Swiftgram/AsyncDisplayKit/Details/ASDataController.mm
rcancro 8bb4eba080 Initial attempt at implementing Display Traits
Initial attempt to get display traits working with ASEnvironment.

To get proper ASDisplayTraits support, you must use an ASViewController. The ASViewController implements UITraitCollection-related methods (`traitCollectionDidChange:`, `willTransitionToTraitCollection:withTransitionCoordinator:`, viewWillTransitionToSize:withTransitionCoordinator`) to update the internal ASDisplayTraits and propagate them to subnodes.

ASTableNode and ASCollectionNode don't actually have their cells as subnodes, so a little bit of trickery is involved (on `setEnvironment:` the table/collection node gets its data controllers completedNodes and propagates the new traits. see `ASDisplayTraitsCollectionTableSetEnvironmentState`). The data controller also passes the current display traits when creating new cells.

ASViewController also supports the ability to return a custom set of display traits. So if you have a modal dialog that should always be told it is in a compact size class, you can set the override block before displaying the VC.

A new example, called Display Traits, has been added. It shows how display traits can be used in a ASViewController with a normal ASDisplayNode as its root, as well as in ASViewControllers hosting table nodes and collection nodes. There is also an example of overriding the default display traits of a VC.

Please provide feedback!
2016-05-10 14:44:22 -07:00

1020 lines
40 KiB
Plaintext

/* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import "ASDataController.h"
#import <Foundation/NSProcessInfo.h>
#import "ASAssert.h"
#import "ASCellNode.h"
#import "ASDisplayNode.h"
#import "ASEnvironmentInternal.h"
#import "ASFlowLayoutController.h"
#import "ASInternalHelpers.h"
#import "ASLayout.h"
#import "ASMainSerialQueue.h"
#import "ASMultidimensionalArrayUtils.h"
#import "ASThread.h"
#import "ASIndexedNodeContext.h"
#import "ASDataController+Subclasses.h"
//#define LOG(...) NSLog(__VA_ARGS__)
#define LOG(...)
const static NSUInteger kASDataControllerSizingCountPerProcessor = 5;
NSString * const ASDataControllerRowNodeKind = @"_ASDataControllerRowNodeKind";
static void *kASSizingQueueContext = &kASSizingQueueContext;
@interface ASDataController () {
NSMutableArray *_externalCompletedNodes; // Main thread only. External data access can immediately query this if available.
NSMutableDictionary *_completedNodes; // Main thread only. External data access can immediately query this if _externalCompletedNodes is unavailable.
NSMutableDictionary *_editingNodes; // Modified on _editingTransactionQueue only. Updates propagated to _completedNodes.
ASMainSerialQueue *_mainSerialQueue;
NSMutableArray *_pendingEditCommandBlocks; // To be run on the main thread. Handles begin/endUpdates tracking.
NSOperationQueue *_editingTransactionQueue; // Serial background queue. Dispatches concurrent layout and manages _editingNodes.
BOOL _asyncDataFetchingEnabled;
BOOL _initialReloadDataHasBeenCalled;
BOOL _delegateDidInsertNodes;
BOOL _delegateDidDeleteNodes;
BOOL _delegateDidInsertSections;
BOOL _delegateDidDeleteSections;
}
@property (atomic, assign) NSUInteger batchUpdateCounter;
@end
@implementation ASDataController
#pragma mark - Lifecycle
- (instancetype)initWithAsyncDataFetching:(BOOL)asyncDataFetchingEnabled
{
if (!(self = [super init])) {
return nil;
}
_completedNodes = [NSMutableDictionary dictionary];
_editingNodes = [NSMutableDictionary dictionary];
_completedNodes[ASDataControllerRowNodeKind] = [NSMutableArray array];
_editingNodes[ASDataControllerRowNodeKind] = [NSMutableArray array];
_mainSerialQueue = [[ASMainSerialQueue alloc] init];
_pendingEditCommandBlocks = [NSMutableArray array];
_editingTransactionQueue = [[NSOperationQueue alloc] init];
_editingTransactionQueue.maxConcurrentOperationCount = 1; // Serial queue
_editingTransactionQueue.name = @"org.AsyncDisplayKit.ASDataController.editingTransactionQueue";
_batchUpdateCounter = 0;
_asyncDataFetchingEnabled = asyncDataFetchingEnabled;
return self;
}
- (void)setDelegate:(id<ASDataControllerDelegate>)delegate
{
if (_delegate == delegate) {
return;
}
_delegate = delegate;
// Interrogate our delegate to understand its capabilities, optimizing away expensive respondsToSelector: calls later.
