Swiftgram/TelegramUI/GameControllerNode.swift
2018-01-09 13:18:08 +04:00

94 lines
3.5 KiB
Swift

import Foundation
import Display
import AsyncDisplayKit
import WebKit
private class WeakGameScriptMessageHandler: NSObject, WKScriptMessageHandler {
private let f: (WKScriptMessage) -> ()
init(_ f: @escaping (WKScriptMessage) -> ()) {
self.f = f
super.init()
}
func userContentController(_ controller: WKUserContentController, didReceive scriptMessage: WKScriptMessage) {
self.f(scriptMessage)
}
}
final class GameControllerNode: ViewControllerTracingNode {
private var webView: WKWebView?
var presentationData: PresentationData
init(presentationData: PresentationData, url: String) {
self.presentationData = presentationData
super.init()
self.backgroundColor = .white
let js = "var TelegramWebviewProxyProto = function() {}; " +
"TelegramWebviewProxyProto.prototype.postEvent = function(eventName, eventData) { " +
"window.webkit.messageHandlers.performAction.postMessage({'eventName': eventName, 'eventData': eventData}); " +
"}; " +
"var TelegramWebviewProxy = new TelegramWebviewProxyProto();"
let configuration = WKWebViewConfiguration()
let userController = WKUserContentController()
let userScript = WKUserScript(source: js, injectionTime: .atDocumentStart, forMainFrameOnly: false)
userController.addUserScript(userScript)
userController.add(WeakGameScriptMessageHandler { [weak self] message in
if let strongSelf = self {
strongSelf.handleScriptMessage(message)
}
}, name: "performAction")
configuration.userContentController = userController
let webView = WKWebView(frame: CGRect(), configuration: configuration)
if #available(iOSApplicationExtension 9.0, *) {
webView.allowsLinkPreview = false
}
self.webView = webView
self.view.addSubview(webView)
if let parsedUrl = URL(string: url) {
webView.load(URLRequest(url: parsedUrl))
}
}
func containerLayoutUpdated(_ layout: ContainerViewLayout, navigationBarHeight: CGFloat, transition: ContainedViewLayoutTransition) {
if let webView = self.webView {
webView.frame = CGRect(origin: CGPoint(x: 0.0, y: navigationBarHeight), size: CGSize(width: layout.size.width, height: max(1.0, layout.size.height - navigationBarHeight)))
}
}
func animateIn() {
self.layer.animatePosition(from: CGPoint(x: self.layer.position.x, y: self.layer.position.y + self.layer.bounds.size.height), to: self.layer.position, duration: 0.5, timingFunction: kCAMediaTimingFunctionSpring)
}
func animateOut(completion: (() -> Void)? = nil) {
self.layer.animatePosition(from: self.layer.position, to: CGPoint(x: self.layer.position.x, y: self.layer.position.y + self.layer.bounds.size.height), duration: 0.2, timingFunction: kCAMediaTimingFunctionEaseInEaseOut, removeOnCompletion: false, completion: { _ in
completion?()
})
}
private func handleScriptMessage(_ message: WKScriptMessage) {
guard let body = message.body as? [String: Any] else {
return
}
guard let eventName = body["eventName"] as? String else {
return
}
if eventName == "share_game" || eventName == "share_score" {
}
}
}