2020-03-01 13:59:30 +04:00

1361 lines
64 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
public enum GridNodeVisibleContentOffset {
case known(CGFloat)
case unknown
case none
}
public struct GridNodeInsertItem {
public let index: Int
public let item: GridItem
public let previousIndex: Int?
public init(index: Int, item: GridItem, previousIndex: Int?) {
self.index = index
self.item = item
self.previousIndex = previousIndex
}
}
public struct GridNodeUpdateItem {
public let index: Int
public let previousIndex: Int
public let item: GridItem
public init(index: Int, previousIndex: Int, item: GridItem) {
self.index = index
self.previousIndex = previousIndex
self.item = item
}
}
public enum GridNodeScrollToItemPosition {
case top(CGFloat)
case bottom(CGFloat)
case center(CGFloat)
case visible
}
public struct GridNodeScrollToItem {
public let index: Int
public let position: GridNodeScrollToItemPosition
public let transition: ContainedViewLayoutTransition
public let directionHint: GridNodePreviousItemsTransitionDirectionHint
public let adjustForSection: Bool
public let adjustForTopInset: Bool
public init(index: Int, position: GridNodeScrollToItemPosition, transition: ContainedViewLayoutTransition, directionHint: GridNodePreviousItemsTransitionDirectionHint, adjustForSection: Bool, adjustForTopInset: Bool = false) {
self.index = index
self.position = position
self.transition = transition
self.directionHint = directionHint
self.adjustForSection = adjustForSection
self.adjustForTopInset = adjustForTopInset
}
}
public enum GridNodeLayoutType: Equatable {
case fixed(itemSize: CGSize, fillWidth: Bool?, lineSpacing: CGFloat, itemSpacing: CGFloat?)
case balanced(idealHeight: CGFloat)
}
public struct GridNodeLayout: Equatable {
public let size: CGSize
public let insets: UIEdgeInsets
public let scrollIndicatorInsets: UIEdgeInsets?
public let preloadSize: CGFloat
public let type: GridNodeLayoutType
public init(size: CGSize, insets: UIEdgeInsets, scrollIndicatorInsets: UIEdgeInsets? = nil, preloadSize: CGFloat, type: GridNodeLayoutType) {
self.size = size
self.insets = insets
self.scrollIndicatorInsets = scrollIndicatorInsets
self.preloadSize = preloadSize
self.type = type
}
}
public struct GridNodeUpdateLayout {
public let layout: GridNodeLayout
public let transition: ContainedViewLayoutTransition
public init(layout: GridNodeLayout, transition: ContainedViewLayoutTransition) {
self.layout = layout
self.transition = transition
}
}
public enum GridNodeStationaryItems {
case none
case all
case indices(Set<Int>)
}
public struct GridNodeTransaction {
public let deleteItems: [Int]
public let insertItems: [GridNodeInsertItem]
public let updateItems: [GridNodeUpdateItem]
public let scrollToItem: GridNodeScrollToItem?
public let updateLayout: GridNodeUpdateLayout?
public let itemTransition: ContainedViewLayoutTransition
public let stationaryItems: GridNodeStationaryItems
public let updateFirstIndexInSectionOffset: Int?
public let updateOpaqueState: Any?
public let synchronousLoads: Bool
public init(deleteItems: [Int], insertItems: [GridNodeInsertItem], updateItems: [GridNodeUpdateItem], scrollToItem: GridNodeScrollToItem?, updateLayout: GridNodeUpdateLayout?, itemTransition: ContainedViewLayoutTransition, stationaryItems: GridNodeStationaryItems, updateFirstIndexInSectionOffset: Int?, updateOpaqueState: Any? = nil, synchronousLoads: Bool = false) {
self.deleteItems = deleteItems
self.insertItems = insertItems
self.updateItems = updateItems
self.scrollToItem = scrollToItem
self.updateLayout = updateLayout
self.itemTransition = itemTransition
self.stationaryItems = stationaryItems
self.updateFirstIndexInSectionOffset = updateFirstIndexInSectionOffset
self.updateOpaqueState = updateOpaqueState
self.synchronousLoads = synchronousLoads
}
}
private struct GridNodePresentationItem {
let index: Int
let frame: CGRect
}
private struct GridNodePresentationSection {
let section: GridSection
let frame: CGRect
}
private struct GridNodePresentationLayout {
let layout: GridNodeLayout
let contentOffset: CGPoint
let contentSize: CGSize
let items: [GridNodePresentationItem]
let sections: [GridNodePresentationSection]
}
public enum GridNodePreviousItemsTransitionDirectionHint {
case up
case down
}
private struct GridNodePresentationLayoutTransition {
let layout: GridNodePresentationLayout
let directionHint: GridNodePreviousItemsTransitionDirectionHint
let transition: ContainedViewLayoutTransition
}
public struct GridNodeCurrentPresentationLayout {
public let layout: GridNodeLayout
public let contentOffset: CGPoint
public let contentSize: CGSize
}
private final class GridNodeItemLayout {
let contentSize: CGSize
let items: [GridNodePresentationItem]
let sections: [GridNodePresentationSection]
init(contentSize: CGSize, items: [GridNodePresentationItem], sections: [GridNodePresentationSection]) {
self.contentSize = contentSize
self.items = items
self.sections = sections
}
}
public struct GridNodeDisplayedItemRange: Equatable {
public let loadedRange: Range<Int>?
public let visibleRange: Range<Int>?
}
private struct WrappedGridSection: Equatable, Hashable {
let section: GridSection
init(_ section: GridSection) {
self.section = section
}
var hashValue: Int {
return self.section.hashValue
}
static func ==(lhs: WrappedGridSection, rhs: WrappedGridSection) -> Bool {
return lhs.section.isEqual(to: rhs.section)
}
}
public struct GridNodeVisibleItems {
public let top: (Int, GridItem)?
public let bottom: (Int, GridItem)?
public let topVisible: (Int, GridItem)?
public let bottomVisible: (Int, GridItem)?
public let topSectionVisible: GridSection?
public let count: Int
}
private struct WrappedGridItemNode: Hashable {
let node: ASDisplayNode
var hashValue: Int {
return node.hashValue
}
static func ==(lhs: WrappedGridItemNode, rhs: WrappedGridItemNode) -> Bool {
return lhs.node === rhs.node
}
}
open class GridNode: GridNodeScroller, UIScrollViewDelegate {
private var gridLayout = GridNodeLayout(size: CGSize(), insets: UIEdgeInsets(), preloadSize: 0.0, type: .fixed(itemSize: CGSize(), fillWidth: nil, lineSpacing: 0.0, itemSpacing: nil))
private var firstIndexInSectionOffset: Int = 0
public private(set) var items: [GridItem] = []
private var itemNodes: [Int: GridItemNode] = [:]
private var sectionNodes: [WrappedGridSection: ASDisplayNode] = [:]
private var itemLayout = GridNodeItemLayout(contentSize: CGSize(), items: [], sections: [])
public var setupNode: ((GridItemNode) -> Void)?