_delegateDidInsertNodes = [_delegate respondsToSelector:@selector(dataController:didInsertNodes:atIndexPaths:withAnimationOptions:)];
_delegateDidDeleteNodes = [_delegate respondsToSelector:@selector(dataController:didDeleteNodes:atIndexPaths:withAnimationOptions:)];
_delegateDidInsertSections = [_delegate respondsToSelector:@selector(dataController:didInsertSections:atIndexSet:withAnimationOptions:)];
_delegateDidDeleteSections = [_delegate respondsToSelector:@selector(dataController:didDeleteSectionsAtIndexSet:withAnimationOptions:)];
}
+ (NSUInteger)parallelProcessorCount
{
static NSUInteger parallelProcessorCount;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
parallelProcessorCount = [[NSProcessInfo processInfo] processorCount];
});
return parallelProcessorCount;
}
#pragma mark - Cell Layout
- (void)batchLayoutNodesFromContexts:(NSArray<ASIndexedNodeContext *> *)contexts ofKind:(NSString *)kind completion:(ASDataControllerCompletionBlock)completionBlock
{
NSUInteger blockSize = [[ASDataController class] parallelProcessorCount] * kASDataControllerSizingCountPerProcessor;
NSUInteger count = contexts.count;
// Processing in batches
for (NSUInteger i = 0; i < count; i += blockSize) {
NSRange batchedRange = NSMakeRange(i, MIN(count - i, blockSize));
NSArray<ASIndexedNodeContext *> *batchedContexts = [contexts subarrayWithRange:batchedRange];
[self _layoutNodesFromContexts:batchedContexts ofKind:kind completion:completionBlock];
}
}
- (void)layoutLoadedNodes:(NSArray<ASCellNode *> *)nodes fromContexts:(NSArray<ASIndexedNodeContext *> *)contexts ofKind:(NSString *)kind
{
NSAssert(ASDisplayNodeThreadIsMain(), @"Layout of loaded nodes must happen on the main thread.");
ASDisplayNodeAssertTrue(nodes.count == contexts.count);
[self _layoutNodes:nodes fromContexts:contexts atIndexesOfRange:NSMakeRange(0, nodes.count) ofKind:kind];
}
/**
* Measure and layout the given node with the constrained size range.
*/
- (void)_layoutNode:(ASCellNode *)node withConstrainedSize:(ASSizeRange)constrainedSize
{
[node measureWithSizeRange:constrainedSize];
node.frame = CGRectMake(0.0f, 0.0f, node.calculatedSize.width, node.calculatedSize.height);
}
/**
* Measures and defines the layout for each node in optimized batches on an editing queue, inserting the results into the backing store.
*/
- (void)_batchLayoutNodesFromContexts:(NSArray<ASIndexedNodeContext *> *)contexts withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self batchLayoutNodesFromContexts:contexts ofKind:ASDataControllerRowNodeKind completion:^(NSArray<ASCellNode *> *nodes, NSArray<NSIndexPath *> *indexPaths) {
// Insert finished nodes into data storage
[self _insertNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
}];
}
/**
* Perform measurement and layout of loaded or unloaded nodes based if they will be layed out on main thread or not
*/
- (void)_layoutNodes:(NSArray<ASCellNode *> *)nodes fromContexts:(NSArray<ASIndexedNodeContext *> *)contexts atIndexesOfRange:(NSRange)range ofKind:(NSString *)kind
{
if (_dataSource == nil) {
return;
}
// For any given layout pass that occurs, this method will be called at least twice, once on the main thread and
// the background, to result in complete coverage of both loaded and unloaded nodes
BOOL isMainThread = ASDisplayNodeThreadIsMain();
for (NSUInteger k = range.location; k < NSMaxRange(range); k++) {
ASCellNode *node = nodes[k];
// Only nodes that are loaded should be layout on the main thread
if (node.isNodeLoaded == isMainThread) {
ASIndexedNodeContext *context = contexts[k];
[self _layoutNode:node withConstrainedSize:context.constrainedSize];
}
}
}
- (void)_layoutNodesFromContexts:(NSArray<ASIndexedNodeContext *> *)contexts ofKind:(NSString *)kind completion:(ASDataControllerCompletionBlock)completionBlock
{
if (!contexts.count || _dataSource == nil) {
return;
}
NSUInteger nodeCount = contexts.count;
NSMutableArray<ASCellNode *> *allocatedNodes = [NSMutableArray<ASCellNode *> arrayWithCapacity:nodeCount];
dispatch_group_t layoutGroup = dispatch_group_create();
for (NSUInteger j = 0; j < nodeCount; j += kASDataControllerSizingCountPerProcessor) {
NSInteger batchCount = MIN(kASDataControllerSizingCountPerProcessor, nodeCount - j);
__block NSArray *subarray;
// Allocate nodes concurrently.
dispatch_block_t allocationBlock = ^{
__strong ASCellNode **allocatedNodeBuffer = (__strong ASCellNode **)calloc(batchCount, sizeof(ASCellNode *));
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_apply(batchCount, queue, ^(size_t i) {
unsigned long k = j + i;
ASCellNode *node = [contexts[k] allocateNode];
if (node == nil) {
ASDisplayNodeAssertNotNil(node, @"Node block created nil node; %@, %@", self, self.dataSource);
node = [[ASCellNode alloc] init]; // Fallback to avoid crash for production apps.
