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* Fix crashes caused by failing to unlock or destroy a static mutex while the app is being terminated * Allocate static mutexes on the heap memory to avoid destruction at app exit * ASThread to use ASDisplayNodeCAssert() instead of assert()
422 lines
12 KiB
Objective-C
422 lines
12 KiB
Objective-C
//
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// ASThread.h
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// Texture
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
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// grant of patent rights can be found in the PATENTS file in the same directory.
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//
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// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
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// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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#pragma once
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#import <assert.h>
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#import <pthread.h>
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#import <stdbool.h>
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#import <stdlib.h>
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#import <AsyncDisplayKit/ASAssert.h>
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#import <AsyncDisplayKit/ASBaseDefines.h>
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static inline BOOL ASDisplayNodeThreadIsMain()
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{
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return 0 != pthread_main_np();
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}
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#ifdef __cplusplus
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#define TIME_LOCKER 0
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/**
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* Enable this flag to collect information on the owning thread and ownership level of a mutex.
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* These properties are useful to determine if a mutext has been acquired and in case of a recursive mutex, how many times that happened.
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*
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* This flag also enable locking assertions (e.g ASDisplayNodeAssertLockUnownedByCurrentThread(node)).
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* The assertions are useful when you want to indicate and enforce the locking policy/expectation of methods.
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* To determine when and which methods acquired a (recursive) mutex (to debug deadlocks, for example),
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* put breakpoints at some assertions. When the breakpoints hit, walk through stack trace frames
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* and check ownership count of the mutex.
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*/
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#define CHECK_LOCKING_SAFETY 0
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#if TIME_LOCKER
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#import <QuartzCore/QuartzCore.h>
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#endif
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#include <memory>
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// This MUST always execute, even when assertions are disabled. Otherwise all lock operations become no-ops!
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// (To be explicit, do not turn this into an NSAssert, assert(), or any other kind of statement where the
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// evaluation of x_ can be compiled out.)
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#define ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(x_) do { \
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_Pragma("clang diagnostic push"); \
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_Pragma("clang diagnostic ignored \"-Wunused-variable\""); \
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volatile int res = (x_); \
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ASDisplayNodeCAssert(res == 0, @"Expected %@ to return 0, got %d instead", @#x_, res); \
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_Pragma("clang diagnostic pop"); \
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} while (0)
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/**
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* Assert if the current thread owns a mutex.
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* This assertion is useful when you want to indicate and enforce the locking policy/expectation of methods.
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* To determine when and which methods acquired a (recursive) mutex (to debug deadlocks, for example),
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* put breakpoints at some of these assertions. When the breakpoints hit, walk through stack trace frames
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* and check ownership count of the mutex.
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*/
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#if CHECK_LOCKING_SAFETY
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#define ASDisplayNodeAssertLockUnownedByCurrentThread(lock) ASDisplayNodeAssertFalse(lock.ownedByCurrentThread())
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#else
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#define ASDisplayNodeAssertLockUnownedByCurrentThread(lock)
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#endif
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namespace ASDN {
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template<class T>
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class Locker
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{
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T &_l;
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#if TIME_LOCKER
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CFTimeInterval _ti;
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const char *_name;
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#endif
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public:
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#if !TIME_LOCKER
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Locker (T &l) ASDISPLAYNODE_NOTHROW : _l (l) {
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_l.lock ();
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}
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~Locker () {
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_l.unlock ();
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}
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// non-copyable.
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Locker(const Locker<T>&) = delete;
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Locker &operator=(const Locker<T>&) = delete;
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#else
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Locker (T &l, const char *name = NULL) ASDISPLAYNODE_NOTHROW : _l (l), _name(name) {
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_ti = CACurrentMediaTime();
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_l.lock ();
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}
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~Locker () {
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_l.unlock ();
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if (_name) {
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printf(_name, NULL);
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printf(" dt:%f\n", CACurrentMediaTime() - _ti);
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}
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}
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#endif
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};
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template<class T>
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class SharedLocker
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{
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std::shared_ptr<T> _l;
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#if TIME_LOCKER
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CFTimeInterval _ti;
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const char *_name;
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#endif
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public:
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#if !TIME_LOCKER
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SharedLocker (std::shared_ptr<T> const& l) ASDISPLAYNODE_NOTHROW : _l (l) {
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ASDisplayNodeCAssertTrue(_l != nullptr);
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_l->lock ();
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}
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~SharedLocker () {
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_l->unlock ();
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}
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// non-copyable.
