Swiftgram/submodules/AlertUI/Sources/TextAlertWithEntitiesController.swift
2023-03-09 20:29:28 +04:00

356 lines
15 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import Display
import SwiftSignalKit
import TextNodeWithEntities
private let alertWidth: CGFloat = 270.0
final class TextAlertWithEntitiesContentNode: AlertContentNode {
private var theme: AlertControllerTheme
private let actionLayout: TextAlertContentActionLayout
private let titleNode: ImmediateTextNode?
private let textNode: ImmediateTextNodeWithEntities
private let actionNodesSeparator: ASDisplayNode
private let actionNodes: [TextAlertContentActionNode]
private let actionVerticalSeparators: [ASDisplayNode]
private var validLayout: CGSize?
private let _dismissOnOutsideTap: Bool
override public var dismissOnOutsideTap: Bool {
return self._dismissOnOutsideTap
}
private var highlightedItemIndex: Int? = nil
var textAttributeAction: (NSAttributedString.Key, (Any) -> Void)? {
didSet {
if let (attribute, textAttributeAction) = self.textAttributeAction {
self.textNode.highlightAttributeAction = { attributes in
if let _ = attributes[attribute] {
return attribute
} else {
return nil
}
}
self.textNode.tapAttributeAction = { attributes, _ in
if let value = attributes[attribute] {
textAttributeAction(value)
}
}
self.textNode.linkHighlightColor = self.theme.accentColor.withAlphaComponent(0.5)
} else {
self.textNode.highlightAttributeAction = nil
self.textNode.tapAttributeAction = nil
}
}
}
init(theme: AlertControllerTheme, title: NSAttributedString?, text: NSAttributedString, actions: [TextAlertAction], actionLayout: TextAlertContentActionLayout, dismissOnOutsideTap: Bool) {
self.theme = theme
self.actionLayout = actionLayout
self._dismissOnOutsideTap = dismissOnOutsideTap
if let title = title {
let titleNode = ImmediateTextNode()
titleNode.attributedText = title
titleNode.displaysAsynchronously = false
titleNode.isUserInteractionEnabled = false
titleNode.maximumNumberOfLines = 4
titleNode.truncationType = .end
titleNode.isAccessibilityElement = true
titleNode.accessibilityLabel = title.string
self.titleNode = titleNode
} else {
self.titleNode = nil
}
self.textNode = ImmediateTextNodeWithEntities()
self.textNode.maximumNumberOfLines = 0
self.textNode.attributedText = text
self.textNode.displaysAsynchronously = false
self.textNode.isLayerBacked = false
self.textNode.isAccessibilityElement = true
self.textNode.accessibilityLabel = text.string
self.textNode.insets = UIEdgeInsets(top: 1.0, left: 1.0, bottom: 1.0, right: 1.0)
if text.length != 0 {
if let paragraphStyle = text.attribute(.paragraphStyle, at: 0, effectiveRange: nil) as? NSParagraphStyle {
self.textNode.textAlignment = paragraphStyle.alignment
}
}
self.textNode.spoilerColor = theme.secondaryColor
self.actionNodesSeparator = ASDisplayNode()
self.actionNodesSeparator.isLayerBacked = true
self.actionNodesSeparator.backgroundColor = theme.separatorColor
self.actionNodes = actions.map { action -> TextAlertContentActionNode in
return TextAlertContentActionNode(theme: theme, action: action)
}
var actionVerticalSeparators: [ASDisplayNode] = []
if actions.count > 1 {
for _ in 0 ..< actions.count - 1 {
let separatorNode = ASDisplayNode()
separatorNode.isLayerBacked = true
separatorNode.backgroundColor = theme.separatorColor
actionVerticalSeparators.append(separatorNode)
}
}
self.actionVerticalSeparators = actionVerticalSeparators
super.init()
if let titleNode = self.titleNode {
self.addSubnode(titleNode)
}
self.addSubnode(self.textNode)
self.addSubnode(self.actionNodesSeparator)
var i = 0
for actionNode in self.actionNodes {
self.addSubnode(actionNode)
let index = i
actionNode.highlightedUpdated = { [weak self] highlighted in
if highlighted {
self?.highlightedItemIndex = index
}
}
i += 1
}
for separatorNode in self.actionVerticalSeparators {
self.addSubnode(separatorNode)
}
}
func setHighlightedItemIndex(_ index: Int?, update: Bool = false) {
self.highlightedItemIndex = index
if update {
var i = 0
for actionNode in self.actionNodes {
if i == index {
actionNode.setHighlighted(true, animated: false)
} else {