}
allocatedNodeBuffer[i] = node;
});
subarray = [[NSArray alloc] initWithObjects:allocatedNodeBuffer count:batchCount];
// Nil out buffer indexes to allow arc to free the stored cells.
for (int i = 0; i < batchCount; i++) {
allocatedNodeBuffer[i] = nil;
}
free(allocatedNodeBuffer);
};
// Run the allocation block to concurrently create the cell nodes. Then, handle layout for nodes that are already loaded
// (e.g. the dataSource may have provided cells that have been used before), which must do layout on the main thread.
NSRange batchRange = NSMakeRange(0, batchCount);
if (ASDisplayNodeThreadIsMain()) {
dispatch_semaphore_t sema = dispatch_semaphore_create(0);
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
allocationBlock();
dispatch_semaphore_signal(sema);
});
dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER);
[self _layoutNodes:subarray fromContexts:contexts atIndexesOfRange:batchRange ofKind:kind];
} else {
allocationBlock();
[_mainSerialQueue performBlockOnMainThread:^{
[self _layoutNodes:subarray fromContexts:contexts atIndexesOfRange:batchRange ofKind:kind];
}];
}
[allocatedNodes addObjectsFromArray:subarray];
dispatch_group_async(layoutGroup, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
// We should already have measured loaded nodes before we left the main thread. Layout the remaining ones on a background thread.
NSRange asyncBatchRange = NSMakeRange(j, batchCount);
[self _layoutNodes:allocatedNodes fromContexts:contexts atIndexesOfRange:asyncBatchRange ofKind:kind];
});
}
// Block the _editingTransactionQueue from executing a new edit transaction until layout is done & _editingNodes array is updated.
dispatch_group_wait(layoutGroup, DISPATCH_TIME_FOREVER);
if (completionBlock) {
NSMutableArray *indexPaths = [NSMutableArray arrayWithCapacity:nodeCount];
for (ASIndexedNodeContext *context in contexts) {
[indexPaths addObject:context.indexPath];
}
completionBlock(allocatedNodes, indexPaths);
}
}
- (ASSizeRange)constrainedSizeForNodeOfKind:(NSString *)kind atIndexPath:(NSIndexPath *)indexPath
{
return [_dataSource dataController:self constrainedSizeForNodeAtIndexPath:indexPath];
}
#pragma mark - External Data Querying + Editing
- (void)insertNodes:(NSArray *)nodes ofKind:(NSString *)kind atIndexPaths:(NSArray *)indexPaths completion:(ASDataControllerCompletionBlock)completionBlock
{
if (!indexPaths.count || _dataSource == nil) {
return;
}
NSMutableArray *editingNodes = _editingNodes[kind];
ASInsertElementsIntoMultidimensionalArrayAtIndexPaths(editingNodes, indexPaths, nodes);
_editingNodes[kind] = editingNodes;
// Deep copy is critical here, or future edits to the sub-arrays will pollute state between _editing and _complete on different threads.
NSMutableArray *completedNodes = ASTwoDimensionalArrayDeepMutableCopy(editingNodes);
[_mainSerialQueue performBlockOnMainThread:^{
_completedNodes[kind] = completedNodes;
if (completionBlock) {
completionBlock(nodes, indexPaths);
}
}];
}
- (void)deleteNodesOfKind:(NSString *)kind atIndexPaths:(NSArray *)indexPaths completion:(ASDataControllerCompletionBlock)completionBlock
{
if (!indexPaths.count || _dataSource == nil) {
return;
}
LOG(@"_deleteNodesAtIndexPaths:%@ ofKind:%@, full index paths in _editingNodes = %@", indexPaths, kind, ASIndexPathsForTwoDimensionalArray(_editingNodes[kind]));
NSMutableArray *editingNodes = _editingNodes[kind];
ASDeleteElementsInMultidimensionalArrayAtIndexPaths(editingNodes, indexPaths);
_editingNodes[kind] = editingNodes;
[_mainSerialQueue performBlockOnMainThread:^{
NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_completedNodes[kind], indexPaths);
ASDeleteElementsInMultidimensionalArrayAtIndexPaths(_completedNodes[kind], indexPaths);
if (completionBlock) {
completionBlock(nodes, indexPaths);
}
}];
}
- (void)insertSections:(NSMutableArray *)sections ofKind:(NSString *)kind atIndexSet:(NSIndexSet *)indexSet completion:(void (^)(NSArray *sections, NSIndexSet *indexSet))completionBlock
{
if (!indexSet.count|| _dataSource == nil) {
return;
}
if (_editingNodes[kind] == nil) {
_editingNodes[kind] = [NSMutableArray array];
}
[_editingNodes[kind] insertObjects:sections atIndexes:indexSet];
// Deep copy is critical here, or future edits to the sub-arrays will pollute state between _editing and _complete on different threads.
