingBubble)
let outgoing = generateTintedImage(image: UIImage(bundleImageName: "Settings/ThemeBubble"), color: outgoingBubble)
context.translateBy(x: bounds.width / 2.0, y: bounds.height / 2.0)
context.scaleBy(x: 1.0, y: -1.0)
context.translateBy(x: -bounds.width / 2.0, y: -bounds.height / 2.0)
context.draw(incoming!.cgImage!, in: CGRect(x: 9.0, y: 34.0, width: 57.0, height: 16.0))
context.translateBy(x: bounds.width / 2.0, y: bounds.height / 2.0)
context.scaleBy(x: -1.0, y: 1.0)
context.translateBy(x: -bounds.width / 2.0, y: -bounds.height / 2.0)
context.draw(outgoing!.cgImage!, in: CGRect(x: 9.0, y: 12.0, width: 57.0, height: 16.0))
})!.stretchableImage(withLeftCapWidth: 15, topCapHeight: 15)
}
class ThemeSettingsThemeItem: ListViewItem, ItemListItem {
var sectionId: ItemListSectionId
let theme: PresentationTheme
let strings: PresentationStrings
let themes: [(PresentationBuiltinThemeReference, UIColor)]
let currentTheme: PresentationBuiltinThemeReference
let updated: (PresentationBuiltinThemeReference) -> Void
let tag: ItemListItemTag?
init(theme: PresentationTheme, strings: PresentationStrings, sectionId: ItemListSectionId, themes: [(PresentationBuiltinThemeReference, UIColor)], currentTheme: PresentationBuiltinThemeReference, updated: @escaping (PresentationBuiltinThemeReference) -> Void, tag: ItemListItemTag? = nil) {
self.theme = theme
self.strings = strings
self.themes = themes
self.currentTheme = currentTheme
self.updated = updated
self.tag = tag
self.sectionId = sectionId
}
func nodeConfiguredForParams(async: @escaping (@escaping () -> Void) -> Void, params: ListViewItemLayoutParams, synchronousLoads: Bool, previousItem: ListViewItem?, nextItem: ListViewItem?, completion: @escaping (ListViewItemNode, @escaping () -> (Signal<Void, NoError>?, (ListViewItemApply) -> Void)) -> Void) {
async {
let node = ThemeSettingsThemeItemNode()
let (layout, apply) = node.asyncLayout()(self, params, itemListNeighbors(item: self, topItem: previousItem as? ItemListItem, bottomItem: nextItem as? ItemListItem))
node.contentSize = layout.contentSize
node.insets = layout.insets
Queue.mainQueue().async {
completion(node, {
return (nil, { _ in apply() })
})
}
}
}
func updateNode(async: @escaping (@escaping () -> Void) -> Void, node: @escaping () -> ListViewItemNode, params: ListViewItemLayoutParams, previousItem: ListViewItem?, nextItem: ListViewItem?, animation: ListViewItemUpdateAnimation, completion: @escaping (ListViewItemNodeLayout, @escaping (ListViewItemApply) -> Void) -> Void) {
Queue.mainQueue().async {
if let nodeValue = node() as? ThemeSettingsThemeItemNode {
let makeLayout = nodeValue.asyncLayout()
async {
let (layout, apply) = makeLayout(self, params, itemListNeighbors(item: self, topItem: previousItem as? ItemListItem, bottomItem: nextItem as? ItemListItem))
Queue.mainQueue().async {
completion(layout, { _ in
apply()
})
}
}
}
}
}
}
private final class ThemeSettingsThemeItemIconNode : ASDisplayNode {
private let iconNode: ASImageNode
private let overlayNode: ASImageNode
private let textNode: ASTextNode
private var action: (() -> Void)?
