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18 lines
386 B
Swift
18 lines
386 B
Swift
import Foundation
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import Metal
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import simd
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final class SharpenRenderPass: RenderPass {
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fileprivate var cachedTexture: MTLTexture?
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var value: simd_float1 = 0.0
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func setup(device: MTLDevice, library: MTLLibrary) {
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}
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func process(input: MTLTexture, device: MTLDevice, commandBuffer: MTLCommandBuffer) -> MTLTexture? {
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return input
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}
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}
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