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15 lines
345 B
C++
15 lines
345 B
C++
#ifndef AnimationTime_hpp
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#define AnimationTime_hpp
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namespace lottie {
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/// Defines animation time in Frames (Seconds * Framerate).
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typedef float AnimationFrameTime;
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/// Defines animation time by a progress from 0 (beginning of the animation) to 1 (end of the animation)
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typedef float AnimationProgressTime;
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}
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#endif /* AnimationTime_hpp */
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