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118 lines
2.0 KiB
C
118 lines
2.0 KiB
C
#ifndef _LOTTIE_COMMON_H_
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#define _LOTTIE_COMMON_H_
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#ifdef _WIN32
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#ifdef LOT_BUILD
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#ifdef DLL_EXPORT
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#define LOT_EXPORT __declspec(dllexport)
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#else
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#define LOT_EXPORT
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#endif
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#else
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#define LOT_EXPORT __declspec(dllimport)
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#endif
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#else
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#ifdef __GNUC__
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#if __GNUC__ >= 4
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#define LOT_EXPORT __attribute__((visibility("default")))
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#else
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#define LOT_EXPORT
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#endif
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#else
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#define LOT_EXPORT
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#endif
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#endif
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/**
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* @brief Enumeration for Lottie Player error code.
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*/
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typedef enum
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{
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//TODO: Coding convention??
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LOT_ANIMATION_ERROR_NONE = 0,
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LOT_ANIMATION_ERROR_NOT_PERMITTED,
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LOT_ANIMATION_ERROR_OUT_OF_MEMORY,
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LOT_ANIMATION_ERROR_INVALID_PARAMETER,
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LOT_ANIMATION_ERROR_RESULT_OUT_OF_RANGE,
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LOT_ANIMATION_ERROR_ALREADY_IN_PROGRESS,
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LOT_ANIMATION_ERROR_UNKNOWN
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} LOTErrorType;
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typedef enum
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{
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BrushSolid = 0,
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BrushGradient
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} LOTBrushType;
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typedef enum
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{
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FillEvenOdd = 0,
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FillWinding
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} LOTFillRule;
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typedef enum
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{
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JoinMiter = 0,
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JoinBevel,
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JoinRound
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} LOTJoinStyle;
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typedef enum
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{
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CapFlat = 0,
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CapSquare,
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CapRound
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} LOTCapStyle;
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typedef enum
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{
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GradientLinear = 0,
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GradientRadial
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} LOTGradientType;
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typedef struct LOTNode {
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#define ChangeFlagNone 0x0000
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#define ChangeFlagPath 0x0001
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#define ChangeFlagPaint 0x0010
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#define ChangeFlagAll (ChangeFlagPath & ChangeFlagPaint)
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struct {
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const float *ptPtr;
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int ptCount;
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const char* elmPtr;
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int elmCount;
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} mPath;
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struct {
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unsigned char r, g, b, a;
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} mColor;
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struct {
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bool enable;
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int width;
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LOTCapStyle cap;
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LOTJoinStyle join;
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int meterLimit;
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float* dashArray;
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int dashArraySize;
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} mStroke;
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struct {
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LOTGradientType type;
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struct {
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float x, y;
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} start, end, center, focal;
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float cradius;
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float fradius;
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} mGradient;
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int mFlag;
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LOTBrushType mType;
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LOTFillRule mFillRule;
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} LOTNode;
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#endif // _LOTTIE_COMMON_H_
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