mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-16 05:55:20 +00:00
169 lines
7.2 KiB
Swift
169 lines
7.2 KiB
Swift
import Foundation
|
|
import UIKit
|
|
import Display
|
|
import AsyncDisplayKit
|
|
import AnimationUI
|
|
|
|
public final class MoreHeaderButton: HighlightableButtonNode {
|
|
public enum Content {
|
|
case image(UIImage?)
|
|
case more(UIImage?)
|
|
}
|
|
|
|
public let referenceNode: ContextReferenceContentNode
|
|
public let containerNode: ContextControllerSourceNode
|
|
private let iconNode: ASImageNode
|
|
private var animationNode: AnimationNode?
|
|
|
|
public var contextAction: ((ASDisplayNode, ContextGesture?) -> Void)?
|
|
|
|
private var color: UIColor
|
|
|
|
public var onPressed: (() -> Void)?
|
|
|
|
public init(color: UIColor) {
|
|
self.color = color
|
|
|
|
self.referenceNode = ContextReferenceContentNode()
|
|
self.containerNode = ContextControllerSourceNode()
|
|
self.containerNode.animateScale = false
|
|
self.iconNode = ASImageNode()
|
|
self.iconNode.displaysAsynchronously = false
|
|
self.iconNode.displayWithoutProcessing = true
|
|
self.iconNode.contentMode = .scaleToFill
|
|
|
|
super.init()
|
|
|
|
self.containerNode.addSubnode(self.referenceNode)
|
|
self.referenceNode.addSubnode(self.iconNode)
|
|
self.addSubnode(self.containerNode)
|
|
|
|
self.containerNode.shouldBegin = { [weak self] location in
|
|
guard let strongSelf = self, let _ = strongSelf.contextAction else {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
self.containerNode.activated = { [weak self] gesture, _ in
|
|
guard let strongSelf = self else {
|
|
return
|
|
}
|
|
strongSelf.contextAction?(strongSelf.containerNode, gesture)
|
|
}
|
|
|
|
self.containerNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: 26.0, height: 44.0))
|
|
self.referenceNode.frame = self.containerNode.bounds
|
|
|
|
self.iconNode.image = MoreHeaderButton.optionsCircleImage(color: color)
|
|
if let image = self.iconNode.image {
|
|
self.iconNode.frame = CGRect(origin: CGPoint(x: floor((self.containerNode.bounds.width - image.size.width) / 2.0), y: floor((self.containerNode.bounds.height - image.size.height) / 2.0)), size: image.size)
|
|
}
|
|
|
|
self.hitTestSlop = UIEdgeInsets(top: 0.0, left: -4.0, bottom: 0.0, right: -4.0)
|
|
|
|
self.addTarget(self, action: #selector(self.pressed), forControlEvents: .touchUpInside)
|
|
}
|
|
|
|
@objc private func pressed() {
|
|
self.onPressed?()
|
|
}
|
|
|
|
private var content: Content?
|
|
public func setContent(_ content: Content, animated: Bool = false) {
|
|
if case .more = content, self.animationNode == nil {
|
|
let iconColor = self.color
|
|
let animationNode = AnimationNode(animation: "anim_profilemore", colors: ["Point 2.Group 1.Fill 1": iconColor,
|
|
"Point 3.Group 1.Fill 1": iconColor,
|
|
"Point 1.Group 1.Fill 1": iconColor], scale: 1.0)
|
|
let animationSize = CGSize(width: 22.0, height: 22.0)
|
|
animationNode.frame = CGRect(origin: CGPoint(x: floor((self.containerNode.bounds.width - animationSize.width) / 2.0), y: floor((self.containerNode.bounds.height - animationSize.height) / 2.0)), size: animationSize)
|
|
self.addSubnode(animationNode)
|
|
self.animationNode = animationNode
|
|
}
|
|
if animated {
|
|
if let snapshotView = self.referenceNode.view.snapshotContentTree() {
|
|
snapshotView.frame = self.referenceNode.frame
|
|
self.view.addSubview(snapshotView)
|
|
|
|
snapshotView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false, completion: { [weak snapshotView] _ in
|
|
snapshotView?.removeFromSuperview()
|
|
})
|
|
snapshotView.layer.animateScale(from: 1.0, to: 0.1, duration: 0.3, removeOnCompletion: false)
|
|
|
|
self.iconNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
|
|
self.iconNode.layer.animateScale(from: 0.1, to: 1.0, duration: 0.3)
|
|
|
|
self.animationNode?.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
|
|
self.animationNode?.layer.animateScale(from: 0.1, to: 1.0, duration: 0.3)
|
|
}
|
|
|
|
switch content {
|
|
case let .image(image):
|
|
if let image = image {
|
|
self.iconNode.frame = CGRect(origin: CGPoint(x: floor((self.containerNode.bounds.width - image.size.width) / 2.0), y: floor((self.containerNode.bounds.height - image.size.height) / 2.0)), size: image.size)
|
|
}
|
|
|
|
self.iconNode.image = image
|
|
self.iconNode.isHidden = false
|
|
self.animationNode?.isHidden = true
|
|
case let .more(image):
|
|
if let image = image {
|
|
self.iconNode.frame = CGRect(origin: CGPoint(x: floor((self.containerNode.bounds.width - image.size.width) / 2.0), y: floor((self.containerNode.bounds.height - image.size.height) / 2.0)), size: image.size)
|
|
}
|
|
|
|
self.iconNode.image = image
|
|
self.iconNode.isHidden = false
|
|
self.animationNode?.isHidden = false
|
|
}
|
|
} else {
|
|
self.content = content
|
|
switch content {
|
|
case let .image(image):
|
|
if let image = image {
|
|
self.iconNode.frame = CGRect(origin: CGPoint(x: floor((self.containerNode.bounds.width - image.size.width) / 2.0), y: floor((self.containerNode.bounds.height - image.size.height) / 2.0)), size: image.size)
|
|
}
|
|
|
|
self.iconNode.image = image
|
|
self.iconNode.isHidden = false
|
|
self.animationNode?.isHidden = true
|
|
case let .more(image):
|
|
if let image = image {
|
|
self.iconNode.frame = CGRect(origin: CGPoint(x: floor((self.containerNode.bounds.width - image.size.width) / 2.0), y: floor((self.containerNode.bounds.height - image.size.height) / 2.0)), size: image.size)
|
|
}
|
|
|
|
self.iconNode.image = image
|
|
self.iconNode.isHidden = false
|
|
self.animationNode?.isHidden = false
|
|
}
|
|
}
|
|
}
|
|
|
|
override public func didLoad() {
|
|
super.didLoad()
|
|
self.view.isOpaque = false
|
|
}
|
|
|
|
override public func calculateSizeThatFits(_ constrainedSize: CGSize) -> CGSize {
|
|
return CGSize(width: 22.0, height: 44.0)
|
|
}
|
|
|
|
public func onLayout() {
|
|
}
|
|
|
|
public func play() {
|
|
self.animationNode?.playOnce()
|
|
}
|
|
|
|
public static func optionsCircleImage(color: UIColor) -> UIImage? {
|
|
return generateImage(CGSize(width: 22.0, height: 22.0), contextGenerator: { size, context in
|
|
context.clear(CGRect(origin: CGPoint(), size: size))
|
|
|
|
context.setStrokeColor(color.cgColor)
|
|
let lineWidth: CGFloat = 1.3
|
|
context.setLineWidth(lineWidth)
|
|
|
|
context.strokeEllipse(in: CGRect(origin: CGPoint(), size: size).insetBy(dx: lineWidth, dy: lineWidth))
|
|
})
|
|
}
|
|
}
|