Swiftgram/TelegramUI/ItemListActionItem.swift
2018-12-03 05:01:34 +04:00

295 lines
14 KiB
Swift

import Foundation
import Display
import AsyncDisplayKit
import SwiftSignalKit
enum ItemListActionKind {
case generic
case destructive
case neutral
case disabled
}
enum ItemListActionAlignment {
case natural
case center
}
class ItemListActionItem: ListViewItem, ItemListItem {
let theme: PresentationTheme
let title: String
let kind: ItemListActionKind
let alignment: ItemListActionAlignment
let sectionId: ItemListSectionId
let style: ItemListStyle
let action: () -> Void
let longTapAction: (() -> Void)?
let tag: Any?
init(theme: PresentationTheme, title: String, kind: ItemListActionKind, alignment: ItemListActionAlignment, sectionId: ItemListSectionId, style: ItemListStyle, action: @escaping () -> Void, longTapAction: (() -> Void)? = nil, tag: Any? = nil) {
self.theme = theme
self.title = title
self.kind = kind
self.alignment = alignment
self.sectionId = sectionId
self.style = style
self.action = action
self.longTapAction = longTapAction
self.tag = tag
}
func nodeConfiguredForParams(async: @escaping (@escaping () -> Void) -> Void, params: ListViewItemLayoutParams, synchronousLoads: Bool, previousItem: ListViewItem?, nextItem: ListViewItem?, completion: @escaping (ListViewItemNode, @escaping () -> (Signal<Void, NoError>?, (ListViewItemApply) -> Void)) -> Void) {
async {
let node = ItemListActionItemNode()
let (layout, apply) = node.asyncLayout()(self, params, itemListNeighbors(item: self, topItem: previousItem as? ItemListItem, bottomItem: nextItem as? ItemListItem))
node.contentSize = layout.contentSize
node.insets = layout.insets
Queue.mainQueue().async {
completion(node, {
return (nil, { _ in apply() })
})
}
}
}
func updateNode(async: @escaping (@escaping () -> Void) -> Void, node: @escaping () -> ListViewItemNode, params: ListViewItemLayoutParams, previousItem: ListViewItem?, nextItem: ListViewItem?, animation: ListViewItemUpdateAnimation, completion: @escaping (ListViewItemNodeLayout, @escaping (ListViewItemApply) -> Void) -> Void) {
Queue.mainQueue().async {
if let nodeValue = node() as? ItemListActionItemNode {
let makeLayout = nodeValue.asyncLayout()
async {
let (layout, apply) = makeLayout(self, params, itemListNeighbors(item: self, topItem: previousItem as? ItemListItem, bottomItem: nextItem as? ItemListItem))
Queue.mainQueue().async {
completion(layout, { _ in
apply()
})
}
}
}
}
}
var selectable: Bool = true
func selected(listView: ListView){
listView.clearHighlightAnimated(true)
self.action()
}
}
private let titleFont = Font.regular(17.0)
class ItemListActionItemNode: ListViewItemNode {
private let backgroundNode: ASDisplayNode
private let topStripeNode: ASDisplayNode
private let bottomStripeNode: ASDisplayNode
private let highlightedBackgroundNode: ASDisplayNode
private let titleNode: TextNode
private var item: ItemListActionItem?
var tag: Any? {
return self.item?.tag
}
init() {
self.backgroundNode = ASDisplayNode()
self.backgroundNode.isLayerBacked = true
self.backgroundNode.backgroundColor = .white
self.topStripeNode = ASDisplayNode()
self.topStripeNode.isLayerBacked = true
self.bottomStripeNode = ASDisplayNode()
self.bottomStripeNode.isLayerBacked = true
self.titleNode = TextNode()
self.titleNode.isUserInteractionEnabled = false
self.titleNode.contentMode = .left
self.titleNode.contentsScale = UIScreen.main.scale
self.highlightedBackgroundNode = ASDisplayNode()
self.highlightedBackgroundNode.isLayerBacked = true
super.init(layerBacked: false, dynamicBounce: false)
self.addSubnode(self.titleNode)
}
func asyncLayout() -> (_ item: ItemListActionItem, _ params: ListViewItemLayoutParams, _ neighbors: ItemListNeighbors) -> (ListViewItemNodeLayout, () -> Void) {
let makeTitleLayout = TextNode.asyncLayout(self.titleNode)
let currentItem = self.item
return { item, params, neighbors in
var updatedTheme: PresentationTheme?