private var applyingContentOffset = false
public var visibleItemsUpdated: ((GridNodeVisibleItems) -> Void)?
public var presentationLayoutUpdated: ((GridNodeCurrentPresentationLayout, ContainedViewLayoutTransition) -> Void)?
public var scrollingInitiated: (() -> Void)?
public var scrollingCompleted: (() -> Void)?
public var interactiveScrollingEnded: (() -> Void)?
public var interactiveScrollingWillBeEnded: ((CGPoint, CGPoint) -> Void)?
public var visibleContentOffsetChanged: (GridNodeVisibleContentOffset) -> Void = { _ in }
public final var floatingSections = false
public final var initialOffset: CGFloat = 0.0
public var showVerticalScrollIndicator: Bool = false {
didSet {
self.scrollView.showsVerticalScrollIndicator = self.showVerticalScrollIndicator
}
}
public var indicatorStyle: UIScrollView.IndicatorStyle = .default {
didSet {
self.scrollView.indicatorStyle = self.indicatorStyle
}
}
public private(set) var opaqueState: Any?
public override init() {
super.init()
self.scrollView.showsVerticalScrollIndicator = false
self.scrollView.showsHorizontalScrollIndicator = false
self.scrollView.scrollsToTop = false
self.scrollView.delegate = self
}
required public init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
public func transaction(_ transaction: GridNodeTransaction, completion: (GridNodeDisplayedItemRange) -> Void) {
if let updateOpaqueState = transaction.updateOpaqueState {
self.opaqueState = updateOpaqueState
}
if transaction.deleteItems.isEmpty && transaction.insertItems.isEmpty && transaction.scrollToItem == nil && transaction.updateItems.isEmpty && (transaction.updateLayout == nil || transaction.updateLayout!.layout == self.gridLayout && (transaction.updateFirstIndexInSectionOffset == nil || transaction.updateFirstIndexInSectionOffset == self.firstIndexInSectionOffset)) {
if let presentationLayoutUpdated = self.presentationLayoutUpdated {
presentationLayoutUpdated(GridNodeCurrentPresentationLayout(layout: self.gridLayout, contentOffset: self.scrollView.contentOffset, contentSize: self.itemLayout.contentSize), transaction.updateLayout?.transition ?? .immediate)
}
completion(self.displayedItemRange())
return
}
if let updateFirstIndexInSectionOffset = transaction.updateFirstIndexInSectionOffset {
self.firstIndexInSectionOffset = updateFirstIndexInSectionOffset
}
var layoutTransactionOffset: CGFloat = 0.0
if let updateLayout = transaction.updateLayout {
layoutTransactionOffset += updateLayout.layout.insets.top - self.gridLayout.insets.top
self.gridLayout = updateLayout.layout
}
for updatedItem in transaction.updateItems {
self.items[updatedItem.previousIndex] = updatedItem.item
if let itemNode = self.itemNodes[updatedItem.previousIndex] {
updatedItem.item.update(node: itemNode)
}
}
var removedNodes: [GridItemNode] = []
if !transaction.deleteItems.isEmpty || !transaction.insertItems.isEmpty {
let deleteItems = transaction.deleteItems.sorted()
for deleteItemIndex in deleteItems.reversed() {
self.items.remove(at: deleteItemIndex)
if let itemNode = self.itemNodes[deleteItemIndex] {
removedNodes.append(itemNode)
self.removeItemNodeWithIndex(deleteItemIndex, removeNode: false)
} else {
self.removeItemNodeWithIndex(deleteItemIndex, removeNode: true)
}
}
var remappedDeletionItemNodes: [Int: GridItemNode] = [:]
for (index, itemNode) in self.itemNodes {
var indexOffset = 0
for deleteIndex in deleteItems {
if deleteIndex < index {
indexOffset += 1
} else {
break
}
}
remappedDeletionItemNodes[index - indexOffset] = itemNode
}
let insertItems = transaction.insertItems.sorted(by: { $0.index < $1.index })
if self.items.count == 0 && !insertItems.isEmpty {
if insertItems[0].index != 0 {
fatalError("transaction: invalid insert into empty list")
}
}
for insertedItem in insertItems {
self.items.insert(insertedItem.item, at: insertedItem.index)
}
let sortedInsertItems = transaction.insertItems.sorted(by: { $0.index < $1.index })
var remappedInsertionItemNodes: [Int: GridItemNode] = [:]
for (index, itemNode) in remappedDeletionItemNodes {
var indexOffset = 0
for insertedItem in sortedInsertItems {
if insertedItem.index <= index + indexOffset {
indexOffset += 1
}
}
remappedInsertionItemNodes[index + indexOffset] = itemNode
}
self.itemNodes = remappedInsertionItemNodes
}
let previousLayoutWasEmpty = self.itemLayout.items.isEmpty
self.itemLayout = self.generateItemLayout()
var updateLayoutTransition = transaction.updateLayout?.transition
let generatedScrollToItem: GridNodeScrollToItem?
if let scrollToItem = transaction.scrollToItem {
generatedScrollToItem = scrollToItem
if updateLayoutTransition == nil {
updateLayoutTransition = scrollToItem.transition
}
} else if previousLayoutWasEmpty {
generatedScrollToItem = GridNodeScrollToItem(index: 0, position: .top(0.0), transition: .immediate, directionHint: .up, adjustForSection: true, adjustForTopInset: true)
} else {
generatedScrollToItem = nil
}
self.applyPresentationLayoutTransition(self.generatePresentationLayoutTransition(stationaryItems: transaction.stationaryItems, layoutTransactionOffset: layoutTransactionOffset, scrollToItem: generatedScrollToItem), removedNodes: removedNodes, updateLayoutTransition: updateLayoutTransition, customScrollToItem: transaction.scrollToItem != nil, itemTransition: transaction.itemTransition, synchronousLoads: transaction.synchronousLoads, updatingLayout: transaction.updateLayout != nil, completion: completion)
}
public func scrollViewWillBeginDragging(_ scrollView: UIScrollView) {
self.updateItemNodeVisibilititesAndScrolling()
self.updateVisibleContentOffset()
self.scrollingInitiated?()
}
public func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
self.interactiveScrollingWillBeEnded?(velocity, targetContentOffset.pointee)
}
public func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
self.interactiveScrollingEnded?()
if !decelerate {
self.updateItemNodeVisibilititesAndScrolling()
self.updateVisibleContentOffset()
self.scrollingCompleted?()
}
}
public func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
self.updateItemNodeVisibilititesAndScrolling()
self.updateVisibleContentOffset()
self.scrollingCompleted?()
}
public func scrollViewDidScroll(_ scrollView: UIScrollView) {
if !self.applyingContentOffset {
self.applyPresentationLayoutTransition(self.generatePresentationLayoutTransition(layoutTransactionOffset: 0.0), removedNodes: [], updateLayoutTransition: nil, customScrollToItem: false, itemTransition: .immediate, synchronousLoads: false, updatingLayout: false, completion: { _ in })
self.updateVisibleContentOffset()
}
}
private func displayedItemRange() -> GridNodeDisplayedItemRange {
var minIndex: Int?
