mirror of
https://github.com/Swiftgram/Telegram-iOS.git
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666 lines
27 KiB
Plaintext
666 lines
27 KiB
Plaintext
/* Copyright (c) 2014-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#import "ASDataController.h"
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#import <Foundation/NSProcessInfo.h>
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#import "ASAssert.h"
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#import "ASCellNode.h"
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#import "ASDisplayNode.h"
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#import "ASMultidimensionalArrayUtils.h"
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#import "ASDisplayNodeInternal.h"
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//#define LOG(...) NSLog(__VA_ARGS__)
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#define LOG(...)
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const static NSUInteger kASDataControllerSizingCountPerProcessor = 5;
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static void *kASSizingQueueContext = &kASSizingQueueContext;
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@interface ASDataController () {
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NSMutableArray *_completedNodes; // Main thread only. External data access can immediately query this.
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NSMutableArray *_editingNodes; // Modified on _editingTransactionQueue only. Updates propogated to _completedNodes.
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NSMutableArray *_pendingEditCommandBlocks; // To be run on the main thread. Handles begin/endUpdates tracking.
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NSOperationQueue *_editingTransactionQueue; // Serial background queue. Dispatches concurrent layout and manages _editingNodes.
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BOOL _asyncDataFetchingEnabled;
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BOOL _delegateDidInsertNodes;
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BOOL _delegateDidDeleteNodes;
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BOOL _delegateDidInsertSections;
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BOOL _delegateDidDeleteSections;
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}
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@property (atomic, assign) NSUInteger batchUpdateCounter;
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@end
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@implementation ASDataController
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#pragma mark - Lifecycle
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- (instancetype)initWithAsyncDataFetching:(BOOL)asyncDataFetchingEnabled
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{
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if (!(self = [super init])) {
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return nil;
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}
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_completedNodes = [NSMutableArray array];
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_editingNodes = [NSMutableArray array];
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_pendingEditCommandBlocks = [NSMutableArray array];
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_editingTransactionQueue = [[NSOperationQueue alloc] init];
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_editingTransactionQueue.maxConcurrentOperationCount = 1; // Serial queue
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_editingTransactionQueue.name = @"org.AsyncDisplayKit.ASDataController.editingTransactionQueue";
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_batchUpdateCounter = 0;
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_asyncDataFetchingEnabled = asyncDataFetchingEnabled;
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return self;
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}
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- (void)setDelegate:(id<ASDataControllerDelegate>)delegate
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{
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if (_delegate == delegate) {
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return;
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}
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_delegate = delegate;
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// Interrogate our delegate to understand its capabilities, optimizing away expensive respondsToSelector: calls later.
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_delegateDidInsertNodes = [_delegate respondsToSelector:@selector(dataController:didInsertNodes:atIndexPaths:withAnimationOptions:)];
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_delegateDidDeleteNodes = [_delegate respondsToSelector:@selector(dataController:didDeleteNodes:atIndexPaths:withAnimationOptions:)];
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_delegateDidInsertSections = [_delegate respondsToSelector:@selector(dataController:didInsertSections:atIndexSet:withAnimationOptions:)];
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_delegateDidDeleteSections = [_delegate respondsToSelector:@selector(dataController:didDeleteSectionsAtIndexSet:withAnimationOptions:)];
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}
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+ (NSUInteger)parallelProcessorCount
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{
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static NSUInteger parallelProcessorCount;
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static dispatch_once_t onceToken;
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dispatch_once(&onceToken, ^{
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parallelProcessorCount = [[NSProcessInfo processInfo] processorCount];
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});
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return parallelProcessorCount;
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}
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#pragma mark - Cell Layout
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- (void)_layoutNodes:(NSArray *)nodes atIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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ASDisplayNodeAssert([NSOperationQueue currentQueue] == _editingTransactionQueue, @"Cell node layout must be initiated from edit transaction queue");
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if (!nodes.count) {
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return;
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}
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dispatch_group_t layoutGroup = dispatch_group_create();
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for (NSUInteger j = 0; j < nodes.count && j < indexPaths.count; j += kASDataControllerSizingCountPerProcessor) {
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NSArray *subIndexPaths = [indexPaths subarrayWithRange:NSMakeRange(j, MIN(kASDataControllerSizingCountPerProcessor, indexPaths.count - j))];
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//TODO: There should be a fast-path that avoids all of this object creation.