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SharedLocker(const SharedLocker<T>&) = delete;
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SharedLocker &operator=(const SharedLocker<T>&) = delete;
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#else
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SharedLocker (std::shared_ptr<T> const& l, const char *name = NULL) ASDISPLAYNODE_NOTHROW : _l (l), _name(name) {
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_ti = CACurrentMediaTime();
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_l->lock ();
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}
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~SharedLocker () {
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_l->unlock ();
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if (_name) {
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printf(_name, NULL);
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printf(" dt:%f\n", CACurrentMediaTime() - _ti);
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}
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}
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#endif
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};
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template<class T>
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class Unlocker
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{
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T &_l;
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public:
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Unlocker (T &l) ASDISPLAYNODE_NOTHROW : _l (l) { _l.unlock (); }
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~Unlocker () {_l.lock ();}
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Unlocker(Unlocker<T>&) = delete;
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Unlocker &operator=(Unlocker<T>&) = delete;
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};
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template<class T>
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class SharedUnlocker
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{
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std::shared_ptr<T> _l;
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public:
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SharedUnlocker (std::shared_ptr<T> const& l) ASDISPLAYNODE_NOTHROW : _l (l) { _l->unlock (); }
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~SharedUnlocker () { _l->lock (); }
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SharedUnlocker(SharedUnlocker<T>&) = delete;
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SharedUnlocker &operator=(SharedUnlocker<T>&) = delete;
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};
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struct Mutex
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{
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/// Constructs a non-recursive mutex (the default).
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Mutex () : Mutex (false) {}
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~Mutex () {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_mutex_destroy (&_m));
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#if CHECK_LOCKING_SAFETY
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_owner = 0;
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_count = 0;
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#endif
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}
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Mutex (const Mutex&) = delete;
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Mutex &operator=(const Mutex&) = delete;
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void lock () {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_mutex_lock (this->mutex()));
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#if CHECK_LOCKING_SAFETY
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mach_port_t thread_id = pthread_mach_thread_np(pthread_self());
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if (thread_id != _owner) {
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// New owner. Since this mutex can't be acquired by another thread if there is an existing owner, _owner and _count must be 0.
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ASDisplayNodeCAssertTrue(0 == _owner);
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ASDisplayNodeCAssertTrue(0 == _count);
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_owner = thread_id;
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} else {
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// Existing owner tries to reacquire this (recursive) mutex. _count must already be positive.
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ASDisplayNodeCAssertTrue(_count > 0);
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}
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++_count;
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#endif
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}
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void unlock () {
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#if CHECK_LOCKING_SAFETY
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mach_port_t thread_id = pthread_mach_thread_np(pthread_self());
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// Unlocking a mutex on an unowning thread causes undefined behaviour. Assert and fail early.
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ASDisplayNodeCAssertTrue(thread_id == _owner);
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// Current thread owns this mutex. _count must be positive.
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ASDisplayNodeCAssertTrue(_count > 0);
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--_count;
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if (0 == _count) {
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// Current thread is no longer the owner.
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_owner = 0;
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}
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#endif
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_mutex_unlock (this->mutex()));
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}
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pthread_mutex_t *mutex () { return &_m; }
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#if CHECK_LOCKING_SAFETY
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bool ownedByCurrentThread() {
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return _count > 0 && pthread_mach_thread_np(pthread_self()) == _owner;
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}
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#endif
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protected:
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explicit Mutex (bool recursive) {
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if (!recursive) {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_mutex_init (&_m, NULL));
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} else {
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pthread_mutexattr_t attr;
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_mutexattr_init (&attr));
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_mutexattr_settype (&attr, PTHREAD_MUTEX_RECURSIVE));
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_mutex_init (&_m, &attr));
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_mutexattr_destroy (&attr));
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}
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#if CHECK_LOCKING_SAFETY
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_owner = 0;
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_count = 0;
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#endif
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}
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private:
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pthread_mutex_t _m;
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#if CHECK_LOCKING_SAFETY
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mach_port_t _owner;
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uint32_t _count;
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#endif
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};
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/**
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Obj-C doesn't allow you to pass parameters to C++ ivar constructors.
