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* Update the dangerfile * Make a trivial change to test new dangerfile * Try out the new value with another trivial change * Add a configuration API to make a unified place for pulling config from clients safely * Specify properties for delegate * Finish removing text experiment global enable * Generate the config file * Clean up configuration to fix tests * Work on making it serializable * Finish it up * Fix example code * Update sample project * Clean up a few things * Align with new project order * Make it faster and update license header * Add an option to specify your config at compile time * Update another license header * Add a version field, and bring interface state coalescing into configuration * Update CA queue code * Update CATransactionQueue tests * Turn transaction queue on by default (for now, see comment) * Update the tests * Update the tests AGAIN * Remove unused ordered set
42 lines
1.0 KiB
Objective-C
42 lines
1.0 KiB
Objective-C
//
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// TextureConfigDelegate.m
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// Texture
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//
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// Copyright (c) 2018-present, Pinterest, Inc. All rights reserved.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <AsyncDisplayKit/AsyncDisplayKit.h>
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@interface TextureConfigDelegate : NSObject <ASConfigurationDelegate>
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@end
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@implementation ASConfiguration (UserProvided)
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+ (ASConfiguration *)textureConfiguration
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{
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ASConfiguration *config = [[ASConfiguration alloc] init];
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config.experimentalFeatures = ASExperimentalGraphicsContexts | ASExperimentalTextNode;
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config.delegate = [[TextureConfigDelegate alloc] init];
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return config;
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}
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@end
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@implementation TextureConfigDelegate
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- (void)textureDidActivateExperimentalFeatures:(ASExperimentalFeatures)features
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{
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if (features & ASExperimentalGraphicsContexts) {
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NSLog(@"Texture activated experimental graphics contexts.");
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}
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}
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@end
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