var maxIndex: Int?
for index in self.itemNodes.keys {
if minIndex == nil || minIndex! > index {
minIndex = index
}
if maxIndex == nil || maxIndex! < index {
maxIndex = index
}
}
if let minIndex = minIndex, let maxIndex = maxIndex {
return GridNodeDisplayedItemRange(loadedRange: minIndex ..< maxIndex, visibleRange: minIndex ..< maxIndex)
} else {
return GridNodeDisplayedItemRange(loadedRange: nil, visibleRange: nil)
}
}
private func generateItemLayout() -> GridNodeItemLayout {
if CGFloat(0.0).isLess(than: gridLayout.size.width) && CGFloat(0.0).isLess(than: gridLayout.size.height) {
var contentSize = CGSize(width: gridLayout.size.width, height: 0.0)
var items: [GridNodePresentationItem] = []
var sections: [GridNodePresentationSection] = []
switch gridLayout.type {
case let .fixed(defaultItemSize, fillWidth, lineSpacing, defaultItemSpacing):
let itemInsets = gridLayout.insets
let effectiveWidth = gridLayout.size.width - itemInsets.left - itemInsets.right
let itemsInRow = Int(effectiveWidth / defaultItemSize.width)
let itemsInRowWidth = CGFloat(itemsInRow) * defaultItemSize.width
let remainingWidth = max(0.0, effectiveWidth - itemsInRowWidth)
let itemSpacing = defaultItemSpacing ?? floorToScreenPixels(remainingWidth / CGFloat(itemsInRow + 1))
let initialSpacing: CGFloat = (fillWidth ?? false) ? 0.0 : itemSpacing
var incrementedCurrentRow = false
var nextItemOrigin = CGPoint(x: initialSpacing + itemInsets.left, y: 0.0)
var index = 0
var previousSection: GridSection?
for item in self.items {
var itemSize = defaultItemSize
let section = item.section
var keepSection = true
if let previousSection = previousSection, let section = section {
keepSection = previousSection.isEqual(to: section)
} else if (previousSection != nil) != (section != nil) {
keepSection = false
}
if !keepSection {
if incrementedCurrentRow {
nextItemOrigin.x = initialSpacing + itemInsets.left
nextItemOrigin.y += itemSize.height + lineSpacing
incrementedCurrentRow = false
}
if let section = section {
sections.append(GridNodePresentationSection(section: section, frame: CGRect(origin: CGPoint(x: 0.0, y: nextItemOrigin.y), size: CGSize(width: gridLayout.size.width, height: section.height))))
nextItemOrigin.y += section.height
contentSize.height += section.height
}
}
previousSection = section
if let height = item.fillsRowWithHeight {
nextItemOrigin.x = 0.0
itemSize.width = gridLayout.size.width
itemSize.height = height
} else if let fillsRowWithDynamicHeight = item.fillsRowWithDynamicHeight {
let height = fillsRowWithDynamicHeight(gridLayout.size.width)
nextItemOrigin.x = 0.0
itemSize.width = gridLayout.size.width
itemSize.height = height
} else if index == 0 {
let itemsInRow = max(1, Int(effectiveWidth) / Int(itemSize.width))
let normalizedIndexOffset = self.firstIndexInSectionOffset % itemsInRow
nextItemOrigin.x += (itemSize.width + itemSpacing) * CGFloat(normalizedIndexOffset)
} else if let fillWidth = fillWidth, fillWidth {
let nextItemOriginX = nextItemOrigin.x + itemSize.width + itemSpacing
let remainingWidth = remainingWidth - CGFloat(itemsInRow - 1) * itemSpacing
if nextItemOriginX + itemSize.width > self.gridLayout.size.width - itemInsets.right && remainingWidth > 0.0 {
itemSize.width += remainingWidth
}
}
if !incrementedCurrentRow {
incrementedCurrentRow = true
contentSize.height += itemSize.height + lineSpacing
}
items.append(GridNodePresentationItem(index: index, frame: CGRect(origin: nextItemOrigin, size: itemSize)))
index += 1
nextItemOrigin.x += itemSize.width + itemSpacing
if nextItemOrigin.x + itemSize.width > gridLayout.size.width - itemInsets.right {
nextItemOrigin.x = initialSpacing + itemInsets.left
nextItemOrigin.y += itemSize.height + lineSpacing
incrementedCurrentRow = false
}
}
case let .balanced(idealHeight):
var weights: [Int] = []
for item in self.items {
weights.append(Int(item.aspectRatio * 100))
}
var totalItemSize: CGFloat = 0.0
for i in 0 ..< self.items.count {
totalItemSize += self.items[i].aspectRatio * idealHeight
}
let numberOfRows = max(Int(round(totalItemSize / gridLayout.size.width)), 1)
let partition = linearPartitionForWeights(weights, numberOfPartitions:numberOfRows)
var i = 0
var offset = CGPoint(x: 0.0, y: 0.0)
var previousItemSize: CGFloat = 0.0
var contentMaxValueInScrollDirection: CGFloat = 0.0
let maxWidth = gridLayout.size.width
let minimumInteritemSpacing: CGFloat = 1.0
let minimumLineSpacing: CGFloat = 1.0
let viewportWidth: CGFloat = gridLayout.size.width
let preferredRowSize = idealHeight
var rowIndex = -1
for row in partition {
rowIndex += 1
var summedRatios: CGFloat = 0.0
var j = i
var n = i + row.count
while j < n {
summedRatios += self.items[j].aspectRatio
j += 1
}
var rowSize = gridLayout.size.width - (CGFloat(row.count - 1) * minimumInteritemSpacing)
if rowIndex == partition.count - 1 {
if row.count < 2 {
rowSize = floor(viewportWidth / 3.0) - (CGFloat(row.count - 1) * minimumInteritemSpacing)
} else if row.count < 3 {
rowSize = floor(viewportWidth * 2.0 / 3.0) - (CGFloat(row.count - 1) * minimumInteritemSpacing)
}
}
j = i
n = i + row.count
while j < n {
let preferredAspectRatio = self.items[j].aspectRatio
let actualSize = CGSize(width: round(rowSize / summedRatios * (preferredAspectRatio)), height: preferredRowSize)
var frame = CGRect(x: offset.x, y: offset.y, width: actualSize.width, height: actualSize.height)
if frame.origin.x + frame.size.width >= maxWidth - 2.0 {