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NSMutableArray *nodeBoundSizes = [[NSMutableArray alloc] initWithCapacity:kASDataControllerSizingCountPerProcessor];
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[subIndexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
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ASSizeRange constrainedSize = [_dataSource dataController:self constrainedSizeForNodeAtIndexPath:indexPath];
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[nodeBoundSizes addObject:[NSValue valueWithBytes:&constrainedSize objCType:@encode(ASSizeRange)]];
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}];
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dispatch_group_async(layoutGroup, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
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[subIndexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
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ASCellNode *node = nodes[j + idx];
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ASSizeRange constrainedSize;
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[nodeBoundSizes[idx] getValue:&constrainedSize];
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[node measureWithSizeRange:constrainedSize];
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node.frame = CGRectMake(0.0f, 0.0f, node.calculatedSize.width, node.calculatedSize.height);
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}];
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});
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}
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// Block the _editingTransactionQueue from executing a new edit transaction until layout is done & _editingNodes array is updated.
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dispatch_group_wait(layoutGroup, DISPATCH_TIME_FOREVER);
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// Insert finished nodes into data storage
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[self _insertNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
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}
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- (void)_batchLayoutNodes:(NSArray *)nodes atIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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NSUInteger blockSize = [[ASDataController class] parallelProcessorCount] * kASDataControllerSizingCountPerProcessor;
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// Processing in batches
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for (NSUInteger i = 0; i < indexPaths.count; i += blockSize) {
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NSRange batchedRange = NSMakeRange(i, MIN(indexPaths.count - i, blockSize));
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NSArray *batchedIndexPaths = [indexPaths subarrayWithRange:batchedRange];
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NSArray *batchedNodes = [nodes subarrayWithRange:batchedRange];
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[self _layoutNodes:batchedNodes atIndexPaths:batchedIndexPaths withAnimationOptions:animationOptions];
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}
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}
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#pragma mark - Internal Data Querying + Editing
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- (void)_insertNodes:(NSArray *)nodes atIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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if (indexPaths.count == 0)
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return;
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ASInsertElementsIntoMultidimensionalArrayAtIndexPaths(_editingNodes, indexPaths, nodes);
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// Deep copy is critical here, or future edits to the sub-arrays will pollute state between _editing and _complete on different threads.
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NSMutableArray *completedNodes = (NSMutableArray *)ASMultidimensionalArrayDeepMutableCopy(_editingNodes);
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ASDisplayNodePerformBlockOnMainThread(^{
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_completedNodes = completedNodes;
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if (_delegateDidInsertNodes)
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[_delegate dataController:self didInsertNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
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});
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}
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- (void)_deleteNodesAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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if (indexPaths.count == 0)
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return;
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LOG(@"_deleteNodesAtIndexPaths:%@, full index paths in _editingNodes = %@", indexPaths, ASIndexPathsForMultidimensionalArray(_editingNodes));
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ASDeleteElementsInMultidimensionalArrayAtIndexPaths(_editingNodes, indexPaths);
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ASDisplayNodePerformBlockOnMainThread(^{
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NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_completedNodes, indexPaths);
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ASDeleteElementsInMultidimensionalArrayAtIndexPaths(_completedNodes, indexPaths);
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if (_delegateDidDeleteNodes)
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[_delegate dataController:self didDeleteNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
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});
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}
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- (void)_insertSections:(NSMutableArray *)sections atIndexSet:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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if (indexSet.count == 0)
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return;
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[_editingNodes insertObjects:sections atIndexes:indexSet];
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// Deep copy is critical here, or future edits to the sub-arrays will pollute state between _editing and _complete on different threads.