NSArray *sectionsForCompleted = ASTwoDimensionalArrayDeepMutableCopy(sections);
[_mainSerialQueue performBlockOnMainThread:^{
[_completedNodes[kind] insertObjects:sectionsForCompleted atIndexes:indexSet];
if (completionBlock) {
completionBlock(sections, indexSet);
}
}];
}
- (void)deleteSectionsOfKind:(NSString *)kind atIndexSet:(NSIndexSet *)indexSet completion:(void (^)(NSIndexSet *indexSet))completionBlock
{
if (!indexSet.count || _dataSource == nil) {
return;
}
[_editingNodes[kind] removeObjectsAtIndexes:indexSet];
[_mainSerialQueue performBlockOnMainThread:^{
[_completedNodes[kind] removeObjectsAtIndexes:indexSet];
if (completionBlock) {
completionBlock(indexSet);
}
}];
}
#pragma mark - Internal Data Querying + Editing
/**
* Inserts the specified nodes into the given index paths and notifies the delegate of newly inserted nodes.
*
* @discussion Nodes are first inserted into the editing store, then the completed store is replaced by a deep copy
* of the editing nodes. The delegate is invoked on the main thread.
*/
- (void)_insertNodes:(NSArray *)nodes atIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self insertNodes:nodes ofKind:ASDataControllerRowNodeKind atIndexPaths:indexPaths completion:^(NSArray *nodes, NSArray *indexPaths) {
if (_delegateDidInsertNodes)
[_delegate dataController:self didInsertNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
}];
}
/**
* Removes the specified nodes at the given index paths and notifies the delegate of the nodes removed.
*
* @discussion Nodes are first removed from the editing store then removed from the completed store on the main thread.
* Once the backing stores are consistent, the delegate is invoked on the main thread.
*/
- (void)_deleteNodesAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self deleteNodesOfKind:ASDataControllerRowNodeKind atIndexPaths:indexPaths completion:^(NSArray *nodes, NSArray *indexPaths) {
if (_delegateDidDeleteNodes)
[_delegate dataController:self didDeleteNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
}];
}
/**
* Inserts sections, represented as arrays, into the backing store at the given indices and notifies the delegate.
*
* @discussion The section arrays are inserted into the editing store, then a deep copy of the sections are inserted
* in the completed store on the main thread. The delegate is invoked on the main thread.
*/
- (void)_insertSections:(NSMutableArray *)sections atIndexSet:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self insertSections:sections ofKind:ASDataControllerRowNodeKind atIndexSet:indexSet completion:^(NSArray *sections, NSIndexSet *indexSet) {
if (_delegateDidInsertSections)
[_delegate dataController:self didInsertSections:sections atIndexSet:indexSet withAnimationOptions:animationOptions];
}];
}
/**
* Removes sections at the given indices from the backing store and notifies the delegate.
*
* @discussion Section array are first removed from the editing store, then the associated section in the completed
* store is removed on the main thread. The delegate is invoked on the main thread.
