Swiftgram/examples/ASDKgram/Sample/TextureConfigDelegate.m
Adlai Holler 27fac9f586
Create a centralized configuration API (#747)
* Update the dangerfile

* Make a trivial change to test new dangerfile

* Try out the new value with another trivial change

* Add a configuration API to make a unified place for pulling config from clients safely

* Specify properties for delegate

* Finish removing text experiment global enable

* Generate the config file

* Clean up configuration to fix tests

* Work on making it serializable

* Finish it up

* Fix example code

* Update sample project

* Clean up a few things

* Align with new project order

* Make it faster and update license header

* Add an option to specify your config at compile time

* Update another license header

* Add a version field, and bring interface state coalescing into configuration

* Update CA queue code

* Update CATransactionQueue tests

* Turn transaction queue on by default (for now, see comment)

* Update the tests

* Update the tests AGAIN

* Remove unused ordered set
2018-03-25 12:52:57 -07:00

42 lines
1.0 KiB
Objective-C

//
// TextureConfigDelegate.m
// Texture
//
// Copyright (c) 2018-present, Pinterest, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/AsyncDisplayKit.h>
@interface TextureConfigDelegate : NSObject <ASConfigurationDelegate>
@end
@implementation ASConfiguration (UserProvided)
+ (ASConfiguration *)textureConfiguration
{
ASConfiguration *config = [[ASConfiguration alloc] init];
config.experimentalFeatures = ASExperimentalGraphicsContexts | ASExperimentalTextNode;
config.delegate = [[TextureConfigDelegate alloc] init];
return config;
}
@end
@implementation TextureConfigDelegate
- (void)textureDidActivateExperimentalFeatures:(ASExperimentalFeatures)features
{
if (features & ASExperimentalGraphicsContexts) {
NSLog(@"Texture activated experimental graphics contexts.");
}
}
@end