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NSArray *sectionsForCompleted = (NSMutableArray *)ASMultidimensionalArrayDeepMutableCopy(sections);
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ASDisplayNodePerformBlockOnMainThread(^{
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[_completedNodes insertObjects:sectionsForCompleted atIndexes:indexSet];
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if (_delegateDidInsertSections)
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[_delegate dataController:self didInsertSections:sections atIndexSet:indexSet withAnimationOptions:animationOptions];
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});
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}
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- (void)_deleteSectionsAtIndexSet:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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if (indexSet.count == 0)
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return;
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[_editingNodes removeObjectsAtIndexes:indexSet];
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ASDisplayNodePerformBlockOnMainThread(^{
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[_completedNodes removeObjectsAtIndexes:indexSet];
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if (_delegateDidDeleteSections)
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[_delegate dataController:self didDeleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
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});
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}
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#pragma mark - Initial Load & Full Reload (External API)
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- (void)initialDataLoadingWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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[self performEditCommandWithBlock:^{
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ASDisplayNodeAssertMainThread();
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[self accessDataSourceWithBlock:^{
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NSMutableArray *indexPaths = [NSMutableArray array];
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NSUInteger sectionNum = [_dataSource dataControllerNumberOfSections:self];
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// insert sections
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[self insertSections:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, sectionNum)] withAnimationOptions:0];
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for (NSUInteger i = 0; i < sectionNum; i++) {
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NSIndexPath *indexPath = [[NSIndexPath alloc] initWithIndex:i];
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NSUInteger rowNum = [_dataSource dataController:self rowsInSection:i];
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for (NSUInteger j = 0; j < rowNum; j++) {
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[indexPaths addObject:[indexPath indexPathByAddingIndex:j]];
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}
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}
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// insert elements
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[self insertRowsAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
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}];
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}];
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}
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- (void)reloadDataWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions completion:(void (^)())completion
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{
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[self performEditCommandWithBlock:^{
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ASDisplayNodeAssertMainThread();
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[_editingTransactionQueue waitUntilAllOperationsAreFinished];
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[self accessDataSourceWithBlock:^{
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NSUInteger sectionCount = [_dataSource dataControllerNumberOfSections:self];
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NSMutableArray *updatedNodes = [NSMutableArray array];
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NSMutableArray *updatedIndexPaths = [NSMutableArray array];
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[self _populateFromEntireDataSourceWithMutableNodes:updatedNodes mutableIndexPaths:updatedIndexPaths];
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[_editingTransactionQueue addOperationWithBlock:^{
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LOG(@"Edit Transaction - reloadData");
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// Remove everything that existed before the reload, now that we're ready to insert replacements
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NSArray *indexPaths = ASIndexPathsForMultidimensionalArray(_editingNodes);
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[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
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NSMutableIndexSet *indexSet = [[NSMutableIndexSet alloc] initWithIndexesInRange:NSMakeRange(0, _editingNodes.count)];
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[self _deleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
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// Insert each section
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NSMutableArray *sections = [NSMutableArray arrayWithCapacity:sectionCount];
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for (int i = 0; i < sectionCount; i++) {
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[sections addObject:[[NSMutableArray alloc] init]];
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}
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[self _insertSections:sections atIndexSet:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, sectionCount)] withAnimationOptions:animationOptions];
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[self _batchLayoutNodes:updatedNodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
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if (completion) {
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dispatch_async(dispatch_get_main_queue(), completion);
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}
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}];
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}];
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}];
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}
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#pragma mark - Data Source Access (Calling _dataSource)
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- (void)accessDataSourceWithBlock:(dispatch_block_t)block
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{
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if (_asyncDataFetchingEnabled) {
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[_dataSource dataControllerLockDataSource];
