mirror of
https://github.com/Swiftgram/Telegram-iOS.git
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79 lines
2.5 KiB
Swift
79 lines
2.5 KiB
Swift
import Foundation
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import UIKit
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import Display
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import ComponentFlow
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import MultilineTextComponent
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import TelegramPresentationData
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import AppBundle
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import LottieComponent
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final class VideoChatMuteIconComponent: Component {
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let color: UIColor
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let isMuted: Bool
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init(
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color: UIColor,
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isMuted: Bool
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) {
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self.color = color
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self.isMuted = isMuted
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}
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static func ==(lhs: VideoChatMuteIconComponent, rhs: VideoChatMuteIconComponent) -> Bool {
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if lhs.color != rhs.color {
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return false
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}
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if lhs.isMuted != rhs.isMuted {
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return false
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}
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return true
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}
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final class View: HighlightTrackingButton {
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private let icon: VoiceChatMicrophoneNode
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private var component: VideoChatMuteIconComponent?
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private var isUpdating: Bool = false
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private var contentImage: UIImage?
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override init(frame: CGRect) {
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self.icon = VoiceChatMicrophoneNode()
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super.init(frame: frame)
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}
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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func update(component: VideoChatMuteIconComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
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self.isUpdating = true
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defer {
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self.isUpdating = false
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}
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self.component = component
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let animationSize = availableSize
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let animationFrame = animationSize.centered(in: CGRect(origin: CGPoint(), size: availableSize))
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if self.icon.view.superview == nil {
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self.addSubview(self.icon.view)
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}
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transition.setFrame(view: self.icon.view, frame: animationFrame)
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self.icon.update(state: VoiceChatMicrophoneNode.State(muted: component.isMuted, filled: true, color: component.color), animated: !transition.animation.isImmediate)
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return availableSize
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}
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}
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func makeView() -> View {
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return View()
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}
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func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<EnvironmentType>, transition: ComponentTransition) -> CGSize {
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return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
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}
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}
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