Swiftgram/submodules/SwitchNode/Sources/IconSwitchNode.swift
2024-04-19 00:00:04 +04:00

122 lines
3.5 KiB
Swift

import Foundation
import Display
import UIKit
import AsyncDisplayKit
import LegacyComponents
private final class IconSwitchNodeViewLayer: CALayer {
override func setNeedsDisplay() {
}
}
private final class IconSwitchNodeView: TGIconSwitchView {
override class var layerClass: AnyClass {
return IconSwitchNodeViewLayer.self
}
}
open class IconSwitchNode: ASDisplayNode {
public var valueUpdated: ((Bool) -> Void)?
public var frameColor = UIColor(rgb: 0xe0e0e0) {
didSet {
if self.isNodeLoaded {
(self.view as! UISwitch).tintColor = self.frameColor
}
}
}
public var handleColor = UIColor(rgb: 0xffffff) {
didSet {
if self.isNodeLoaded {
//(self.view as! UISwitch).thumbTintColor = self.handleColor
}
}
}
public var contentColor = UIColor(rgb: 0x42d451) {
didSet {
if self.isNodeLoaded {
(self.view as! UISwitch).onTintColor = self.contentColor
}
}
}
public var positiveContentColor = UIColor(rgb: 0x00ff00) {
didSet {
if self.isNodeLoaded {
(self.view as! IconSwitchNodeView).setPositiveContentColor(self.positiveContentColor)
}
}
}
public var negativeContentColor = UIColor(rgb: 0xff0000) {
didSet {
if self.isNodeLoaded {
(self.view as! IconSwitchNodeView).setNegativeContentColor(self.negativeContentColor)
}
}
}
private var _isOn: Bool = false
public var isOn: Bool {
get {
return self._isOn
} set(value) {
if (value != self._isOn) {
self._isOn = value
if self.isNodeLoaded {
(self.view as! UISwitch).setOn(value, animated: false)
}
}
}
}
private var _isLocked: Bool = false
override public init() {
super.init()
self.setViewBlock({
return IconSwitchNodeView()
})
}
override open func didLoad() {
super.didLoad()
(self.view as! UISwitch).backgroundColor = self.backgroundColor
(self.view as! UISwitch).tintColor = self.frameColor
(self.view as! UISwitch).onTintColor = self.contentColor
(self.view as? TGIconSwitchView)?.updateIsLocked(self._isLocked)
(self.view as! IconSwitchNodeView).setNegativeContentColor(self.negativeContentColor)
(self.view as! IconSwitchNodeView).setPositiveContentColor(self.positiveContentColor)
(self.view as! UISwitch).setOn(self._isOn, animated: false)
(self.view as! UISwitch).addTarget(self, action: #selector(switchValueChanged(_:)), for: .valueChanged)
}
public func setOn(_ value: Bool, animated: Bool) {
self._isOn = value
if self.isNodeLoaded {
(self.view as! UISwitch).setOn(value, animated: animated)
}
}
public func updateIsLocked(_ value: Bool) {
if self._isLocked == value {
return
}
self._isLocked = value
if self.isNodeLoaded {
(self.view as? TGIconSwitchView)?.updateIsLocked(value)
}
}
override open func calculateSizeThatFits(_ constrainedSize: CGSize) -> CGSize {
return CGSize(width: 51.0, height: 31.0)
}
@objc func switchValueChanged(_ view: UISwitch) {
self.valueUpdated?(view.isOn)
}
}