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dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
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block();
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[_dataSource dataControllerUnlockDataSource];
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});
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} else {
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[_dataSource dataControllerLockDataSource];
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block();
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[_dataSource dataControllerUnlockDataSource];
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}
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}
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- (void)_populateFromDataSourceWithSectionIndexSet:(NSIndexSet *)indexSet mutableNodes:(NSMutableArray *)nodes mutableIndexPaths:(NSMutableArray *)indexPaths
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{
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[indexSet enumerateIndexesUsingBlock:^(NSUInteger idx, BOOL *stop) {
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NSUInteger rowNum = [_dataSource dataController:self rowsInSection:idx];
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NSIndexPath *sectionIndex = [[NSIndexPath alloc] initWithIndex:idx];
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for (NSUInteger i = 0; i < rowNum; i++) {
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NSIndexPath *indexPath = [sectionIndex indexPathByAddingIndex:i];
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[indexPaths addObject:indexPath];
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[nodes addObject:[_dataSource dataController:self nodeAtIndexPath:indexPath]];
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}
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}];
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}
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- (void)_populateFromEntireDataSourceWithMutableNodes:(NSMutableArray *)nodes mutableIndexPaths:(NSMutableArray *)indexPaths
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{
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NSUInteger sectionNum = [_dataSource dataControllerNumberOfSections:self];
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for (NSUInteger i = 0; i < sectionNum; i++) {
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NSIndexPath *sectionIndexPath = [[NSIndexPath alloc] initWithIndex:i];
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NSUInteger rowNum = [_dataSource dataController:self rowsInSection:i];
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for (NSUInteger j = 0; j < rowNum; j++) {
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NSIndexPath *indexPath = [sectionIndexPath indexPathByAddingIndex:j];
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[indexPaths addObject:indexPath];
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[nodes addObject:[_dataSource dataController:self nodeAtIndexPath:indexPath]];
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}
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}
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}
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#pragma mark - Batching (External API)
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- (void)beginUpdates
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{
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[_editingTransactionQueue waitUntilAllOperationsAreFinished];
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// Begin queuing up edit calls that happen on the main thread.
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// This will prevent further operations from being scheduled on _editingTransactionQueue.
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_batchUpdateCounter++;
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}
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- (void)endUpdates
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{
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[self endUpdatesAnimated:YES completion:nil];
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}
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- (void)endUpdatesAnimated:(BOOL)animated completion:(void (^)(BOOL))completion
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{
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_batchUpdateCounter--;
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if (_batchUpdateCounter == 0) {
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LOG(@"endUpdatesWithCompletion - beginning");
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[_editingTransactionQueue addOperationWithBlock:^{
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ASDisplayNodePerformBlockOnMainThread(^{
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LOG(@"endUpdatesWithCompletion - begin updates call to delegate");
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[_delegate dataControllerBeginUpdates:self];
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});
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}];
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// Running these commands may result in blocking on an _editingTransactionQueue operation that started even before -beginUpdates.
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// Each subsequent command in the queue will also wait on the full asynchronous completion of the prior command's edit transaction.
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LOG(@"endUpdatesWithCompletion - %zd blocks to run", _pendingEditCommandBlocks.count);
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[_pendingEditCommandBlocks enumerateObjectsUsingBlock:^(dispatch_block_t block, NSUInteger idx, BOOL *stop) {
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LOG(@"endUpdatesWithCompletion - running block #%zd", idx);
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block();
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}];
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[_pendingEditCommandBlocks removeAllObjects];
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[_editingTransactionQueue addOperationWithBlock:^{
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ASDisplayNodePerformBlockOnMainThread(^{
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LOG(@"endUpdatesWithCompletion - calling delegate end");
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[_delegate dataController:self endUpdatesAnimated:animated completion:completion];
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});
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}];
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}
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}
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- (void)performEditCommandWithBlock:(void (^)(void))block
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{
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// This method needs to block the thread and synchronously perform the operation if we are not
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// queuing commands for begin/endUpdates. If we are queuing, it needs to return immediately.
