2024-05-18 20:10:28 +04:00

15 lines
345 B
C++

#ifndef AnimationTime_hpp
#define AnimationTime_hpp
namespace lottie {
/// Defines animation time in Frames (Seconds * Framerate).
typedef float AnimationFrameTime;
/// Defines animation time by a progress from 0 (beginning of the animation) to 1 (end of the animation)
typedef float AnimationProgressTime;
}
#endif /* AnimationTime_hpp */