frame.size.width = max(1.0, maxWidth - frame.origin.x)
}
items.append(GridNodePresentationItem(index: j, frame: frame))
offset.x += actualSize.width + minimumInteritemSpacing
previousItemSize = actualSize.height
contentMaxValueInScrollDirection = frame.maxY
j += 1
}
if row.count > 0 {
offset = CGPoint(x: 0.0, y: offset.y + previousItemSize + minimumLineSpacing)
}
i += row.count
}
contentSize = CGSize(width: gridLayout.size.width, height: contentMaxValueInScrollDirection)
}
return GridNodeItemLayout(contentSize: contentSize, items: items, sections: sections)
} else {
return GridNodeItemLayout(contentSize: CGSize(), items: [], sections: [])
}
}
private func generatePresentationLayoutTransition(stationaryItems: GridNodeStationaryItems = .none, layoutTransactionOffset: CGFloat, scrollToItem: GridNodeScrollToItem? = nil) -> GridNodePresentationLayoutTransition {
if CGFloat(0.0).isLess(than: self.gridLayout.size.width) && CGFloat(0.0).isLess(than: self.gridLayout.size.height) {
var transitionDirectionHint: GridNodePreviousItemsTransitionDirectionHint = .up
var transition: ContainedViewLayoutTransition = .immediate
let contentOffset: CGPoint
var updatedStationaryItems = stationaryItems
if let scrollToItem = scrollToItem {
updatedStationaryItems = .none
if case .immediate = transition {
transition = scrollToItem.transition
}
}
switch updatedStationaryItems {
case .none:
if let scrollToItem = scrollToItem {
if self.itemLayout.items.isEmpty {
transitionDirectionHint = scrollToItem.directionHint
transition = scrollToItem.transition
contentOffset = CGPoint(x: 0.0, y: -self.gridLayout.insets.top + self.initialOffset)
} else {
let itemFrame = self.itemLayout.items[scrollToItem.index]
var additionalOffset: CGFloat = 0.0
if scrollToItem.adjustForSection {
var adjustForSection: GridSection?
if scrollToItem.index == 0 {
if let itemSection = self.items[scrollToItem.index].section {
adjustForSection = itemSection
}
} else {
let itemSection = self.items[scrollToItem.index].section
let previousSection = self.items[scrollToItem.index - 1].section
if let itemSection = itemSection, let previousSection = previousSection {
if !itemSection.isEqual(to: previousSection) {
adjustForSection = itemSection
}
} else if let itemSection = itemSection {
adjustForSection = itemSection
}
}
if let adjustForSection = adjustForSection {
additionalOffset = -adjustForSection.height
}
if scrollToItem.adjustForTopInset {
additionalOffset += -gridLayout.insets.top// + self.initialOffset
}
} else if scrollToItem.adjustForTopInset {
additionalOffset = -gridLayout.insets.top
}
let displayHeight = max(0.0, self.gridLayout.size.height - self.gridLayout.insets.top - self.gridLayout.insets.bottom)
var verticalOffset: CGFloat = self.scrollView.contentOffset.y
switch scrollToItem.position {
case let .top(offset):
verticalOffset = itemFrame.frame.minY + additionalOffset + offset
case let .center(offset):
verticalOffset = floor(itemFrame.frame.minY + itemFrame.frame.size.height / 2.0 - displayHeight / 2.0 - self.gridLayout.insets.top) + additionalOffset + offset
case let .bottom(offset):
verticalOffset = itemFrame.frame.maxY - displayHeight + additionalOffset + offset
case .visible:
if verticalOffset + self.gridLayout.insets.top > itemFrame.frame.minY {
//verticalOffset = -self.gridLayout.insets.top + itemFrame.frame.minY
} else if verticalOffset + self.gridLayout.insets.top + displayHeight < itemFrame.frame.maxY {
verticalOffset = -self.gridLayout.insets.top - displayHeight + itemFrame.frame.maxY
}
}
if verticalOffset > self.itemLayout.contentSize.height + self.gridLayout.insets.bottom - self.gridLayout.size.height {
verticalOffset = self.itemLayout.contentSize.height + self.gridLayout.insets.bottom - self.gridLayout.size.height
}
if verticalOffset < -self.gridLayout.insets.top {
verticalOffset = -self.gridLayout.insets.top
}
transitionDirectionHint = scrollToItem.directionHint
transition = scrollToItem.transition
contentOffset = CGPoint(x: 0.0, y: verticalOffset)
}
} else {
if !layoutTransactionOffset.isZero {
var verticalOffset = self.scrollView.contentOffset.y - layoutTransactionOffset
if verticalOffset > self.itemLayout.contentSize.height + self.gridLayout.insets.bottom - self.gridLayout.size.height {
verticalOffset = self.itemLayout.contentSize.height + self.gridLayout.insets.bottom - self.gridLayout.size.height
}
if verticalOffset < -self.gridLayout.insets.top {
verticalOffset = -self.gridLayout.insets.top
}
contentOffset = CGPoint(x: 0.0, y: verticalOffset)
} else {
contentOffset = self.scrollView.contentOffset
}
}
case let .indices(stationaryItemIndices):
var selectedContentOffset: CGPoint?
for (index, itemNode) in self.itemNodes {
if stationaryItemIndices.contains(index) {
//let currentScreenOffset = itemNode.frame.origin.y - self.scrollView.contentOffset.y
selectedContentOffset = CGPoint(x: 0.0, y: self.itemLayout.items[index].frame.origin.y - itemNode.frame.origin.y + self.scrollView.contentOffset.y)
break
}
}
if let _ = selectedContentOffset, self.itemNodes.count > 0, let itemNode = self.itemNodes[0], self.scrollView.contentInset.top + self.scrollView.contentOffset.y <= itemNode.frame.maxY {
selectedContentOffset = self.scrollView.contentOffset
}
if let selectedContentOffset = selectedContentOffset {
contentOffset = selectedContentOffset
} else {
contentOffset = self.scrollView.contentOffset
}
case .all:
var selectedContentOffset: CGPoint?