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if (_batchUpdateCounter == 0) {
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block();
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} else {
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[_pendingEditCommandBlocks addObject:block];
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}
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}
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#pragma mark - Section Editing (External API)
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- (void)insertSections:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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[self performEditCommandWithBlock:^{
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ASDisplayNodeAssertMainThread();
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LOG(@"Edit Command - insertSections: %@", indexSet);
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[_editingTransactionQueue waitUntilAllOperationsAreFinished];
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[self accessDataSourceWithBlock:^{
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NSMutableArray *updatedNodes = [NSMutableArray array];
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NSMutableArray *updatedIndexPaths = [NSMutableArray array];
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[self _populateFromDataSourceWithSectionIndexSet:indexSet mutableNodes:updatedNodes mutableIndexPaths:updatedIndexPaths];
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[_editingTransactionQueue addOperationWithBlock:^{
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LOG(@"Edit Transaction - insertSections: %@", indexSet);
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NSMutableArray *sectionArray = [NSMutableArray arrayWithCapacity:indexSet.count];
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for (NSUInteger i = 0; i < indexSet.count; i++) {
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[sectionArray addObject:[NSMutableArray array]];
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}
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[self _insertSections:sectionArray atIndexSet:indexSet withAnimationOptions:animationOptions];
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[self _batchLayoutNodes:updatedNodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
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}];
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}];
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}];
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}
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- (void)deleteSections:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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[self performEditCommandWithBlock:^{
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ASDisplayNodeAssertMainThread();
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LOG(@"Edit Command - deleteSections: %@", indexSet);
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[_editingTransactionQueue waitUntilAllOperationsAreFinished];
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[_editingTransactionQueue addOperationWithBlock:^{
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// remove elements
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LOG(@"Edit Transaction - deleteSections: %@", indexSet);
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NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes, indexSet);
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[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
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[self _deleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
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}];
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}];
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}
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- (void)reloadSections:(NSIndexSet *)sections withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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[self performEditCommandWithBlock:^{
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ASDisplayNodeAssertMainThread();
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LOG(@"Edit Command - reloadSections: %@", sections);
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[_editingTransactionQueue waitUntilAllOperationsAreFinished];
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[self accessDataSourceWithBlock:^{
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NSMutableArray *updatedNodes = [NSMutableArray array];
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NSMutableArray *updatedIndexPaths = [NSMutableArray array];
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[self _populateFromDataSourceWithSectionIndexSet:sections mutableNodes:updatedNodes mutableIndexPaths:updatedIndexPaths];
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// Dispatch to sizing queue in order to guarantee that any in-progress sizing operations from prior edits have completed.
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// For example, if an initial -reloadData call is quickly followed by -reloadSections, sizing the initial set may not be done
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// at this time. Thus _editingNodes could be empty and crash in ASIndexPathsForMultidimensional[...]
