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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
86 lines
3.7 KiB
Objective-C
86 lines
3.7 KiB
Objective-C
//
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// ASViewControllerTests.m
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <XCTest/XCTest.h>
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#import <AsyncDisplayKit/AsyncDisplayKit.h>
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#import <OCMock/OCMock.h>
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#import "NSInvocation+ASTestHelpers.h"
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@interface ASViewControllerTests : XCTestCase
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@end
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@implementation ASViewControllerTests
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- (void)testThatAutomaticSubnodeManagementScrollViewInsetsAreApplied
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{
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UIWindow *window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
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ASDisplayNode *node = [[ASDisplayNode alloc] init];
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node.automaticallyManagesSubnodes = YES;
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ASScrollNode *scrollNode = [[ASScrollNode alloc] init];
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node.layoutSpecBlock = ^(ASDisplayNode *node, ASSizeRange constrainedSize){
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return [ASInsetLayoutSpec insetLayoutSpecWithInsets:UIEdgeInsetsZero child:scrollNode];
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};
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ASViewController *vc = [[ASViewController alloc] initWithNode:node];
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window.rootViewController = [[UINavigationController alloc] initWithRootViewController:vc];
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[window makeKeyAndVisible];
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[window layoutIfNeeded];
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XCTAssertEqualObjects(NSStringFromCGRect(window.bounds), NSStringFromCGRect(node.frame));
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XCTAssertNotEqual(scrollNode.view.contentInset.top, 0);
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}
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- (void)testThatViewControllerFrameIsRightAfterCustomTransitionWithNonextendedEdges
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{
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UIWindow *window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
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ASDisplayNode *node = [[ASDisplayNode alloc] init];
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ASViewController *vc = [[ASViewController alloc] initWithNode:node];
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vc.node.backgroundColor = [UIColor greenColor];
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vc.edgesForExtendedLayout = UIRectEdgeNone;
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UIViewController * oldVC = [[UIViewController alloc] init];
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UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:oldVC];
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id navDelegate = [OCMockObject niceMockForProtocol:@protocol(UINavigationControllerDelegate)];
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id animator = [OCMockObject niceMockForProtocol:@protocol(UIViewControllerAnimatedTransitioning)];
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[[[[navDelegate expect] ignoringNonObjectArgs] andReturn:animator] navigationController:[OCMArg any] animationControllerForOperation:UINavigationControllerOperationPush fromViewController:[OCMArg any] toViewController:[OCMArg any]];
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[[[animator expect] andReturnValue:@0.3] transitionDuration:[OCMArg any]];
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XCTestExpectation *e = [self expectationWithDescription:@"Transition completed"];
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[[[animator expect] andDo:^(NSInvocation *invocation) {
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id<UIViewControllerContextTransitioning> ctx = [invocation as_argumentAtIndexAsObject:2];
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UIView *container = [ctx containerView];
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[container addSubview:vc.view];
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vc.view.alpha = 0;
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vc.view.frame = [ctx finalFrameForViewController:vc];
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[UIView animateWithDuration:0.3 animations:^{
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vc.view.alpha = 1;
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oldVC.view.alpha = 0;
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} completion:^(BOOL finished) {
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[oldVC.view removeFromSuperview];
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[ctx completeTransition:finished];
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[e fulfill];
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}];
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}] animateTransition:[OCMArg any]];
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nav.delegate = navDelegate;
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window.rootViewController = nav;
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[window makeKeyAndVisible];
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[[NSRunLoop mainRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate date]];
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[nav pushViewController:vc animated:YES];
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[self waitForExpectationsWithTimeout:2 handler:nil];
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CGFloat navHeight = CGRectGetMaxY([nav.navigationBar convertRect:nav.navigationBar.bounds toView:window]);
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CGRect expectedRect, slice;
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CGRectDivide(window.bounds, &slice, &expectedRect, navHeight, CGRectMinYEdge);
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XCTAssertEqualObjects(NSStringFromCGRect(expectedRect), NSStringFromCGRect(node.frame));
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[navDelegate verify];
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[animator verify];
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}
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@end
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