*/
- (void)_deleteSectionsAtIndexSet:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self deleteSectionsOfKind:ASDataControllerRowNodeKind atIndexSet:indexSet completion:^(NSIndexSet *indexSet) {
if (_delegateDidDeleteSections)
[_delegate dataController:self didDeleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
}];
}
#pragma mark - Initial Load & Full Reload (External API)
- (void)reloadDataWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions completion:(void (^)())completion
{
[self _reloadDataWithAnimationOptions:animationOptions synchronously:NO completion:completion];
}
- (void)reloadDataImmediatelyWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self _reloadDataWithAnimationOptions:animationOptions synchronously:YES completion:nil];
}
- (void)_reloadDataWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions synchronously:(BOOL)synchronously completion:(void (^)())completion
{
_initialReloadDataHasBeenCalled = YES;
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[self accessDataSourceSynchronously:synchronously withBlock:^{
NSUInteger sectionCount = [_dataSource numberOfSectionsInDataController:self];
NSIndexSet *sectionIndexSet = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, sectionCount)];
NSArray<ASIndexedNodeContext *> *contexts = [self _populateFromDataSourceWithSectionIndexSet:sectionIndexSet];
// Allow subclasses to perform setup before going into the edit transaction
[self prepareForReloadData];
void (^transactionBlock)() = ^{
LOG(@"Edit Transaction - reloadData");
// Remove everything that existed before the reload, now that we're ready to insert replacements
NSMutableArray *editingNodes = _editingNodes[ASDataControllerRowNodeKind];
NSUInteger editingNodesSectionCount = editingNodes.count;
if (editingNodesSectionCount) {
NSMutableIndexSet *indexSet = [[NSMutableIndexSet alloc] initWithIndexesInRange:NSMakeRange(0, editingNodesSectionCount)];
[self _deleteNodesAtIndexPaths:ASIndexPathsForTwoDimensionalArray(editingNodes) withAnimationOptions:animationOptions];
[self _deleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
}
[self willReloadData];
// Insert empty sections
NSMutableArray *sections = [NSMutableArray arrayWithCapacity:sectionCount];
for (int i = 0; i < sectionCount; i++) {
[sections addObject:[[NSMutableArray alloc] init]];
}
[self _insertSections:sections atIndexSet:sectionIndexSet withAnimationOptions:animationOptions];
[self _batchLayoutNodesFromContexts:contexts withAnimationOptions:animationOptions];
if (completion) {
dispatch_async(dispatch_get_main_queue(), completion);
}
};
if (synchronously) {
transactionBlock();
} else {
[_editingTransactionQueue addOperationWithBlock:transactionBlock];
}
}];
}];
}
- (void)waitUntilAllUpdatesAreCommitted
{
ASDisplayNodeAssertMainThread();
ASDisplayNodeAssert(_batchUpdateCounter == 0, @"Should not be called between beginUpdate or endUpdate");
// This should never be called in a batch update, return immediately therefore
if (_batchUpdateCounter > 0) { return; }
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// Schedule block in main serial queue to wait until all operations are finished that are
// where scheduled while waiting for the _editingTransactionQueue to finish
[_mainSerialQueue performBlockOnMainThread:^{
ASDisplayNodeAssert(_editingTransactionQueue.operationCount == 0, @"No operation should be in the _editingTransactionQueue anymore");
}];
}
#pragma mark - Data Source Access (Calling _dataSource)
/**
* Safely locks access to the data source and executes the given block, unlocking once complete.
*
* @discussion When `asyncDataFetching` is enabled, the block is executed on a background thread.
*/
- (void)accessDataSourceWithBlock:(dispatch_block_t)block
{
[self accessDataSourceSynchronously:NO withBlock:block];
}
- (void)accessDataSourceSynchronously:(BOOL)synchronously withBlock:(dispatch_block_t)block
{
if (!synchronously && _asyncDataFetchingEnabled) {
[_dataSource dataControllerLockDataSource];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
block();
[_dataSource dataControllerUnlockDataSource];
});
} else {
[_dataSource dataControllerLockDataSource];
block();
[_dataSource dataControllerUnlockDataSource];
}
}
/**
* Fetches row contexts for the provided sections from the data source.
*/
- (NSArray<ASIndexedNodeContext *> *)_populateFromDataSourceWithSectionIndexSet:(NSIndexSet *)indexSet
{
NSMutableArray<ASIndexedNodeContext *> *contexts = [NSMutableArray array];
[indexSet enumerateIndexesUsingBlock:^(NSUInteger idx, BOOL *stop) {
NSUInteger rowNum = [_dataSource dataController:self rowsInSection:idx];
NSIndexPath *sectionIndex = [[NSIndexPath alloc] initWithIndex:idx];
for (NSUInteger i = 0; i < rowNum; i++) {
NSIndexPath *indexPath = [sectionIndex indexPathByAddingIndex:i];
ASCellNodeBlock nodeBlock = [_dataSource dataController:self nodeBlockAtIndexPath:indexPath];
// When creating a node, make sure to pass along the current display traits so it will be laid out properly
ASCellNodeBlock nodeBlockPropagatingDisplayTraits = ^{
ASCellNode *cellNode = nodeBlock();
id<ASEnvironment> environment = [self.environmentDelegate dataControllerEnvironment];
ASEnvironmentStatePropagateDown(cellNode, [environment environmentState].displayTraits);
return cellNode;
};
ASSizeRange constrainedSize = [self constrainedSizeForNodeOfKind:ASDataControllerRowNodeKind atIndexPath:indexPath];
[contexts addObject:[[ASIndexedNodeContext alloc] initWithNodeBlock:nodeBlockPropagatingDisplayTraits
indexPath:indexPath
constrainedSize:constrainedSize]];
}
}];
return contexts;
}
#pragma mark - Batching (External API)
- (void)beginUpdates
{
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// Begin queuing up edit calls that happen on the main thread.
// This will prevent further operations from being scheduled on _editingTransactionQueue.