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[_editingTransactionQueue addOperationWithBlock:^{
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NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes, sections);
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LOG(@"Edit Transaction - reloadSections: updatedIndexPaths: %@, indexPaths: %@, _editingNodes: %@", updatedIndexPaths, indexPaths, ASIndexPathsForMultidimensionalArray(_editingNodes));
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[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
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// reinsert the elements
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[self _batchLayoutNodes:updatedNodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
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}];
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}];
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}];
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}
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- (void)moveSection:(NSInteger)section toSection:(NSInteger)newSection withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
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{
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[self performEditCommandWithBlock:^{
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ASDisplayNodeAssertMainThread();
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LOG(@"Edit Command - moveSection");
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[_editingTransactionQueue waitUntilAllOperationsAreFinished];
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[_editingTransactionQueue addOperationWithBlock:^{
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// remove elements
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LOG(@"Edit Transaction - moveSection");
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NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes, [NSIndexSet indexSetWithIndex:section]);
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NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_editingNodes, indexPaths);
|
|
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
|
|
|
|
// update the section of indexpaths
|
|
NSIndexPath *sectionIndexPath = [[NSIndexPath alloc] initWithIndex:newSection];
|
|
NSMutableArray *updatedIndexPaths = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
|
|
[indexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
|
|
[updatedIndexPaths addObject:[sectionIndexPath indexPathByAddingIndex:[indexPath indexAtPosition:indexPath.length - 1]]];
|
|
}];
|
|
|
|
// Don't re-calculate size for moving
|
|
[self _insertNodes:nodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
|
|
}];
|
|
}];
|
|
}
|
|
|
|
#pragma mark - Row Editing (External API)
|
|
|
|
- (void)insertRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
|
|
{
|
|
[self performEditCommandWithBlock:^{
|
|
ASDisplayNodeAssertMainThread();
|
|
LOG(@"Edit Command - insertRows: %@", indexPaths);
|
|
|
|
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
|
|
|
|
[self accessDataSourceWithBlock:^{
|
|
// sort indexPath to avoid messing up the index when inserting in several batches
|
|
NSArray *sortedIndexPaths = [indexPaths sortedArrayUsingSelector:@selector(compare:)];
|
|
NSMutableArray *nodes = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
|
|
for (NSUInteger i = 0; i < sortedIndexPaths.count; i++) {
|
|
[nodes addObject:[_dataSource dataController:self nodeAtIndexPath:sortedIndexPaths[i]]];
|
|
}
|
|
|
|
[_editingTransactionQueue addOperationWithBlock:^{
|
|
LOG(@"Edit Transaction - insertRows: %@", indexPaths);
|
|
[self _batchLayoutNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
|
|
}];
|
|
}];
|
|
}];
|
|
}
|
|
|
|
- (void)deleteRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
|
|
{
|
|
[self performEditCommandWithBlock:^{
|
|
ASDisplayNodeAssertMainThread();
|
|
LOG(@"Edit Command - deleteRows: %@", indexPaths);
|
|
|
|
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
|
|
|
|
// sort indexPath in order to avoid messing up the index when deleting
|
|
NSArray *sortedIndexPaths = [indexPaths sortedArrayUsingSelector:@selector(compare:)];
|
|
|
|
[_editingTransactionQueue addOperationWithBlock:^{
|
|
LOG(@"Edit Transaction - deleteRows: %@", indexPaths);
|
|
[self _deleteNodesAtIndexPaths:sortedIndexPaths withAnimationOptions:animationOptions];
|
|
}];
|
|
}];
|
|
}
|
|
|
|
- (void)reloadRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
|
|
{
|
|
[self performEditCommandWithBlock:^{
|
|
ASDisplayNodeAssertMainThread();
|
|
LOG(@"Edit Command - reloadRows: %@", indexPaths);
|
|
|
|
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
|
|
|
|
// Reloading requires re-fetching the data. Load it on the current calling thread, locking the data source.
|
|
[self accessDataSourceWithBlock:^{
|
|
NSMutableArray *nodes = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
|
|
[indexPaths sortedArrayUsingSelector:@selector(compare:)];
|
|
[indexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
|
|
[nodes addObject:[_dataSource dataController:self nodeAtIndexPath:indexPath]];
|
|
}];
|
|
|
|
[_editingTransactionQueue addOperationWithBlock:^{
|
|
LOG(@"Edit Transaction - reloadRows: %@", indexPaths);
|
|
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
|
|
[self _batchLayoutNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
|
|
}];
|
|
}];
|
|
}];
|
|
}
|
|
|
|
- (void)relayoutAllRows
|
|
{
|
|
[self performEditCommandWithBlock:^{
|
|
ASDisplayNodeAssertMainThread();
|
|
LOG(@"Edit Command - relayoutRows");
|
|
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
|
|
|
|
void (^relayoutNodesBlock)(NSMutableArray *) = ^void(NSMutableArray *nodes) {
|
|
if (!nodes.count) {
|
|
return;
|
|
}
|
|
|
|
[self accessDataSourceWithBlock:^{
|
|
[nodes enumerateObjectsUsingBlock:^(NSMutableArray *section, NSUInteger sectionIndex, BOOL *stop) {
|
|
[section enumerateObjectsUsingBlock:^(ASCellNode *node, NSUInteger rowIndex, BOOL *stop) {
|
|
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:rowIndex inSection:sectionIndex];
|
|
ASSizeRange constrainedSize = [_dataSource dataController:self constrainedSizeForNodeAtIndexPath:indexPath];
|
|
[node measureWithSizeRange:constrainedSize];
|
|
node.frame = CGRectMake(0.0f, 0.0f, node.calculatedSize.width, node.calculatedSize.height);
|
|
}];
|
|
}];
|
|
}];
|
|
};
|
|
|
|
// Can't relayout right away because _completedNodes may not be up-to-date,
|
|
// i.e there might be some nodes that were measured using the old constrained size but haven't been added to _completedNodes
|
|
// (see _layoutNodes:atIndexPaths:withAnimationOptions:).