override init() {
self.iconNode = ASImageNode()
self.iconNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: 98.0, height: 62.0))
self.iconNode.isLayerBacked = true
self.overlayNode = ASImageNode()
self.overlayNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: 98.0, height: 62.0))
self.overlayNode.isLayerBacked = true
self.textNode = ASTextNode()
self.textNode.isUserInteractionEnabled = false
self.textNode.displaysAsynchronously = true
super.init()
self.addSubnode(self.iconNode)
self.addSubnode(self.overlayNode)
self.addSubnode(self.textNode)
}
func setup(theme: PresentationTheme, icon: UIImage, title: NSAttributedString, bordered: Bool, selected: Bool, action: @escaping () -> Void) {
self.iconNode.image = icon
self.textNode.attributedText = title
self.overlayNode.image = generateBorderImage(theme: theme, bordered: bordered, selected: selected)
self.action = {
action()
}
}
override func didLoad() {
super.didLoad()
self.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tapGesture(_:))))
}
@objc func tapGesture(_ recognizer: UITapGestureRecognizer) {
if case .ended = recognizer.state {
self.action?()
}
}
override func layout() {
super.layout()
let bounds = self.bounds
self.iconNode.frame = CGRect(origin: CGPoint(x: 10.0, y: 14.0), size: CGSize(width: 98.0, height: 62.0))
self.overlayNode.frame = CGRect(origin: CGPoint(x: 10.0, y: 14.0), size: CGSize(width: 98.0, height: 62.0))
self.textNode.frame = CGRect(origin: CGPoint(x: 0.0, y: 14.0 + 60.0 + 4.0 + 9.0), size: CGSize(width: bounds.size.width, height: 16.0))
}
}
private let textFont = Font.regular(11.0)
private let itemSize = Font.regular(11.0)
class ThemeSettingsThemeItemNode: ListViewItemNode, ItemListItemNode {
private let backgroundNode: ASDisplayNode
private let topStripeNode: ASDisplayNode
private let bottomStripeNode: ASDisplayNode
private let scrollNode: ASScrollNode
private var nodes: [ThemeSettingsThemeItemIconNode] = []
private var item: ThemeSettingsThemeItem?
private var layoutParams: ListViewItemLayoutParams?
var tag: ItemListItemTag? {
return self.item?.tag
}
init() {
self.backgroundNode = ASDisplayNode()
self.backgroundNode.isLayerBacked = true
self.topStripeNode = ASDisplayNode()
self.topStripeNode.isLayerBacked = true
self.bottomStripeNode = ASDisplayNode()
self.bottomStripeNode.isLayerBacked = true
self.scrollNode = ASScrollNode()
super.init(layerBacked: false, dynamicBounce: false)
self.addSubnode(self.scrollNode)
}
override func didLoad() {
super.didLoad()
self.scrollNode.view.disablesInteractiveTransitionGestureRecognizer = true
self.scrollNode.view.showsHorizontalScrollIndicator = false
}
func asyncLayout() -> (_ item: ThemeSettingsThemeItem, _ params: ListViewItemLayoutParams, _ neighbors: ItemListNeighbors) -> (ListViewItemNodeLayout, () -> Void) {
let currentItem = self.item
return { item, params, neighbors in
var themeUpdated = false
if currentItem?.theme !== item.theme {
themeUpdated = true
}
let contentSize: CGSize
let insets: UIEdgeInsets
let separatorHeight = UIScreenPixel
contentSize = CGSize(width: params.width, height: 116.0)
insets = itemListNeighborsGroupedInsets(neighbors)
let layout = ListViewItemNodeLayout(contentSize: contentSize, insets: insets)
let layoutSize = layout.size
return (layout, { [weak self] in
if let strongSelf = self {
strongSelf.item = item
strongSelf.layoutParams = params
strongSelf.scrollNode.view.contentInset = UIEdgeInsetsMake(0.0, params.leftInset, 0.0, params.rightInset)