_batchUpdateCounter++;
}
- (void)endUpdates
{
[self endUpdatesAnimated:YES completion:nil];
}
- (void)endUpdatesAnimated:(BOOL)animated completion:(void (^)(BOOL))completion
{
_batchUpdateCounter--;
if (_batchUpdateCounter == 0) {
LOG(@"endUpdatesWithCompletion - beginning");
[_editingTransactionQueue addOperationWithBlock:^{
[_mainSerialQueue performBlockOnMainThread:^{
// Deep copy _completedNodes to _externalCompletedNodes.
// Any external queries from now on will be done on _externalCompletedNodes, to guarantee data consistency with the delegate.
_externalCompletedNodes = ASTwoDimensionalArrayDeepMutableCopy(_completedNodes[ASDataControllerRowNodeKind]);
LOG(@"endUpdatesWithCompletion - begin updates call to delegate");
[_delegate dataControllerBeginUpdates:self];
}];
}];
// Running these commands may result in blocking on an _editingTransactionQueue operation that started even before -beginUpdates.
// Each subsequent command in the queue will also wait on the full asynchronous completion of the prior command's edit transaction.
LOG(@"endUpdatesWithCompletion - %zd blocks to run", _pendingEditCommandBlocks.count);
[_pendingEditCommandBlocks enumerateObjectsUsingBlock:^(dispatch_block_t block, NSUInteger idx, BOOL *stop) {
LOG(@"endUpdatesWithCompletion - running block #%zd", idx);
block();
}];
[_pendingEditCommandBlocks removeAllObjects];
[_editingTransactionQueue addOperationWithBlock:^{
[_mainSerialQueue performBlockOnMainThread:^{
// Now that the transaction is done, _completedNodes can be accessed externally again.
_externalCompletedNodes = nil;
LOG(@"endUpdatesWithCompletion - calling delegate end");
[_delegate dataController:self endUpdatesAnimated:animated completion:completion];
}];
}];
}
}
/**
* Queues the given operation until an `endUpdates` synchronize update is completed.
*
* If this method is called outside of a begin/endUpdates batch update, the block is
* executed immediately.
*/
- (void)performEditCommandWithBlock:(void (^)(void))block
{
// This method needs to block the thread and synchronously perform the operation if we are not
// queuing commands for begin/endUpdates. If we are queuing, it needs to return immediately.
if (!_initialReloadDataHasBeenCalled) {
return;
}
// If we have never performed a reload, there is no value in executing edit operations as the initial
// reload will directly re-query the latest state of the datasource - so completely skip the block in this case.
if (_batchUpdateCounter == 0) {
block();
} else {
[_pendingEditCommandBlocks addObject:block];
}
}
#pragma mark - Section Editing (External API)
- (void)insertSections:(NSIndexSet *)sections withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - insertSections: %@", sections);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[self accessDataSourceWithBlock:^{
NSArray<ASIndexedNodeContext *> *contexts = [self _populateFromDataSourceWithSectionIndexSet:sections];
[self prepareForInsertSections:sections];
[_editingTransactionQueue addOperationWithBlock:^{
[self willInsertSections:sections];
LOG(@"Edit Transaction - insertSections: %@", sections);
NSMutableArray *sectionArray = [NSMutableArray arrayWithCapacity:sections.count];
for (NSUInteger i = 0; i < sections.count; i++) {
[sectionArray addObject:[NSMutableArray array]];
}
[self _insertSections:sectionArray atIndexSet:sections withAnimationOptions:animationOptions];
[self _batchLayoutNodesFromContexts:contexts withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)deleteSections:(NSIndexSet *)sections withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - deleteSections: %@", sections);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[_editingTransactionQueue addOperationWithBlock:^{
[self willDeleteSections:sections];
// remove elements
LOG(@"Edit Transaction - deleteSections: %@", sections);
NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes[ASDataControllerRowNodeKind], sections);
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
[self _deleteSectionsAtIndexSet:sections withAnimationOptions:animationOptions];
}];
}];
}
- (void)reloadSections:(NSIndexSet *)sections withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - reloadSections: %@", sections);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[self accessDataSourceWithBlock:^{
NSArray<ASIndexedNodeContext *> *contexts= [self _populateFromDataSourceWithSectionIndexSet:sections];
[self prepareForReloadSections:sections];
[_editingTransactionQueue addOperationWithBlock:^{
[self willReloadSections:sections];
NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes[ASDataControllerRowNodeKind], sections);
LOG(@"Edit Transaction - reloadSections: updatedIndexPaths: %@, indexPaths: %@, _editingNodes: %@", updatedIndexPaths, indexPaths, ASIndexPathsForTwoDimensionalArray(_editingNodes[ASDataControllerRowNodeKind]));
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
// reinsert the elements
[self _batchLayoutNodesFromContexts:contexts withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)moveSection:(NSInteger)section toSection:(NSInteger)newSection withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - moveSection");