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Provide a convenience to change the default from non-recursive to recursive.
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But wait! Recursive mutexes are a bad idea. Think twice before using one:
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http://www.zaval.org/resources/library/butenhof1.html
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http://www.fieryrobot.com/blog/2008/10/14/recursive-locks-will-kill-you/
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*/
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struct RecursiveMutex : Mutex
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{
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RecursiveMutex () : Mutex (true) {}
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};
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typedef Locker<Mutex> MutexLocker;
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typedef SharedLocker<Mutex> MutexSharedLocker;
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typedef Unlocker<Mutex> MutexUnlocker;
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typedef SharedUnlocker<Mutex> MutexSharedUnlocker;
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/**
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If you are creating a static mutex, use StaticMutex. This avoids expensive constructor overhead at startup (or worse, ordering
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issues between different static objects). It also avoids running a destructor on app exit time (needless expense).
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Note that you can, but should not, use StaticMutex for non-static objects. It will leak its mutex on destruction,
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so avoid that!
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*/
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struct StaticMutex
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{
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StaticMutex () : _m (PTHREAD_MUTEX_INITIALIZER) {}
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// non-copyable.
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StaticMutex(const StaticMutex&) = delete;
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StaticMutex &operator=(const StaticMutex&) = delete;
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void lock () {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_mutex_lock (this->mutex()));
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}
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void unlock () {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_mutex_unlock (this->mutex()));
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}
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pthread_mutex_t *mutex () { return &_m; }
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private:
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pthread_mutex_t _m;
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};
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typedef Locker<StaticMutex> StaticMutexLocker;
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typedef Unlocker<StaticMutex> StaticMutexUnlocker;
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struct Condition
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{
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Condition () {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_cond_init(&_c, NULL));
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}
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~Condition () {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_cond_destroy(&_c));
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}
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// non-copyable.
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Condition(const Condition&) = delete;
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Condition &operator=(const Condition&) = delete;
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void signal() {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_cond_signal(&_c));
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}
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void wait(Mutex &m) {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_cond_wait(&_c, m.mutex()));
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}
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pthread_cond_t *condition () {
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return &_c;
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}
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private:
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pthread_cond_t _c;
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};
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struct ReadWriteLock
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{
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ReadWriteLock() {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_rwlock_init(&_rwlock, NULL));
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}
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~ReadWriteLock() {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_rwlock_destroy(&_rwlock));
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}
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// non-copyable.
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ReadWriteLock(const ReadWriteLock&) = delete;
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ReadWriteLock &operator=(const ReadWriteLock&) = delete;
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void readlock() {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_rwlock_rdlock(&_rwlock));
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}
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void writelock() {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_rwlock_wrlock(&_rwlock));
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}
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void unlock() {
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ASDISPLAYNODE_THREAD_ASSERT_ON_ERROR(pthread_rwlock_unlock(&_rwlock));
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}
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private:
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pthread_rwlock_t _rwlock;
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};
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class ReadWriteLockReadLocker
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{
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ReadWriteLock &_lock;
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public:
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ReadWriteLockReadLocker(ReadWriteLock &lock) ASDISPLAYNODE_NOTHROW : _lock(lock) {
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_lock.readlock();
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}
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~ReadWriteLockReadLocker() {
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_lock.unlock();
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}
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// non-copyable.
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ReadWriteLockReadLocker(const ReadWriteLockReadLocker&) = delete;
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ReadWriteLockReadLocker &operator=(const ReadWriteLockReadLocker&) = delete;
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};
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class ReadWriteLockWriteLocker
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{
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ReadWriteLock &_lock;
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public:
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ReadWriteLockWriteLocker(ReadWriteLock &lock) ASDISPLAYNODE_NOTHROW : _lock(lock) {
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_lock.writelock();
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}
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~ReadWriteLockWriteLocker() {
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_lock.unlock();
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}
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// non-copyable.
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ReadWriteLockWriteLocker(const ReadWriteLockWriteLocker&) = delete;
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ReadWriteLockWriteLocker &operator=(const ReadWriteLockWriteLocker&) = delete;
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};
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} // namespace ASDN
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#endif /* __cplusplus */
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