if currentItem?.theme !== item.theme {
updatedTheme = item.theme
}
let textColor: UIColor
switch item.kind {
case .destructive:
textColor = item.theme.list.itemDestructiveColor
case .generic:
textColor = item.theme.list.itemAccentColor
case .neutral:
textColor = item.theme.list.itemPrimaryTextColor
case .disabled:
textColor = item.theme.list.itemDisabledTextColor
}
let (titleLayout, titleApply) = makeTitleLayout(TextNodeLayoutArguments(attributedString: NSAttributedString(string: item.title, font: titleFont, textColor: textColor), backgroundColor: nil, maximumNumberOfLines: 1, truncationType: .end, constrainedSize: CGSize(width: params.width - params.leftInset - params.rightInset - 20.0, height: CGFloat.greatestFiniteMagnitude), alignment: .natural, cutout: nil, insets: UIEdgeInsets()))
let contentSize: CGSize
let insets: UIEdgeInsets
let separatorHeight = UIScreenPixel
let itemBackgroundColor: UIColor
let itemSeparatorColor: UIColor
switch item.style {
case .plain:
itemBackgroundColor = item.theme.list.plainBackgroundColor
itemSeparatorColor = item.theme.list.itemPlainSeparatorColor
contentSize = CGSize(width: params.width, height: 44.0)
insets = itemListNeighborsPlainInsets(neighbors)
case .blocks:
itemBackgroundColor = item.theme.list.itemBlocksBackgroundColor
itemSeparatorColor = item.theme.list.itemBlocksSeparatorColor
contentSize = CGSize(width: params.width, height: 44.0)
insets = itemListNeighborsGroupedInsets(neighbors)
}
let layout = ListViewItemNodeLayout(contentSize: contentSize, insets: insets)
return (layout, { [weak self] in
if let strongSelf = self {
strongSelf.item = item
if let _ = updatedTheme {
strongSelf.topStripeNode.backgroundColor = itemSeparatorColor
strongSelf.bottomStripeNode.backgroundColor = itemSeparatorColor
strongSelf.backgroundNode.backgroundColor = itemBackgroundColor
strongSelf.highlightedBackgroundNode.backgroundColor = item.theme.list.itemHighlightedBackgroundColor
}
let _ = titleApply()
let leftInset = 16.0 + params.leftInset
switch item.style {
case .plain:
if strongSelf.backgroundNode.supernode != nil {
strongSelf.backgroundNode.removeFromSupernode()
}
if strongSelf.topStripeNode.supernode != nil {
strongSelf.topStripeNode.removeFromSupernode()
}
if strongSelf.bottomStripeNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.bottomStripeNode, at: 0)
}
strongSelf.bottomStripeNode.frame = CGRect(origin: CGPoint(x: leftInset, y: contentSize.height - separatorHeight), size: CGSize(width: params.width - leftInset, height: separatorHeight))
case .blocks:
if strongSelf.backgroundNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.backgroundNode, at: 0)
}
if strongSelf.topStripeNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.topStripeNode, at: 1)
}
if strongSelf.bottomStripeNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.bottomStripeNode, at: 2)
}
switch neighbors.top {
case .sameSection(false):
strongSelf.topStripeNode.isHidden = true
default:
strongSelf.topStripeNode.isHidden = false
}
let bottomStripeInset: CGFloat
let bottomStripeOffset: CGFloat
switch neighbors.bottom {
case .sameSection(false):
bottomStripeInset = 16.0 + params.leftInset
bottomStripeOffset = -separatorHeight
default:
bottomStripeInset = 0.0
bottomStripeOffset = 0.0
}
strongSelf.backgroundNode.frame = CGRect(origin: CGPoint(x: 0.0, y: -min(insets.top, separatorHeight)), size: CGSize(width: params.width, height: contentSize.height + min(insets.top, separatorHeight) + min(insets.bottom, separatorHeight)))
strongSelf.topStripeNode.frame = CGRect(origin: CGPoint(x: 0.0, y: -min(insets.top, separatorHeight)), size: CGSize(width: params.width, height: separatorHeight))
strongSelf.bottomStripeNode.frame = CGRect(origin: CGPoint(x: bottomStripeInset, y: contentSize.height + bottomStripeOffset), size: CGSize(width: params.width - bottomStripeInset, height: separatorHeight))
}
switch item.alignment {
case .natural:
strongSelf.titleNode.frame = CGRect(origin: CGPoint(x: leftInset, y: 11.0), size: titleLayout.size)
case .center:
strongSelf.titleNode.frame = CGRect(origin: CGPoint(x: params.leftInset + floor((params.width - params.leftInset - params.rightInset - titleLayout.size.width) / 2.0), y: 11.0), size: titleLayout.size)
}
strongSelf.highlightedBackgroundNode.frame = CGRect(origin: CGPoint(x: 0.0, y: -UIScreenPixel), size: CGSize(width: params.width, height: 44.0 + UIScreenPixel + UIScreenPixel))
}
})
}
}
override func setHighlighted(_ highlighted: Bool, at point: CGPoint, animated: Bool) {
super.setHighlighted(highlighted, at: point, animated: animated)
if highlighted && self.item?.kind != ItemListActionKind.disabled {
self.highlightedBackgroundNode.alpha = 1.0
if self.highlightedBackgroundNode.supernode == nil {
var anchorNode: ASDisplayNode?
if self.bottomStripeNode.supernode != nil {
anchorNode = self.bottomStripeNode
} else if self.topStripeNode.supernode != nil {
anchorNode = self.topStripeNode
} else if self.backgroundNode.supernode != nil {
anchorNode = self.backgroundNode
}
if let anchorNode = anchorNode {
self.insertSubnode(self.highlightedBackgroundNode, aboveSubnode: anchorNode)
} else {
self.addSubnode(self.highlightedBackgroundNode)
}
}
} else {
if self.highlightedBackgroundNode.supernode != nil {
if animated {
self.highlightedBackgroundNode.layer.animateAlpha(from: self.highlightedBackgroundNode.alpha, to: 0.0, duration: 0.4, completion: { [weak self] completed in
if let strongSelf = self {
if completed {
strongSelf.highlightedBackgroundNode.removeFromSupernode()
}
}
})
self.highlightedBackgroundNode.alpha = 0.0
} else {
self.highlightedBackgroundNode.removeFromSupernode()
}
}
}
}
override func animateInsertion(_ currentTimestamp: Double, duration: Double, short: Bool) {
self.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.4)
}
override func animateRemoved(_ currentTimestamp: Double, duration: Double) {
self.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.15, removeOnCompletion: false)
}
override func longTapped() {
self.item?.longTapAction?()
}
override var canBeLongTapped: Bool {
return self.item?.longTapAction != nil
}
}