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[_editingTransactionQueue addOperationWithBlock:^{
[self willMoveSection:section toSection:newSection];
// remove elements
LOG(@"Edit Transaction - moveSection");
NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes[ASDataControllerRowNodeKind], [NSIndexSet indexSetWithIndex:section]);
NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_editingNodes[ASDataControllerRowNodeKind], indexPaths);
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
// update the section of indexpaths
NSIndexPath *sectionIndexPath = [[NSIndexPath alloc] initWithIndex:newSection];
NSMutableArray *updatedIndexPaths = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
for (NSIndexPath *indexPath in indexPaths) {
[updatedIndexPaths addObject:[sectionIndexPath indexPathByAddingIndex:[indexPath indexAtPosition:indexPath.length - 1]]];
}
// Don't re-calculate size for moving
[self _insertNodes:nodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
}];
}];
}
#pragma mark - Backing store manipulation optional hooks (Subclass API)
- (void)prepareForReloadData
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)willReloadData
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)prepareForInsertSections:(NSIndexSet *)sections
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)willInsertSections:(NSIndexSet *)sections
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)willDeleteSections:(NSIndexSet *)sections
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)prepareForReloadSections:(NSIndexSet *)sections
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)willReloadSections:(NSIndexSet *)sections
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
- (void)willMoveSection:(NSInteger)section toSection:(NSInteger)newSection
{
// Optional template hook for subclasses (See ASDataController+Subclasses.h)
}
#pragma mark - Row Editing (External API)
- (void)insertRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - insertRows: %@", indexPaths);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// sort indexPath to avoid messing up the index when inserting in several batches
NSArray *sortedIndexPaths = [indexPaths sortedArrayUsingSelector:@selector(compare:)];
NSMutableArray<ASIndexedNodeContext *> *contexts = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
[self accessDataSourceWithBlock:^{
for (NSIndexPath *indexPath in sortedIndexPaths) {
ASCellNodeBlock nodeBlock = [_dataSource dataController:self nodeBlockAtIndexPath:indexPath];
ASSizeRange constrainedSize = [self constrainedSizeForNodeOfKind:ASDataControllerRowNodeKind atIndexPath:indexPath];
[contexts addObject:[[ASIndexedNodeContext alloc] initWithNodeBlock:nodeBlock
indexPath:indexPath
constrainedSize:constrainedSize]];
}
[_editingTransactionQueue addOperationWithBlock:^{
LOG(@"Edit Transaction - insertRows: %@", indexPaths);
[self _batchLayoutNodesFromContexts:contexts withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)deleteRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - deleteRows: %@", indexPaths);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// sort indexPath in order to avoid messing up the index when deleting
// FIXME: Shouldn't deletes be sorted in descending order?
NSArray *sortedIndexPaths = [indexPaths sortedArrayUsingSelector:@selector(compare:)];
[_editingTransactionQueue addOperationWithBlock:^{
LOG(@"Edit Transaction - deleteRows: %@", indexPaths);
[self _deleteNodesAtIndexPaths:sortedIndexPaths withAnimationOptions:animationOptions];
}];
}];
}
- (void)reloadRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - reloadRows: %@", indexPaths);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// Reloading requires re-fetching the data. Load it on the current calling thread, locking the data source.
[self accessDataSourceWithBlock:^{
NSMutableArray<ASIndexedNodeContext *> *contexts = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
// FIXME: This doesn't currently do anything
// FIXME: Shouldn't deletes be sorted in descending order?
[indexPaths sortedArrayUsingSelector:@selector(compare:)];
for (NSIndexPath *indexPath in indexPaths) {
ASCellNodeBlock nodeBlock = [_dataSource dataController:self nodeBlockAtIndexPath:indexPath];
ASSizeRange constrainedSize = [self constrainedSizeForNodeOfKind:ASDataControllerRowNodeKind atIndexPath:indexPath];
[contexts addObject:[[ASIndexedNodeContext alloc] initWithNodeBlock:nodeBlock
indexPath:indexPath
constrainedSize:constrainedSize]];
}
[_editingTransactionQueue addOperationWithBlock:^{
LOG(@"Edit Transaction - reloadRows: %@", indexPaths);
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
[self _batchLayoutNodesFromContexts:contexts withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)relayoutAllNodes
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - relayoutRows");
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// Can't relayout right away because _completedNodes may not be up-to-date,
// i.e there might be some nodes that were measured using the old constrained size but haven't been added to _completedNodes
// (see _layoutNodes:atIndexPaths:withAnimationOptions:).