for (index, itemNode) in self.itemNodes {
//let currentScreenOffset = itemNode.frame.origin.y - self.scrollView.contentOffset.y
selectedContentOffset = CGPoint(x: 0.0, y: self.itemLayout.items[index].frame.origin.y - itemNode.frame.origin.y + self.scrollView.contentOffset.y)
break
}
if let selectedContentOffset = selectedContentOffset {
contentOffset = selectedContentOffset
} else {
contentOffset = self.scrollView.contentOffset
}
}
let lowerDisplayBound = contentOffset.y - self.gridLayout.insets.top - self.gridLayout.preloadSize
let upperDisplayBound = contentOffset.y + self.gridLayout.insets.bottom + self.gridLayout.size.height + self.gridLayout.preloadSize
var presentationItems: [GridNodePresentationItem] = []
var validSections = Set<WrappedGridSection>()
for item in self.itemLayout.items {
if item.frame.maxY < lowerDisplayBound {
continue
}
if item.frame.minY > upperDisplayBound {
break
}
presentationItems.append(item)
if self.floatingSections {
if let section = self.items[item.index].section {
validSections.insert(WrappedGridSection(section))
}
}
}
var presentationSections: [GridNodePresentationSection] = []
for section in self.itemLayout.sections {
if section.frame.origin.y < lowerDisplayBound {
if !validSections.contains(WrappedGridSection(section.section)) {
continue
}
}
if section.frame.origin.y + section.frame.size.height > upperDisplayBound {
break
}
presentationSections.append(section)
}
return GridNodePresentationLayoutTransition(layout: GridNodePresentationLayout(layout: self.gridLayout, contentOffset: contentOffset, contentSize: self.itemLayout.contentSize, items: presentationItems, sections: presentationSections), directionHint: transitionDirectionHint, transition: transition)
} else {
return GridNodePresentationLayoutTransition(layout: GridNodePresentationLayout(layout: self.gridLayout, contentOffset: CGPoint(), contentSize: self.itemLayout.contentSize, items: [], sections: []), directionHint: .up, transition: .immediate)
}
}
public func lowestSectionNode() -> ASDisplayNode? {
var lowestHeaderNode: ASDisplayNode?
var lowestHeaderNodeIndex: Int?
for (_, headerNode) in self.sectionNodes {
if let index = self.subnodes?.firstIndex(of: headerNode) {
if lowestHeaderNodeIndex == nil || index < lowestHeaderNodeIndex! {
lowestHeaderNodeIndex = index
lowestHeaderNode = headerNode
}
}
}
return lowestHeaderNode
}
private func applyPresentationLayoutTransition(_ presentationLayoutTransition: GridNodePresentationLayoutTransition, removedNodes: [GridItemNode], updateLayoutTransition: ContainedViewLayoutTransition?, customScrollToItem: Bool, itemTransition: ContainedViewLayoutTransition, synchronousLoads: Bool, updatingLayout: Bool, completion: (GridNodeDisplayedItemRange) -> Void) {
let boundsTransition: ContainedViewLayoutTransition = updateLayoutTransition ?? .immediate
var addedNodes = false
let verticalIndicator = self.scrollView.subviews.last as? UIImageView
var previousItemFrames: [WrappedGridItemNode: CGRect]?
var saveItemFrames = false
switch presentationLayoutTransition.transition {
case .animated:
saveItemFrames = true
case .immediate:
break
}
if case .animated = itemTransition {
saveItemFrames = true
}
if saveItemFrames {
var itemFrames: [WrappedGridItemNode: CGRect] = [:]
let contentOffset = self.scrollView.contentOffset
for (_, itemNode) in self.itemNodes {
itemFrames[WrappedGridItemNode(node: itemNode)] = itemNode.frame.offsetBy(dx: 0.0, dy: -contentOffset.y)
}
for (_, sectionNode) in self.sectionNodes {
itemFrames[WrappedGridItemNode(node: sectionNode)] = sectionNode.frame.offsetBy(dx: 0.0, dy: -contentOffset.y)
}
for itemNode in removedNodes {
itemFrames[WrappedGridItemNode(node: itemNode)] = itemNode.frame.offsetBy(dx: 0.0, dy: -contentOffset.y)
}
previousItemFrames = itemFrames
}
self.applyingContentOffset = true
let previousBounds = self.bounds
self.scrollView.contentSize = presentationLayoutTransition.layout.contentSize
let layoutInsets = presentationLayoutTransition.layout.layout.insets
self.scrollView.contentInset = UIEdgeInsets(top: layoutInsets.top, left: 0.0, bottom: layoutInsets.bottom, right: 0.0)
if let scrollIndicatorInsets = presentationLayoutTransition.layout.layout.scrollIndicatorInsets {
self.scrollView.scrollIndicatorInsets = scrollIndicatorInsets
} else {
self.scrollView.scrollIndicatorInsets = presentationLayoutTransition.layout.layout.insets
}
var boundsOffset: CGFloat = 0.0
var shouldAnimateBounds = false
if !self.scrollView.contentOffset.equalTo(presentationLayoutTransition.layout.contentOffset) || self.bounds.size != presentationLayoutTransition.layout.layout.size {
let updatedBounds = CGRect(origin: presentationLayoutTransition.layout.contentOffset, size: presentationLayoutTransition.layout.layout.size)
boundsOffset = updatedBounds.origin.y - previousBounds.origin.y
self.bounds = updatedBounds
shouldAnimateBounds = true
}
self.applyingContentOffset = false
let lowestSectionNode: ASDisplayNode? = self.lowestSectionNode()
let bounds = self.bounds
var existingItemIndices = Set<Int>()
for item in presentationLayoutTransition.layout.items {
existingItemIndices.insert(item.index)
let itemInBounds = bounds.intersects(item.frame)
if let itemNode = self.itemNodes[item.index] {
if itemNode.frame != item.frame {
itemNode.frame = item.frame
}
itemNode.updateLayout(item: self.items[item.index], size: item.frame.size, isVisible: bounds.intersects(item.frame), synchronousLoads: synchronousLoads && itemInBounds)
} else {
let itemNode = self.items[item.index].node(layout: presentationLayoutTransition.layout.layout, synchronousLoad: synchronousLoads && itemInBounds)
itemNode.frame = item.frame
self.addItemNode(index: item.index, itemNode: itemNode, lowestSectionNode: lowestSectionNode)
addedNodes = true
itemNode.updateLayout(item: self.items[item.index], size: item.frame.size, isVisible: bounds.intersects(item.frame), synchronousLoads: synchronousLoads)
self.setupNode?(itemNode)
}
}
var existingSections = Set<WrappedGridSection>()
for i in 0 ..< presentationLayoutTransition.layout.sections.count {
let section = presentationLayoutTransition.layout.sections[i]
let wrappedSection = WrappedGridSection(section.section)
existingSections.insert(wrappedSection)
var sectionFrame = section.frame
if self.floatingSections {
var maxY = CGFloat.greatestFiniteMagnitude
if i != presentationLayoutTransition.layout.sections.count - 1 {
maxY = presentationLayoutTransition.layout.sections[i + 1].frame.minY - sectionFrame.height
}
sectionFrame.origin.y = max(sectionFrame.minY, min(maxY, presentationLayoutTransition.layout.contentOffset.y + presentationLayoutTransition.layout.layout.insets.top))
}
if let sectionNode = self.sectionNodes[wrappedSection] {
sectionNode.frame = sectionFrame
} else {
let sectionNode = section.section.node()
sectionNode.frame = sectionFrame
self.addSectionNode(section: wrappedSection, sectionNode: sectionNode)
addedNodes = true
}
}
if let previousItemFrames = previousItemFrames, case let .animated(duration, curve) = presentationLayoutTransition.transition {
let contentOffset = presentationLayoutTransition.layout.contentOffset
if !updatingLayout {
boundsOffset = 0.0
shouldAnimateBounds = false
}
var offset: CGFloat?
