Swiftgram/Source/Layout/ASDimension.mm
2017-04-05 11:58:11 -07:00

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//
// ASDimension.mm
// AsyncDisplayKit
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASDimension.h>
#import <UIKit/UIGeometry.h>
#import <AsyncDisplayKit/CoreGraphics+ASConvenience.h>
#import <AsyncDisplayKit/ASAssert.h>
#pragma mark - ASDimension
ASDimension const ASDimensionAuto = {ASDimensionUnitAuto, 0};
ASOVERLOADABLE ASDimension ASDimensionMake(NSString *dimension)
{
if (dimension.length > 0) {
// Handle points
if ([dimension hasSuffix:@"pt"]) {
return ASDimensionMake(ASDimensionUnitPoints, ASCGFloatFromString(dimension));
}
// Handle auto
if ([dimension isEqualToString:@"auto"]) {
return ASDimensionAuto;
}
// Handle percent
if ([dimension hasSuffix:@"%"]) {
return ASDimensionMake(ASDimensionUnitFraction, (ASCGFloatFromString(dimension) / 100.0));
}
}
ASDisplayNodeCAssert(NO, @"Parsing dimension failed for: %@", dimension);
return ASDimensionAuto;
}
NSString *NSStringFromASDimension(ASDimension dimension)
{
switch (dimension.unit) {
case ASDimensionUnitPoints:
return [NSString stringWithFormat:@"%.0fpt", dimension.value];
case ASDimensionUnitFraction:
return [NSString stringWithFormat:@"%.0f%%", dimension.value * 100.0];
case ASDimensionUnitAuto:
return @"Auto";
}
}
#pragma mark - ASLayoutSize
ASLayoutSize const ASLayoutSizeAuto = {ASDimensionAuto, ASDimensionAuto};
#pragma mark - ASEdgeInsets
ASEdgeInsets const ASEdgeInsetsZero = {};
#pragma mark - ASSizeRange
ASSizeRange const ASSizeRangeZero = {};
ASSizeRange const ASSizeRangeUnconstrained = { {0, 0}, { INFINITY, INFINITY }};
struct _Range {
CGFloat min;
CGFloat max;
/**
Intersects another dimension range. If the other range does not overlap, this size range "wins" by returning a
single point within its own range that is closest to the non-overlapping range.
*/
_Range intersect(const _Range &other) const
{
CGFloat newMin = MAX(min, other.min);
CGFloat newMax = MIN(max, other.max);
if (newMin <= newMax) {
return {newMin, newMax};
} else {
// No intersection. If we're before the other range, return our max; otherwise our min.
if (min < other.min) {
return {max, max};
} else {
return {min, min};
}
}
}
};
ASSizeRange ASSizeRangeIntersect(ASSizeRange sizeRange, ASSizeRange otherSizeRange)
{
auto w = _Range({sizeRange.min.width, sizeRange.max.width}).intersect({otherSizeRange.min.width, otherSizeRange.max.width});
auto h = _Range({sizeRange.min.height, sizeRange.max.height}).intersect({otherSizeRange.min.height, otherSizeRange.max.height});
return {{w.min, h.min}, {w.max, h.max}};
}
NSString *NSStringFromASSizeRange(ASSizeRange sizeRange)
{
return [NSString stringWithFormat:@"<ASSizeRange: min=%@, max=%@>",
NSStringFromCGSize(sizeRange.min),
NSStringFromCGSize(sizeRange.max)];
}