[_editingTransactionQueue addOperationWithBlock:^{
[_mainSerialQueue performBlockOnMainThread:^{
for (NSString *kind in [_completedNodes keyEnumerator]) {
[self _relayoutNodesOfKind:kind];
}
}];
}];
}];
}
- (void)_relayoutNodesOfKind:(NSString *)kind
{
ASDisplayNodeAssertMainThread();
NSArray *nodes = [self completedNodesOfKind:kind];
if (!nodes.count) {
return;
}
[self accessDataSourceWithBlock:^{
[nodes enumerateObjectsUsingBlock:^(NSMutableArray *section, NSUInteger sectionIndex, BOOL *stop) {
[section enumerateObjectsUsingBlock:^(ASCellNode *node, NSUInteger rowIndex, BOOL *stop) {
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:rowIndex inSection:sectionIndex];
ASSizeRange constrainedSize = [self constrainedSizeForNodeOfKind:kind atIndexPath:indexPath];
ASLayout *layout = [node measureWithSizeRange:constrainedSize];
node.frame = CGRectMake(0.0f, 0.0f, layout.size.width, layout.size.height);
}];
}];
}];
}
- (void)moveRowAtIndexPath:(NSIndexPath *)indexPath toIndexPath:(NSIndexPath *)newIndexPath withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
LOG(@"Edit Command - moveRow: %@ > %@", indexPath, newIndexPath);
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[_editingTransactionQueue addOperationWithBlock:^{
LOG(@"Edit Transaction - moveRow: %@ > %@", indexPath, newIndexPath);
NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_editingNodes[ASDataControllerRowNodeKind], @[indexPath]);
NSArray *indexPaths = @[indexPath];
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
// Don't re-calculate size for moving
NSArray *newIndexPaths = @[newIndexPath];
[self _insertNodes:nodes atIndexPaths:newIndexPaths withAnimationOptions:animationOptions];
}];
}];
}
#pragma mark - Data Querying (Subclass API)
- (NSArray *)indexPathsForEditingNodesOfKind:(NSString *)kind
{
return _editingNodes[kind] != nil ? ASIndexPathsForTwoDimensionalArray(_editingNodes[kind]) : nil;
}
- (NSMutableArray *)editingNodesOfKind:(NSString *)kind
{
return _editingNodes[kind] != nil ? _editingNodes[kind] : [NSMutableArray array];
}
- (NSMutableArray *)completedNodesOfKind:(NSString *)kind
{
return _completedNodes[kind];
}
#pragma mark - Data Querying (External API)
- (NSUInteger)numberOfSections
{
ASDisplayNodeAssertMainThread();
return [[self completedNodes] count];
}
- (NSUInteger)numberOfRowsInSection:(NSUInteger)section
{
ASDisplayNodeAssertMainThread();
NSArray *completedNodes = [self completedNodes];
return (section < completedNodes.count) ? [completedNodes[section] count] : 0;
}
- (ASCellNode *)nodeAtIndexPath:(NSIndexPath *)indexPath
{
ASDisplayNodeAssertMainThread();
NSArray *completedNodes = [self completedNodes];
NSInteger section = indexPath.section;
NSInteger row = indexPath.row;
ASCellNode *node = nil;
if (section >= 0 && row >= 0 && section < completedNodes.count) {
NSArray *completedNodesSection = completedNodes[section];
if (row < completedNodesSection.count) {
node = completedNodesSection[row];
}
}
return node;
}
- (NSIndexPath *)indexPathForNode:(ASCellNode *)cellNode;
{
ASDisplayNodeAssertMainThread();
NSArray *nodes = [self completedNodes];
NSUInteger numberOfNodes = nodes.count;
// Loop through each section to look for the cellNode
for (NSUInteger i = 0; i < numberOfNodes; i++) {
NSArray *sectionNodes = nodes[i];
NSUInteger cellIndex = [sectionNodes indexOfObjectIdenticalTo:cellNode];
if (cellIndex != NSNotFound) {
return [NSIndexPath indexPathForRow:cellIndex inSection:i];
}
}
return nil;
}
- (NSArray *)nodesAtIndexPaths:(NSArray *)indexPaths
{
ASDisplayNodeAssertMainThread();
return ASFindElementsInMultidimensionalArrayAtIndexPaths((NSMutableArray *)[self completedNodes], [indexPaths sortedArrayUsingSelector:@selector(compare:)]);
}
/// Returns nodes that can be queried externally. _externalCompletedNodes is used if available, _completedNodes otherwise.
- (NSArray *)completedNodes
{
ASDisplayNodeAssertMainThread();
return _externalCompletedNodes ? : _completedNodes[ASDataControllerRowNodeKind];
}
#pragma mark - Dealloc
- (void)dealloc
{
ASDisplayNodeAssertMainThread();
[_completedNodes enumerateKeysAndObjectsUsingBlock:^(NSString *kind, NSMutableArray *sections, BOOL *stop) {
for (NSArray *section in sections) {
for (ASCellNode *node in section) {
if (node.isNodeLoaded) {
if (node.layerBacked) {
[node.layer removeFromSuperlayer];
} else {
[node.view removeFromSuperview];
}
}
}
}
}];
}
@end