for (index, itemNode) in self.itemNodes {
if let previousFrame = previousItemFrames[WrappedGridItemNode(node: itemNode)], existingItemIndices.contains(index) {
let currentFrame = itemNode.frame.offsetBy(dx: 0.0, dy: -presentationLayoutTransition.layout.contentOffset.y)
offset = previousFrame.origin.y - currentFrame.origin.y - boundsOffset
break
}
}
if offset == nil {
var previousUpperBound: CGFloat?
var previousLowerBound: CGFloat?
for (_, frame) in previousItemFrames {
if previousUpperBound == nil || previousUpperBound! > frame.minY {
previousUpperBound = frame.minY
}
if previousLowerBound == nil || previousLowerBound! < frame.maxY {
previousLowerBound = frame.maxY
}
}
var updatedUpperBound: CGFloat?
var updatedLowerBound: CGFloat?
for item in presentationLayoutTransition.layout.items {
let frame = item.frame.offsetBy(dx: 0.0, dy: -contentOffset.y)
if updatedUpperBound == nil || updatedUpperBound! > frame.minY {
updatedUpperBound = frame.minY
}
if updatedLowerBound == nil || updatedLowerBound! < frame.maxY {
updatedLowerBound = frame.maxY
}
}
for section in presentationLayoutTransition.layout.sections {
let frame = section.frame.offsetBy(dx: 0.0, dy: -contentOffset.y)
if updatedUpperBound == nil || updatedUpperBound! > frame.minY {
updatedUpperBound = frame.minY
}
if updatedLowerBound == nil || updatedLowerBound! < frame.maxY {
updatedLowerBound = frame.maxY
}
}
if let updatedUpperBound = updatedUpperBound, let updatedLowerBound = updatedLowerBound {
switch presentationLayoutTransition.directionHint {
case .up:
offset = -(updatedLowerBound - (previousUpperBound ?? 0.0))
case .down:
offset = -(updatedUpperBound - (previousLowerBound ?? presentationLayoutTransition.layout.layout.size.height))
}
}
}
if let offset = offset {
let timingFunction = curve.timingFunction
let mediaTimingFunction = curve.mediaTimingFunction
for (index, itemNode) in self.itemNodes where existingItemIndices.contains(index) {
itemNode.layer.animatePosition(from: CGPoint(x: 0.0, y: offset), to: CGPoint(), duration: duration, timingFunction: timingFunction, mediaTimingFunction: mediaTimingFunction, additive: true)
}
for (wrappedSection, sectionNode) in self.sectionNodes where existingSections.contains(wrappedSection) {
sectionNode.layer.animatePosition(from: CGPoint(x: 0.0, y: offset), to: CGPoint(), duration: duration, timingFunction: timingFunction, mediaTimingFunction: mediaTimingFunction, additive: true)
}
for index in self.itemNodes.keys {
if !existingItemIndices.contains(index) {
let itemNode = self.itemNodes[index]!
if let previousFrame = previousItemFrames[WrappedGridItemNode(node: itemNode)] {
self.removeItemNodeWithIndex(index, removeNode: false)
let position = CGPoint(x: previousFrame.midX, y: previousFrame.midY)
itemNode.layer.animatePosition(from: CGPoint(x: position.x, y: position.y + contentOffset.y - boundsOffset), to: CGPoint(x: position.x, y: position.y + contentOffset.y - boundsOffset - offset), duration: duration, timingFunction: timingFunction, mediaTimingFunction: mediaTimingFunction, removeOnCompletion: false, force: true, completion: { [weak itemNode] _ in
itemNode?.removeFromSupernode()
})
} else {
self.removeItemNodeWithIndex(index, removeNode: true)
}
}
}
for itemNode in removedNodes {
if let previousFrame = previousItemFrames[WrappedGridItemNode(node: itemNode)] {
let position = CGPoint(x: previousFrame.midX, y: previousFrame.midY)
itemNode.layer.animatePosition(from: CGPoint(x: position.x, y: position.y + contentOffset.y), to: CGPoint(x: position.x, y: position.y + contentOffset.y - offset), duration: duration, timingFunction: timingFunction, mediaTimingFunction: mediaTimingFunction, removeOnCompletion: false, force: true, completion: { [weak itemNode] _ in
itemNode?.removeFromSupernode()
})
} else {
itemNode.removeFromSupernode()
}
}
for wrappedSection in self.sectionNodes.keys {
if !existingSections.contains(wrappedSection) {
let sectionNode = self.sectionNodes[wrappedSection]!