|
|
[_editingTransactionQueue addOperationWithBlock:^{
|
|
ASDisplayNodePerformBlockOnMainThread(^{
|
|
relayoutNodesBlock(_completedNodes);
|
|
});
|
|
}];
|
|
}];
|
|
}
|
|
|
|
- (void)moveRowAtIndexPath:(NSIndexPath *)indexPath toIndexPath:(NSIndexPath *)newIndexPath withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
|
|
{
|
|
[self performEditCommandWithBlock:^{
|
|
ASDisplayNodeAssertMainThread();
|
|
LOG(@"Edit Command - moveRow: %@ > %@", indexPath, newIndexPath);
|
|
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
|
|
|
|
[_editingTransactionQueue addOperationWithBlock:^{
|
|
LOG(@"Edit Transaction - moveRow: %@ > %@", indexPath, newIndexPath);
|
|
NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_editingNodes, [NSArray arrayWithObject:indexPath]);
|
|
NSArray *indexPaths = [NSArray arrayWithObject:indexPath];
|
|
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
|
|
|
|
// Don't re-calculate size for moving
|
|
NSArray *newIndexPaths = [NSArray arrayWithObject:newIndexPath];
|
|
[self _insertNodes:nodes atIndexPaths:newIndexPaths withAnimationOptions:animationOptions];
|
|
}];
|
|
}];
|
|
}
|
|
|
|
#pragma mark - Data Querying (External API)
|
|
|
|
- (NSUInteger)numberOfSections
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return [_completedNodes count];
|
|
}
|
|
|
|
- (NSUInteger)numberOfRowsInSection:(NSUInteger)section
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return [_completedNodes[section] count];
|
|
}
|
|
|
|
- (ASCellNode *)nodeAtIndexPath:(NSIndexPath *)indexPath
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return _completedNodes[indexPath.section][indexPath.row];
|
|
}
|
|
|
|
- (NSArray *)nodesAtIndexPaths:(NSArray *)indexPaths
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return ASFindElementsInMultidimensionalArrayAtIndexPaths(_completedNodes, [indexPaths sortedArrayUsingSelector:@selector(compare:)]);
|
|
}
|
|
|
|
- (NSArray *)completedNodes
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return _completedNodes;
|
|
}
|
|
|
|
#pragma mark - Dealloc
|
|
|
|
- (void)dealloc
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
[_completedNodes enumerateObjectsUsingBlock:^(NSMutableArray *section, NSUInteger sectionIndex, BOOL *stop) {
|
|
[section enumerateObjectsUsingBlock:^(ASCellNode *node, NSUInteger rowIndex, BOOL *stop) {
|
|
if (node.isNodeLoaded) {
|
|
if (node.layerBacked) {
|
|
[node.layer removeFromSuperlayer];
|
|
} else {
|
|
[node.view removeFromSuperview];
|
|
}
|
|
}
|
|
}];
|
|
}];
|
|
}
|
|
|
|
@end
|