actionNode.setHighlighted(false, animated: false)
}
i += 1
}
}
}
override func decreaseHighlightedIndex() {
let currentHighlightedIndex = self.highlightedItemIndex ?? 0
self.setHighlightedItemIndex(max(0, currentHighlightedIndex - 1), update: true)
}
override func increaseHighlightedIndex() {
let currentHighlightedIndex = self.highlightedItemIndex ?? -1
self.setHighlightedItemIndex(min(self.actionNodes.count - 1, currentHighlightedIndex + 1), update: true)
}
override func performHighlightedAction() {
guard let highlightedItemIndex = self.highlightedItemIndex else {
return
}
var i = 0
for itemNode in self.actionNodes {
if i == highlightedItemIndex {
itemNode.performAction()
return
}
i += 1
}
}
override func updateTheme(_ theme: AlertControllerTheme) {
self.theme = theme
if let titleNode = self.titleNode, let attributedText = titleNode.attributedText {
let updatedText = NSMutableAttributedString(attributedString: attributedText)
updatedText.addAttribute(NSAttributedString.Key.foregroundColor, value: theme.primaryColor, range: NSRange(location: 0, length: updatedText.length))
titleNode.attributedText = updatedText
}
if let attributedText = self.textNode.attributedText {
let updatedText = NSMutableAttributedString(attributedString: attributedText)
updatedText.addAttribute(NSAttributedString.Key.foregroundColor, value: theme.primaryColor, range: NSRange(location: 0, length: updatedText.length))
self.textNode.attributedText = updatedText
}
self.textNode.spoilerColor = theme.secondaryColor
self.actionNodesSeparator.backgroundColor = theme.separatorColor
for actionNode in self.actionNodes {
actionNode.updateTheme(theme)
}
for separatorNode in self.actionVerticalSeparators {
separatorNode.backgroundColor = theme.separatorColor
}
if let size = self.validLayout {
_ = self.updateLayout(size: size, transition: .immediate)
}
}
override func updateLayout(size: CGSize, transition: ContainedViewLayoutTransition) -> CGSize {
self.validLayout = size
let insets = UIEdgeInsets(top: 18.0, left: 18.0, bottom: 18.0, right: 18.0)
var size = size
size.width = min(size.width, alertWidth)
var titleSize: CGSize?
if let titleNode = self.titleNode {
titleSize = titleNode.updateLayout(CGSize(width: size.width - insets.left - insets.right, height: CGFloat.greatestFiniteMagnitude))
}
let textSize = self.textNode.updateLayout(CGSize(width: size.width - insets.left - insets.right, height: CGFloat.greatestFiniteMagnitude))
let actionButtonHeight: CGFloat = 44.0
var minActionsWidth: CGFloat = 0.0
let maxActionWidth: CGFloat = floor(size.width / CGFloat(self.actionNodes.count))
let actionTitleInsets: CGFloat = 8.0
var effectiveActionLayout = self.actionLayout
for actionNode in self.actionNodes {
let actionTitleSize = actionNode.titleNode.updateLayout(CGSize(width: maxActionWidth, height: actionButtonHeight))
if case .horizontal = effectiveActionLayout, actionTitleSize.height > actionButtonHeight * 0.6667 {
effectiveActionLayout = .vertical
}
switch effectiveActionLayout {
case .horizontal:
minActionsWidth += actionTitleSize.width + actionTitleInsets
case .vertical:
minActionsWidth = max(minActionsWidth, actionTitleSize.width + actionTitleInsets)
}
}
let resultSize: CGSize
var actionsHeight: CGFloat = 0.0
switch effectiveActionLayout {
case .horizontal:
actionsHeight = actionButtonHeight
case .vertical:
actionsHeight = actionButtonHeight * CGFloat(self.actionNodes.count)
}
let contentWidth = alertWidth - insets.left - insets.right
if let titleNode = self.titleNode, let titleSize = titleSize {
let spacing: CGFloat = 6.0
let titleFrame = CGRect(origin: CGPoint(x: insets.left + floor((contentWidth - titleSize.width) / 2.0), y: insets.top), size: titleSize)
transition.updateFrame(node: titleNode, frame: titleFrame)
let textFrame = CGRect(origin: CGPoint(x: insets.left + floor((contentWidth - textSize.width) / 2.0), y: titleFrame.maxY + spacing), size: textSize)
transition.updateFrame(node: self.textNode, frame: textFrame.offsetBy(dx: -1.0, dy: -1.0))
resultSize = CGSize(width: contentWidth + insets.left + insets.right, height: titleSize.height + spacing + textSize.height + actionsHeight + insets.top + insets.bottom)