if let previousFrame = previousItemFrames[WrappedGridItemNode(node: sectionNode)] {
self.removeSectionNodeWithSection(wrappedSection, removeNode: false)
let position = CGPoint(x: previousFrame.midX, y: previousFrame.midY)
sectionNode.layer.animatePosition(from: CGPoint(x: position.x, y: position.y + contentOffset.y), to: CGPoint(x: position.x, y: position.y + contentOffset.y - offset), duration: duration, timingFunction: timingFunction, mediaTimingFunction: mediaTimingFunction, removeOnCompletion: false, force: true, completion: { [weak sectionNode] _ in
sectionNode?.removeFromSupernode()
})
} else {
self.removeSectionNodeWithSection(wrappedSection, removeNode: true)
}
}
}
} else {
for index in self.itemNodes.keys {
if !existingItemIndices.contains(index) {
self.removeItemNodeWithIndex(index)
}
}
for wrappedSection in self.sectionNodes.keys {
if !existingSections.contains(wrappedSection) {
self.removeSectionNodeWithSection(wrappedSection)
}
}
for itemNode in removedNodes {
itemNode.removeFromSupernode()
}
}
} else if let previousItemFrames = previousItemFrames, case let .animated(duration, curve) = itemTransition {
let timingFunction = curve.timingFunction
let mediaTimingFunction = curve.mediaTimingFunction
let contentOffset = self.scrollView.contentOffset
for index in self.itemNodes.keys {
let itemNode = self.itemNodes[index]!
if !existingItemIndices.contains(index) {
if let _ = previousItemFrames[WrappedGridItemNode(node: itemNode)] {
self.removeItemNodeWithIndex(index, removeNode: false)
itemNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, timingFunction: CAMediaTimingFunctionName.easeIn.rawValue, removeOnCompletion: false)
itemNode.layer.animateScale(from: 1.0, to: 0.1, duration: 0.2, timingFunction: CAMediaTimingFunctionName.easeIn.rawValue, removeOnCompletion: false, completion: { [weak itemNode] _ in
itemNode?.removeFromSupernode()
})
} else {
self.removeItemNodeWithIndex(index, removeNode: true)
}
} else if let previousFrame = previousItemFrames[WrappedGridItemNode(node: itemNode)] {
itemNode.layer.animatePosition(from: CGPoint(x: previousFrame.midX, y: previousFrame.midY + contentOffset.y), to: itemNode.layer.position, duration: duration, timingFunction: timingFunction, mediaTimingFunction: mediaTimingFunction)
} else {
itemNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.12, timingFunction: CAMediaTimingFunctionName.easeIn.rawValue)
itemNode.layer.animateSpring(from: 0.1 as NSNumber, to: 1.0 as NSNumber, keyPath: "transform.scale", duration: 0.5)
}
}
for itemNode in removedNodes {
if let _ = previousItemFrames[WrappedGridItemNode(node: itemNode)] {
itemNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.18, timingFunction: CAMediaTimingFunctionName.easeIn.rawValue, removeOnCompletion: false)
itemNode.layer.animateScale(from: 1.0, to: 0.1, duration: 0.18, timingFunction: CAMediaTimingFunctionName.easeIn.rawValue, removeOnCompletion: false, completion: { [weak itemNode] _ in
itemNode?.removeFromSupernode()
})
} else {
itemNode.removeFromSupernode()
}
}
for wrappedSection in self.sectionNodes.keys {
let sectionNode = self.sectionNodes[wrappedSection]!
if !existingSections.contains(wrappedSection) {
if let _ = previousItemFrames[WrappedGridItemNode(node: sectionNode)] {
self.removeSectionNodeWithSection(wrappedSection, removeNode: false)
sectionNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: duration, timingFunction: timingFunction, removeOnCompletion: false, completion: { [weak sectionNode] _ in
sectionNode?.removeFromSupernode()
})
} else {
self.removeSectionNodeWithSection(wrappedSection, removeNode: true)
}
} else if let previousFrame = previousItemFrames[WrappedGridItemNode(node: sectionNode)] {
sectionNode.layer.animatePosition(from: CGPoint(x: previousFrame.midX, y: previousFrame.midY + contentOffset.y), to: sectionNode.layer.position, duration: duration, timingFunction: timingFunction, mediaTimingFunction: mediaTimingFunction)
} else {
sectionNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2, timingFunction: CAMediaTimingFunctionName.easeIn.rawValue)
}
}
} else {
for index in self.itemNodes.keys {
if !existingItemIndices.contains(index) {
self.removeItemNodeWithIndex(index)
}
}
for wrappedSection in self.sectionNodes.keys {
if !existingSections.contains(wrappedSection) {
self.removeSectionNodeWithSection(wrappedSection)
}
}
for itemNode in removedNodes {
itemNode.removeFromSupernode()
}
}
if shouldAnimateBounds {
boundsTransition.animateBounds(layer: self.layer, from: previousBounds)
}
completion(self.displayedItemRange())
self.updateItemNodeVisibilititesAndScrolling()
self.updateVisibleContentOffset()
if let visibleItemsUpdated = self.visibleItemsUpdated {
if presentationLayoutTransition.layout.items.count != 0 {
let topIndex = presentationLayoutTransition.layout.items.first!.index
let bottomIndex = presentationLayoutTransition.layout.items.last!.index
var topVisible: (Int, GridItem) = (topIndex, self.items[topIndex])
let bottomVisible: (Int, GridItem) = (bottomIndex, self.items[bottomIndex])
let lowerDisplayBound = presentationLayoutTransition.layout.contentOffset.y + presentationLayoutTransition.layout.layout.insets.top
//let upperDisplayBound = presentationLayoutTransition.layout.contentOffset.y + self.gridLayout.size.height
for item in presentationLayoutTransition.layout.items {
if lowerDisplayBound.isLess(than: item.frame.maxY) {
topVisible = (item.index, self.items[item.index])
break
}
}
var topSectionVisible: GridSection?
