mirror of
https://github.com/Swiftgram/Telegram-iOS.git
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161 lines
6.4 KiB
Swift
161 lines
6.4 KiB
Swift
import Foundation
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import UIKit
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import AsyncDisplayKit
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import Display
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import TelegramCore
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import Postbox
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import SwiftSignalKit
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import TelegramPresentationData
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import ChatPresentationInterfaceState
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import SolidRoundedButtonNode
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import TooltipUI
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final class ChatBotStartInputPanelNode: ChatInputPanelNode {
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private let button: SolidRoundedButtonNode
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private var statusDisposable: Disposable?
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private var presentationInterfaceState: ChatPresentationInterfaceState?
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override var interfaceInteraction: ChatPanelInterfaceInteraction? {
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didSet {
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if let _ = self.interfaceInteraction {
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if self.statusDisposable == nil {
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if let startingBot = self.interfaceInteraction?.statuses?.startingBot {
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self.statusDisposable = (startingBot |> deliverOnMainQueue).start(next: { [weak self] value in
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if let strongSelf = self {
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strongSelf.inProgress = value
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}
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})
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}
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}
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}
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}
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}
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private var inProgress = false {
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didSet {
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if self.inProgress != oldValue {
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if self.inProgress {
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self.button.transitionToProgress()
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} else {
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self.button.transitionFromProgress()
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}
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}
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}
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}
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private var theme: PresentationTheme
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private var strings: PresentationStrings
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private var tooltipController: TooltipScreen?
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private var tooltipDismissed = false
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init(theme: PresentationTheme, strings: PresentationStrings) {
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self.theme = theme
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self.strings = strings
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self.button = SolidRoundedButtonNode(title: self.strings.Bot_Start, theme: SolidRoundedButtonTheme(theme: theme), height: 50.0, cornerRadius: 11.0, gloss: true)
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self.button.progressType = .embedded
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super.init()
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self.addSubnode(self.button)
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self.button.pressed = { [weak self] in
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self?.buttonPressed()
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}
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}
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deinit {
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self.statusDisposable?.dispose()
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self.tooltipController?.dismiss()
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}
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func updateThemeAndStrings(theme: PresentationTheme, strings: PresentationStrings) {
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if self.theme !== theme || self.strings !== strings {
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self.theme = theme
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self.strings = strings
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self.button.updateTheme(SolidRoundedButtonTheme(theme: theme))
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}
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}
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@objc func buttonPressed() {
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guard let _ = self.context, let presentationInterfaceState = self.presentationInterfaceState else {
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return
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}
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self.interfaceInteraction?.sendBotStart(presentationInterfaceState.botStartPayload)
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if let tooltipController = self.tooltipController {
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self.tooltipDismissed = false
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self.tooltipController = nil
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tooltipController.dismiss()
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}
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}
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override func updateAbsoluteRect(_ rect: CGRect, within containerSize: CGSize, transition: ContainedViewLayoutTransition) {
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super.updateAbsoluteRect(rect, within: containerSize, transition: transition)
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let absoluteFrame = self.button.view.convert(self.button.bounds, to: nil)
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let location = CGRect(origin: CGPoint(x: absoluteFrame.midX, y: absoluteFrame.minY - 1.0), size: CGSize())
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if let tooltipController = self.tooltipController, self.view.window != nil {
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tooltipController.location = .point(location, .bottom)
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}
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}
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override func updateLayout(width: CGFloat, leftInset: CGFloat, rightInset: CGFloat, bottomInset: CGFloat, additionalSideInsets: UIEdgeInsets, maxHeight: CGFloat, isSecondary: Bool, transition: ContainedViewLayoutTransition, interfaceState: ChatPresentationInterfaceState, metrics: LayoutMetrics, isMediaInputExpanded: Bool) -> CGFloat {
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if self.presentationInterfaceState != interfaceState {
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self.presentationInterfaceState = interfaceState
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}
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let inset: CGFloat = max(leftInset, 16.0)
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let maximumWidth: CGFloat = min(430.0, width)
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let proceedHeight = self.button.updateLayout(width: maximumWidth - inset * 2.0, transition: transition)
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let buttonSize = CGSize(width: maximumWidth - inset * 2.0, height: proceedHeight)
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let panelHeight = defaultHeight(metrics: metrics) + 27.0
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self.button.frame = CGRect(origin: CGPoint(x: leftInset + floor((width - leftInset - rightInset - buttonSize.width) / 2.0), y: 8.0), size: buttonSize)
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if !self.tooltipDismissed, let context = self.context {
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let absoluteFrame = self.button.view.convert(self.button.bounds, to: nil)
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let location = CGRect(origin: CGPoint(x: absoluteFrame.midX, y: absoluteFrame.minY - 1.0), size: CGSize())
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if let tooltipController = self.tooltipController {
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if self.view.window != nil {
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tooltipController.location = .point(location, .bottom)
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}
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} else {
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let controller = TooltipScreen(account: context.account, text: self.strings.Bot_TapToUse, icon: .downArrows, location: .point(location, .bottom), displayDuration: .infinite, shouldDismissOnTouch: { _ in
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return .ignore
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})
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controller.alwaysVisible = true
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self.tooltipController = controller
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let delay: Double
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if case .regular = metrics.widthClass {
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delay = 0.1
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} else {
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delay = 0.35
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}
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Queue.mainQueue().after(delay, {
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let absoluteFrame = self.button.view.convert(self.button.bounds, to: nil)
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let location = CGRect(origin: CGPoint(x: absoluteFrame.midX, y: absoluteFrame.minY - 1.0), size: CGSize())
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controller.location = .point(location, .bottom)
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self.interfaceInteraction?.presentControllerInCurrent(controller, nil)
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})
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}
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}
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return panelHeight
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}
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override func minimalHeight(interfaceState: ChatPresentationInterfaceState, metrics: LayoutMetrics) -> CGFloat {
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return defaultHeight(metrics: metrics) + 27.0
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}
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}
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