2019-06-16 00:51:10 +01:00

141 lines
4.8 KiB
Objective-C

#import <Foundation/Foundation.h>
#include <string.h>
#include <assert.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
void *buffer;
int32_t length;
int32_t tail;
int32_t head;
int32_t fillCount;
} TPCircularBuffer;
/*!
* Initialise buffer
*
* Note that the length is advisory only: Because of the way the
* memory mirroring technique works, the true buffer length will
* be multiples of the device page size (e.g. 4096 bytes)
*
* If you intend to use the AudioBufferList utilities, you should
* always allocate a bit more space than you need for pure audio
* data, so there's room for the metadata. How much extra is required
* depends on how many AudioBufferList structures are used, which is
* a function of how many audio frames each buffer holds. A good rule
* of thumb is to add 15%, or at least another 2048 bytes or so.
*
* @param buffer Circular buffer
* @param length Length of buffer
*/
bool TPCircularBufferInit(TPCircularBuffer *buffer, int32_t length);
bool _TPCircularBufferInit(TPCircularBuffer *buffer, int32_t length, size_t structSize);
/*!
* Cleanup buffer
*
* Releases buffer resources.
*/
void TPCircularBufferCleanup(TPCircularBuffer *buffer);
/*!
* Clear buffer
*
* Resets buffer to original, empty state.
*
* This is safe for use by consumer while producer is accessing
* buffer.
*/
void TPCircularBufferClear(TPCircularBuffer *buffer);
// Reading (consuming)
/*!
* Access end of buffer
*
* This gives you a pointer to the end of the buffer, ready
* for reading, and the number of available bytes to read.
*
* @param buffer Circular buffer
* @param availableBytes On output, the number of bytes ready for reading
* @return Pointer to the first bytes ready for reading, or NULL if buffer is empty
*/
static __inline__ __attribute__((always_inline)) void* TPCircularBufferTail(TPCircularBuffer *buffer, int32_t* availableBytes) {
*availableBytes = buffer->fillCount;
if ( *availableBytes == 0 ) return NULL;
return (void*)((char*)buffer->buffer + buffer->tail);
}
/*!
* Consume bytes in buffer
*
* This frees up the just-read bytes, ready for writing again.
*
* @param buffer Circular buffer
* @param amount Number of bytes to consume
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferConsume(TPCircularBuffer *buffer, int32_t amount) {
buffer->tail = (buffer->tail + amount) % buffer->length;
buffer->fillCount -= amount;
assert(buffer->fillCount >= 0);
}
/*!
* Access front of buffer
*
* This gives you a pointer to the front of the buffer, ready
* for writing, and the number of available bytes to write.
*
* @param buffer Circular buffer
* @param availableBytes On output, the number of bytes ready for writing
* @return Pointer to the first bytes ready for writing, or NULL if buffer is full
*/
static __inline__ __attribute__((always_inline)) void* TPCircularBufferHead(TPCircularBuffer *buffer, int32_t* availableBytes) {
*availableBytes = (buffer->length - buffer->fillCount);
if ( *availableBytes == 0 ) return NULL;
return (void*)((char*)buffer->buffer + buffer->head);
}
// Writing (producing)
/*!
* Produce bytes in buffer
*
* This marks the given section of the buffer ready for reading.
*
* @param buffer Circular buffer
* @param amount Number of bytes to produce
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferProduce(TPCircularBuffer *buffer, int32_t amount) {
buffer->head = (buffer->head + amount) % buffer->length;
buffer->fillCount += amount;
assert(buffer->fillCount <= buffer->length);
}
/*!
* Helper routine to copy bytes to buffer
*
* This copies the given bytes to the buffer, and marks them ready for reading.
*
* @param buffer Circular buffer
* @param src Source buffer
* @param len Number of bytes in source buffer
* @return true if bytes copied, false if there was insufficient space
*/
static __inline__ __attribute__((always_inline)) bool TPCircularBufferProduceBytes(TPCircularBuffer *buffer, const void* src, int32_t len) {
int32_t space;
void *ptr = TPCircularBufferHead(buffer, &space);
if ( space < len ) return false;
memcpy(ptr, src, len);
TPCircularBufferProduce(buffer, len);
return true;
}
#ifdef __cplusplus
}
#endif