for section in presentationLayoutTransition.layout.sections {
if lowerDisplayBound.isLess(than: section.frame.maxY) {
if self.itemLayout.items[topVisible.0].frame.minY > section.frame.minY {
topSectionVisible = section.section
}
break
}
}
visibleItemsUpdated(GridNodeVisibleItems(top: (topIndex, self.items[topIndex]), bottom: (bottomIndex, self.items[bottomIndex]), topVisible: topVisible, bottomVisible: bottomVisible, topSectionVisible: topSectionVisible, count: self.items.count))
} else {
visibleItemsUpdated(GridNodeVisibleItems(top: nil, bottom: nil, topVisible: nil, bottomVisible: nil, topSectionVisible: nil, count: self.items.count))
}
}
if addedNodes {
if let verticalIndicator = verticalIndicator, self.scrollView.subviews.last !== verticalIndicator {
verticalIndicator.superview?.bringSubviewToFront(verticalIndicator)
}
}
if let presentationLayoutUpdated = self.presentationLayoutUpdated {
presentationLayoutUpdated(GridNodeCurrentPresentationLayout(layout: presentationLayoutTransition.layout.layout, contentOffset: presentationLayoutTransition.layout.contentOffset, contentSize: presentationLayoutTransition.layout.contentSize), updateLayoutTransition ?? presentationLayoutTransition.transition)
}
}
private func addItemNode(index: Int, itemNode: GridItemNode, lowestSectionNode: ASDisplayNode?) {
assert(self.itemNodes[index] == nil)
self.itemNodes[index] = itemNode
if itemNode.supernode == nil {
if let lowestSectionNode = lowestSectionNode {
self.insertSubnode(itemNode, belowSubnode: lowestSectionNode)
} else {
self.addSubnode(itemNode)
}
}
}
private func addSectionNode(section: WrappedGridSection, sectionNode: ASDisplayNode) {
assert(self.sectionNodes[section] == nil)
self.sectionNodes[section] = sectionNode
if sectionNode.supernode == nil {
self.addSubnode(sectionNode)
}
}
private func removeItemNodeWithIndex(_ index: Int, removeNode: Bool = true) {
if let itemNode = self.itemNodes.removeValue(forKey: index) {
if removeNode {
itemNode.removeFromSupernode()
}
}
}
private func removeSectionNodeWithSection(_ section: WrappedGridSection, removeNode: Bool = true) {
if let sectionNode = self.sectionNodes.removeValue(forKey: section) {
if removeNode {
sectionNode.removeFromSupernode()
}
}
}
private func updateItemNodeVisibilititesAndScrolling() {
let visibleRect = self.scrollView.bounds
let isScrolling = self.scrollView.isDragging || self.scrollView.isDecelerating
for (_, itemNode) in self.itemNodes {
let visible = itemNode.frame.intersects(visibleRect)
if itemNode.isVisibleInGrid != visible {
itemNode.isVisibleInGrid = visible
}
if itemNode.isGridScrolling != isScrolling {
itemNode.isGridScrolling = isScrolling
}
}
}
public func visibleContentOffset() -> GridNodeVisibleContentOffset {
var offset: GridNodeVisibleContentOffset = .unknown
if let supernode = self.supernode {
var topItemIndexAndFrame: (Int, CGRect) = (-1, CGRect())
for index in self.itemNodes.keys.sorted() {
let itemNode = self.itemNodes[index]!
topItemIndexAndFrame = (index, supernode.convert(itemNode.bounds, from: itemNode))
break
}
if topItemIndexAndFrame.0 == 0 {
offset = .known(self.scrollView.contentOffset.y + self.scrollView.contentInset.top)
} else if topItemIndexAndFrame.0 == -1 {
offset = .none
}
}
return offset
}
private func updateVisibleContentOffset() {
self.visibleContentOffsetChanged(self.visibleContentOffset())
}
public func forEachItemNode(_ f: (ASDisplayNode) -> Void) {
for (_, node) in self.itemNodes {
f(node)
}
}
public func forEachRow(_ f: ([ASDisplayNode]) -> Void) {
var row: [ASDisplayNode] = []
var previousMinY: CGFloat?
for index in self.itemNodes.keys.sorted() {
let itemNode = self.itemNodes[index]!
if let previousMinY = previousMinY, !previousMinY.isEqual(to: itemNode.frame.minY) {
if !row.isEmpty {
f(row)
row.removeAll()
}
}
previousMinY = itemNode.frame.minY
row.append(itemNode)
}
if !row.isEmpty {
f(row)
}
}
public func itemNodeAtPoint(_ point: CGPoint) -> ASDisplayNode? {
for (_, node) in self.itemNodes {
if node.frame.contains(point) {
return node
}
}
return nil
}
}
private func NH_LP_TABLE_LOOKUP(_ table: inout [Int], _ i: Int, _ j: Int, _ rowsize: Int) -> Int {
return table[i * rowsize + j]
}
private func NH_LP_TABLE_LOOKUP_SET(_ table: inout [Int], _ i: Int, _ j: Int, _ rowsize: Int, _ value: Int) {
table[i * rowsize + j] = value
}
private func linearPartitionTable(_ weights: [Int], numberOfPartitions: Int) -> [Int] {
let n = weights.count
let k = numberOfPartitions
let tableSize = n * k;
var tmpTable = Array<Int>(repeatElement(0, count: tableSize))
let solutionSize = (n - 1) * (k - 1)
var solution = Array<Int>(repeatElement(0, count: solutionSize))
for i in 0 ..< n {
let offset = i != 0 ? NH_LP_TABLE_LOOKUP(&tmpTable, i - 1, 0, k) : 0
NH_LP_TABLE_LOOKUP_SET(&tmpTable, i, 0, k, Int(weights[i]) + offset)
}
for j in 0 ..< k {
NH_LP_TABLE_LOOKUP_SET(&tmpTable, 0, j, k, Int(weights[0]))
}
for i in 1 ..< n {
for j in 1 ..< k {
var currentMin = 0
var minX = Int.max
for x in 0 ..< i {
let c1 = NH_LP_TABLE_LOOKUP(&tmpTable, x, j - 1, k)
let c2 = NH_LP_TABLE_LOOKUP(&tmpTable, i, 0, k) - NH_LP_TABLE_LOOKUP(&tmpTable, x, 0, k)
let cost = max(c1, c2)
if x == 0 || cost < currentMin {
currentMin = cost;
minX = x
}
}
NH_LP_TABLE_LOOKUP_SET(&tmpTable, i, j, k, currentMin)
NH_LP_TABLE_LOOKUP_SET(&solution, i - 1, j - 1, k - 1, minX)
}
}
return solution
}
private func linearPartitionForWeights(_ weights: [Int], numberOfPartitions: Int) -> [[Int]] {
var n = weights.count
var k = numberOfPartitions
if k <= 0 {
return []
}
if k >= n {
var partition: [[Int]] = []
for weight in weights {
partition.append([weight])
}
return partition
}
if n == 1 {
return [weights]
}
var solution = linearPartitionTable(weights, numberOfPartitions: numberOfPartitions)
let solutionRowSize = numberOfPartitions - 1
k = k - 2;
n = n - 1;
var answer: [[Int]] = []
while k >= 0 {
if n < 1 {
answer.insert([], at: 0)
} else {
var currentAnswer: [Int] = []
var i = NH_LP_TABLE_LOOKUP(&solution, n - 1, k, solutionRowSize) + 1
let range = n + 1
while i < range {
currentAnswer.append(weights[i])
i += 1
}
answer.insert(currentAnswer, at: 0)
n = NH_LP_TABLE_LOOKUP(&solution, n - 1, k, solutionRowSize)
}
k = k - 1
}
var currentAnswer: [Int] = []
var i = 0
let range = n + 1
while i < range {
currentAnswer.append(weights[i])
i += 1
}
answer.insert(currentAnswer, at: 0)
return answer
}