} else {
let textFrame = CGRect(origin: CGPoint(x: insets.left + floor((contentWidth - textSize.width) / 2.0), y: insets.top), size: textSize)
transition.updateFrame(node: self.textNode, frame: textFrame)
resultSize = CGSize(width: contentWidth + insets.left + insets.right, height: textSize.height + actionsHeight + insets.top + insets.bottom)
}
self.actionNodesSeparator.frame = CGRect(origin: CGPoint(x: 0.0, y: resultSize.height - actionsHeight - UIScreenPixel), size: CGSize(width: resultSize.width, height: UIScreenPixel))
var actionOffset: CGFloat = 0.0
let actionWidth: CGFloat = floor(resultSize.width / CGFloat(self.actionNodes.count))
var separatorIndex = -1
var nodeIndex = 0
for actionNode in self.actionNodes {
if separatorIndex >= 0 {
let separatorNode = self.actionVerticalSeparators[separatorIndex]
switch effectiveActionLayout {
case .horizontal:
transition.updateFrame(node: separatorNode, frame: CGRect(origin: CGPoint(x: actionOffset - UIScreenPixel, y: resultSize.height - actionsHeight), size: CGSize(width: UIScreenPixel, height: actionsHeight - UIScreenPixel)))
case .vertical:
transition.updateFrame(node: separatorNode, frame: CGRect(origin: CGPoint(x: 0.0, y: resultSize.height - actionsHeight + actionOffset - UIScreenPixel), size: CGSize(width: resultSize.width, height: UIScreenPixel)))
}
}
separatorIndex += 1
let currentActionWidth: CGFloat
switch effectiveActionLayout {
case .horizontal:
if nodeIndex == self.actionNodes.count - 1 {
currentActionWidth = resultSize.width - actionOffset
} else {
currentActionWidth = actionWidth
}
case .vertical:
currentActionWidth = resultSize.width
}
let actionNodeFrame: CGRect
switch effectiveActionLayout {
case .horizontal:
actionNodeFrame = CGRect(origin: CGPoint(x: actionOffset, y: resultSize.height - actionsHeight), size: CGSize(width: currentActionWidth, height: actionButtonHeight))
actionOffset += currentActionWidth
case .vertical:
actionNodeFrame = CGRect(origin: CGPoint(x: 0.0, y: resultSize.height - actionsHeight + actionOffset), size: CGSize(width: currentActionWidth, height: actionButtonHeight))
actionOffset += actionButtonHeight
}
transition.updateFrame(node: actionNode, frame: actionNodeFrame)
nodeIndex += 1
}
return resultSize
}
}
public func textWithEntitiesAlertController(theme: AlertControllerTheme, title: NSAttributedString?, text: NSAttributedString, actions: [TextAlertAction], actionLayout: TextAlertContentActionLayout = .horizontal, allowInputInset: Bool = true, dismissAutomatically: Bool = true) -> AlertController {
var dismissImpl: (() -> Void)?
let controller = AlertController(theme: theme, contentNode: TextAlertWithEntitiesContentNode(theme: theme, title: title, text: text, actions: actions.map { action in
return TextAlertAction(type: action.type, title: action.title, action: {
if dismissAutomatically {
dismissImpl?()
}
action.action()
})
}, actionLayout: actionLayout, dismissOnOutsideTap: true), allowInputInset: allowInputInset)
dismissImpl = { [weak controller] in
controller?.dismissAnimated()
}
return controller
}
public func textWithEntitiesAlertController(alertContext: AlertControllerContext, title: NSAttributedString?, text: NSAttributedString, actions: [TextAlertAction], actionLayout: TextAlertContentActionLayout = .horizontal, allowInputInset: Bool = true, dismissAutomatically: Bool = true) -> AlertController {
let theme = alertContext.theme
var dismissImpl: (() -> Void)?
let controller = AlertController(theme: theme, contentNode: TextAlertContentNode(theme: theme, title: title, text: text, actions: actions.map { action in
return TextAlertAction(type: action.type, title: action.title, action: {
if dismissAutomatically {
dismissImpl?()
}
action.action()
})
}, actionLayout: actionLayout, dismissOnOutsideTap: true), allowInputInset: allowInputInset)
dismissImpl = { [weak controller] in
controller?.dismissAnimated()
}
let presentationDataDisposable = alertContext.themeSignal.start(next: { [weak controller] theme in
controller?.theme = theme
})
controller.dismissed = { _ in
presentationDataDisposable.dispose()
}
return controller
}