strongSelf.backgroundNode.backgroundColor = item.theme.list.itemBlocksBackgroundColor
strongSelf.topStripeNode.backgroundColor = item.theme.list.itemBlocksSeparatorColor
strongSelf.bottomStripeNode.backgroundColor = item.theme.list.itemBlocksSeparatorColor
if strongSelf.backgroundNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.backgroundNode, at: 0)
}
if strongSelf.topStripeNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.topStripeNode, at: 1)
}
if strongSelf.bottomStripeNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.bottomStripeNode, at: 2)
}
switch neighbors.top {
case .sameSection(false):
strongSelf.topStripeNode.isHidden = true
default:
strongSelf.topStripeNode.isHidden = false
}
let bottomStripeInset: CGFloat
let bottomStripeOffset: CGFloat
switch neighbors.bottom {
case .sameSection(false):
bottomStripeInset = params.leftInset + 16.0
bottomStripeOffset = -separatorHeight
default:
bottomStripeInset = 0.0
bottomStripeOffset = 0.0
}
strongSelf.backgroundNode.frame = CGRect(origin: CGPoint(x: 0.0, y: -min(insets.top, separatorHeight)), size: CGSize(width: params.width, height: contentSize.height + min(insets.top, separatorHeight) + min(insets.bottom, separatorHeight)))
strongSelf.topStripeNode.frame = CGRect(origin: CGPoint(x: 0.0, y: -min(insets.top, separatorHeight)), size: CGSize(width: layoutSize.width, height: separatorHeight))
strongSelf.bottomStripeNode.frame = CGRect(origin: CGPoint(x: bottomStripeInset, y: contentSize.height + bottomStripeOffset), size: CGSize(width: layoutSize.width - bottomStripeInset, height: separatorHeight))
strongSelf.scrollNode.frame = CGRect(origin: CGPoint(x: 0.0, y: 2.0), size: CGSize(width: layoutSize.width, height: layoutSize.height))
let nodeInset: CGFloat = 4.0
let nodeSize = CGSize(width: 116.0, height: 112.0)
var nodeOffset = nodeInset
var i = 0
for (theme, color) in item.themes {
let imageNode: ThemeSettingsThemeItemIconNode
if strongSelf.nodes.count > i {
imageNode = strongSelf.nodes[i]
} else {
imageNode = ThemeSettingsThemeItemIconNode()
strongSelf.nodes.append(imageNode)
strongSelf.scrollNode.addSubnode(imageNode)
}
let selected = theme == item.currentTheme
var name = "Theme"
switch theme {
case .dayClassic:
name = item.strings.Appearance_ThemeCarouselClassic
case .day:
name = item.strings.Appearance_ThemeCarouselDay
case .nightGrayscale:
name = item.strings.Appearance_ThemeCarouselNight
case .nightAccent:
name = item.strings.Appearance_ThemeCarouselNightBlue
}
imageNode.setup(theme: item.theme, icon: generateThemeIconImage(theme: theme), title: NSAttributedString(string: name, font: textFont, textColor: selected ? item.theme.list.itemAccentColor : item.theme.list.itemPrimaryTextColor, paragraphAlignment: .center), bordered: true, selected: selected, action: {
item.updated(theme)
})
imageNode.frame = CGRect(origin: CGPoint(x: nodeOffset, y: 0.0), size: nodeSize)
nodeOffset += nodeSize.width + 2.0
i += 1
}
if let lastNode = strongSelf.nodes.last {
let contentSize = CGSize(width: lastNode.frame.maxX + nodeInset, height: strongSelf.scrollNode.frame.height)
if strongSelf.scrollNode.view.contentSize != contentSize {
strongSelf.scrollNode.view.contentSize = contentSize
}
}
}
})
}
}
override func animateInsertion(_ currentTimestamp: Double, duration: Double, short: Bool) {
self.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.4)
}
override func animateRemoved(_ currentTimestamp: Double, duration: Double) {
self.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.15, removeOnCompletion: false)
}
}